News Liste Sifu

Sifu | Steam Release Notes
Sifu
30.03.23 09:09 Community Announcements
Sifu is now available on Steam and it brought along a massive content update. Here's everything you need to know about it. New Features Recap: [b]Arenas:[/b] Nine brand new closed maps with five challenges each, for a whopping forty-five challenges across the board! We've also added a few new trophies related to the Arenas. [b]Cheats/Modifiers:[/b] New Cheats & Modifiers have been added. Alongside a slew of new ways to play the game, you can finally customize your moveset with new moves! [b]Outfits: [/b]Added 3 new outfits (including 1 Deluxe-exclusive) with unlock conditions tied to the newly added Arenas mode. [b]Cantonese Voiceover:[/b] We have added Cantonese voice-over to the game. ‍ [i]In Detail:[/i] [b]Arenas[/b]
  • 9 new maps.
  • 45 challenges/5 challenges per Arena.
  • 5 game modes: Capture, Performance, Survival, Time Attack, and Manhunt.
‍ [b]Cheats, Modifiers and Goals[/b]
  • 9 new Modifiers.
  • 28 Cheats added (including 16 moveset-related cheats, each replacing specific attacks with alternate moves).
  • Changed the "Double Damage" Modifier to "Damage Multiplier": you can now set the damage taken from enemy attacks with a multiplier ranging from 0.5x to 4x.
  • Reworked the "Chanbara" Goal: you now need the newly-added (and more thematically accurate) Golden Kodachi (previously required the Golden Machete).
  • Reworked the "Fast Recovery" Goal: has been changed to accommodate for the latest scoring system changes (time limit increased from 2 seconds to 10 seconds).
‍ [b]Trophies[/b]
  • Tweaked the score-related Trophies requirements in accordance with the scoring system changes introduced after the game's launch.
  • 8 new Arenas-related Trophies have been added (4 of which have hidden requirements).
‍ [b]Tutorial[/b] New tutorials have been added, which are accessible from the main menu, or by interacting with the training dummy in the Wuguan. [b]Design Fixes[/b]
  • Master Difficulty: Fajar's elbow combo now has a hitbox on every attack.
  • Fajar should no longer get stuck in a specific attack loop when the player flees.
  • The Disciple enemies can now use a wall jump attack from their left side.
  • The remapping option "Press Type: Toggle" is now properly taken into account in the training room.
  • Sparing bosses now rewards experience points.
  • The player character should no longer drop from ledges when avoiding near one.
  • Enemies should no longer drop from ledges when avoiding or blocking near one.
  • The Cheat "Health Management: Structure Only" should no longer alter bosses' behaviour.
  • The scoring now freezes when finishing the last enemy of a wave/area, and resumes only when engaging new enemies.
  • Enemies should now be more reactive to the player character using traversal actions (such as hopping over an obstacle).
‍ [b]Art[/b]
  • Added more enemy variety (appearance only).
  • 9 new maps (Arenas), with dynamic transitions for 5 of them.
  • 3D Arenas menu.
  • New Golden Weapons.
  • Various minor art fixes.
‍ [b]UI/UX - Arenas[/b]
  • Added a "Traversal/Jump" hint.
  • The Arenas can be accessed from the game's Main menu.
‍ [b]UI/UX - Replay Editor[/b]
  • Can now delete keys directly from the Timeline.
  • Undo/Redo available on more screens.
  • [Steam/EGS] Replay size limitation removed.
  • Replays now display their "Last Modified" date in the Replay Manager.
  • Some options now have more detailed tooltips.
  • Improved Key Templates for Time Dilation and Fade keys.
‍ [b]Localisation[/b]
  • Various fixes regarding the translation of Attacks/Skills names in Brazilian Portuguese.
  • Added the missing mention in most languages regarding a Shrine bonus affecting Focus gain on both avoids and parries.
  • Replaced all instances of the word "Temple" by "Sanctuaire" in French.
‍ [b]Sound Design[/b]
  • An attack of which special properties are absorbed or nullified by an enemy will now use a regular "impact" SFX.
  • Added an SFX when enemies are knocked out when Gameplay Sound Effects are turned off.
  • Improved the audio sync from takedowns during Time Dilation effects from the Replay Editor.
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Release:28.03.2023 Genre: Actionspiel Entwickler: Sloclap Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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