What’s New?
- It is now possible to start New Game+ on any difficulty from the menu. If you have completed a normal playthrough on a difficulty other than Serious, the option to go into NG+ on the currently played difficulty is now given (next to the original option of going into NG+ on Serious).
- Improved enemy riding on the Khnum. Yeehaw!
- Biomechanoid Major no longer “kicks” the player while standing still.
- Octanian Oleg no longer fights the player when attacked. Please stop harassing the poor fella.
- Adjusted RNG on the Wheel of Fortune in the “Song of the Stormbringer” Christmas area.
- Improved skin texture on Serious Sammy / Dark Delilah player models.
- It is now easier to get out of the ice-hole on the lake in Siberiade. A bit too late for Christmas ice-hole bathing, we know.
Bug fixes:
- Fixed the issue where certain savegames on the “Roadside Picnic” level would not load in the 1.06c hotfix version.
- Fixed the bug where certain achievements were not awarded in NG+ playthroughs.
- Fixed the bug where certain very old savegames would crash the game on startup due to Beheaded Firecracker Netricsa message missing.
- Fixed the Freezer weapon skin displaying the original Burner icon in the Weapon Wheel.
- Fixed the bug where the Hoverboard would be destroyed upon spawning in some places on “The Smell of Petroleum Prevails”.
- Fixed the bug where the player could not use HEART gadget if died while using Chainsaw Launcher’s secondary fire.
- Removed the ability to ride certain Christmas areas enemies.
- Fixed seasonal cosmetics on certain enemies not displaying blood splatters.
Modding:
- It is now possible to disable riding and melee on particular instances of enemies by adding “NoRiding” or/and "NoMelee" in their entity name. For example, "Gnaar_Female01_NoRidingNoMelee", or "Khnum_NoRiding".
