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The inspiration behind Silt
Silt
07.12.21 16:41 Community Announcements
Bizarre creatures, surreal surroundings, and a mysterious oceanic void… All elements that create a harrowing underwater adventure. But how did Silt come to be? Our 2D horror puzzler has been inspired by phobias, games, and even Beatrix Potter. Keep scrolling to find out more!



Fear of the deep

If you’ve ever experienced thalassophobia, there’s a chance you may find Silt’s oceanic abyss mildly terrifying. Our game artist, Tom Mead, channelled his fear of open water and deep underwater spaces to create an eerie and unnerving environment for the diver to explore.



Brilliant indie adventure titles

Notable games such as Limbo, Inside, Little Nightmares, and Samorost 3 played a big part in inspiring the Spiral Circus team to bring Tom’s artwork to life. These unique and atmospheric visuals reflect the creepy narratives of these games perfectly, which has influenced the creation of Silt from the very beginning.



Beatrix Potter

This may sound obscure, but the main influence of Tom’s art style is in fact Beatrix Potter. From being scarred as a child watching the animals dressed as humans prancing around, this fuelled the idea for many of Tom’s characters over the years.



Can you survive the void?

Silt is coming to Steam early 2022. To keep up to date with the latest announcements, and to find out more about the origin story of Silt, follow Spiral Circus on Twitter here. A peculiar adventure soon awaits...