- Added a "Custom Message" editor property to enemies to give them custom Netricsa messages.
- Added a new biomech enemy type: "Spawner".
- Added a new beheaded enemy type: "Vaporwave".
- Added the ability to make custom crosshairs. The game will now list all crosshairs that it can find in the "Textures/Interface/Crosshairs" folder instead of only the 7 default ones.
- Added mut_fPlayerAccelerationMultiplier and mut_fPlayerDecelerationMultiplier mutators.
- Changed physics a little bit to make it easier to climb on certain kinds of ledges. (Feedback or issues about this welcome!)
- Fixed issues with Steam lobbies causing lobbies to persist longer than it should, causing weird issues in the long run.
- Fixed problem on Oasis where you could get stuck in the Marsh Hopper room.
- Fixed Fishman not working on Steam builds.
- Fixed cannonballs exploding on itself when firing in Yodeller.
- Fixed projectiles launching too fast after new tickrate update.
- Fixed editor shortcut for test-in-place. Removed test-in-fullscreen shortcut.
- Fixed cooperative damage counter counting if you shoot players.
- Fixed autodownloader issues for some maps.
- Fixed net_bReportCorrectionPackets not giving valuable enough debugging information.
- Fixed a weird scoring issue in CTF.
- Fixed a couple common crashes.
- Fixed a couple enemy spawner issues.
- Fixed a lot of other minor issues.
News Liste Serious Sam Classics: Revolution
Release:30.08.2019
Genre:
Actionspiel
Entwickler:
Croteam
Vertrieb:
Devolver Digital
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:
Serious Sam
Einzelspieler
Mehrspieler
Koop