Soldat 2 premieres:
22nd of September 2020!
Time: 19:00 CEST
After nearly 2 years of a “one man army” style development I can finally announce the [b]release date.[/b] The game is in the final phase of several weeks of multiplayer testing and will be ready for release in [b]Early Access[/b] on Steam for Windows, Linux and Mac. [b][url=https://store.steampowered.com/app/474220/Soldat_2/]WISHLIST NOW[/url][/b] if you haven't already! It will be still in development, I'll be collecting feedback from the players and introducing new features. Soldat 2 Capture The Flag multiplayer tests gameplay on CTF_DIVISION: [previewyoutube=jrszzOrV3wM;full][/previewyoutube] [b]Soldat 2[/b] aims to recreate the classic experience of online deathmatch famous in Soldat, with the same physics-based movement, violence and guns. But it is much more than that with a new 2.5D look, weapons, customizations, gamemodes and experimental features such as:- [b]motorbikes[/b]
- [b]battle royale [/b]
- and an [b]agar.io inspired gamemode[/b]
Early Access Features:
- online multiplayer (with dedicated servers)
- iconic physics-based movement
- essential multiplayer gamemodes (capture the flag, point capture, battle royale)
- procedurally generated and designed levels
- realistic weapons and military equipment
- ragdoll physics and over the top violence
- singleplayer & custom battle sandbox
- lo-fi mode for clarity or potato pc's
- built-in gif recording!
