News Liste ShockRods

BETA 2.0 Patch notes are here!
ShockRods
25.04.19 10:56 Community Announcements

UI & Audio


  • - Implemented Hit Marker Sounds
  • - Implemented screen-edge elements to show when a player is near Death
  • - Low Ammo Sound Effects Implemented
  • - Unselected Guns aren’t as Bright in the UI
  • - Improvements to Weapon Pickup Effect
  • - Added Music to Main Menu & In-Game
  • - Voice volume can now be made louder

General


  • - Implemented an FOV Slider
  • - Game now fades to black when the Warmup ends
  • - Bot AI Improvements

Weapons


  • - Tracers are bigger and easier to see
  • - Hit markers are bigger and easier to see
  • - Spring Trap has a Larger Detection Radius
  • - EMP now does 10 Damage per Tick
  • - The Balloon now spawns confetti when it explodes
  • - Shotgun Fire Rate Decreased

Levels



Cliff Falls
  • - Various fixes to Cliff Falls terrain.
  • - Improvements to Cliff Falls LOD performance
  • - Revised Weapon Pickup Locations

Arena D
  • - Revised Weapon Pickup Locations

Ball Game


  • - All new mode!

Vehicles


  • - Improvements to weapon placement on the ShockRods
  • - Hitboxes Improved
  • - ShockRods now explode into fields of Debris on death
  • - Destroyed ShockRod visual improvements

Bug Fixes


  • - Players can back out of menus with the Esc Key. Previously you had to click on ‘Return’ to get back to Gameplay from the pause menu.
  • - Launching the game whilst under a French operating system/language will now display English text. Previously text tags were shown and the game wasn’t functional.
  • - Based on feedback from the first Beta, we have increased the minimum and maximum scales for mouse sensitivity options.
  • - The weapon HUD icons and weapon cycling keys now match up. Previously players would cycle through weapons in a different order to the HUD icons.
  • - VS AI Replays now correctly show explosion effects.
  • - We’ve fixed an issue where players would occasionally maintain momentum/speed from the end of one match into the start of the next.
  • - Volume settings for voice and effects have been improved.
  • - The Steam VR app will launch whenever Shock Rods is launched.
  • - Rarely engine audio will cut out during gameplay.
  • - Landing on a vehicles roof can lead to strange physics/forces being applied to the vehicle.
  • - If a player spends all of the ammo for a weapon, they will lose the weapon (picking up ‘just’ more ammo won’t let the player re-select the weapon).

Known Issues


  • - Customised weapon power order settings will return to default settings when entering a match.
  • - Players are not able to matchmake back into a server they have recently quit out of.
  • - Whilst in a Party, vehicle selection will be out of sync. The chosen vehicle will be one click behind (so click the vehicle you want to use, then select another vehicle in the UI).
  • - Vehicles can get stuck on their roof, unable to correctly in the canyons of the Cliff Fall maps. With enough boosting/fiddling it is possible to become unstuck.
  • - Occasionally cars will rock forward and lose momentum as they travel on their front wheels. This seems to be caused by changes in terrain elevation when travelling at speed.
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Release:16.10.2019 Genre: Rennspiel Entwickler: Stainless Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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