
We have great news for fans of the Split Fiction original soundtrack as it is now available to stream on the platform of your choice! Head to Spotify, Apple Music, or YouTube Music then sit back, put your headphones on, and let the original soundtrack’s 45 unique tunes transport you to the sci-fi and fantasy worlds that Mio and Zoe explore throughout the game.
Track list
Take a look at the original soundtrack listing below and hunt down your favourite pieces from the game so you know which tracks to listen to first. And depending on what you might be in the mood for, we’ve picked out a few highlights to premiere in this blog:
- If you are looking to reminisce about the cozy time you spent as an Otter and Fairy dream team, we recommend going to track 09 - Hopes of Spring!
- If you need to get your heart pumping then look no further than track 07 - Time To Die, which makes perfect background music for any battles you encounter with overzealous robot ball parking attendants.
- Looking to be taken on an emotional journey with your music? Track 26 - The Prisoner, will help you conquer your inner demons.
- Was the thumping beat from the nightclub in Neon Revenge stuck in your head after playing the level? Jump to track 36 - In Love, and host your own all night techno rave!
The full tracklist is as follows:
01. Split Fiction Main Theme - Jonatan Järpehag
02. Freedom Fighters - Gustaf Grefberg
03. Brave Knights - Jonatan Järpehag
04. Revenge - Gustaf Grefberg
05. Play Me Techno - John Walden, Gustaf Grefberg
06. Hammer Time - John Walden, Gustaf Grefberg
07. Time To Die - Gustaf Grefberg
08. Gravity Bike - Gustaf Grefberg
09. Hopes of Spring - Jonatan Järpehag
10. The Monkey King - Jonatan Järpehag
11. Winter Extravaganza - Jonatan Järpehag
12. Final Dawn - Gustaf Grefberg
13. Infiltration - Gustaf Grefberg
14. Toxic Shift - Gustaf Grefberg
15. The Overseer - Gustaf Grefberg
16. The Escape - Gustaf Grefberg
17. A Serpentine Path - Jonatan Järpehag, Gustaf Grefberg
18. Water Temple - Jonatan Järpehag, Gustaf Grefberg
19. Dragon Riders Unite - Jonatan Järpehag, Gustaf Grefberg
20. Might of Dragons - Jonatan Järpehag
21. Megalith's Wrath - Gustaf Grefberg, Jonatan Järpehag
22. The Subconscious - Gustaf Grefberg
23. Prison Courtyard- Gustaf Grefberg
24. .exe-QT-3.14 - Gustaf Grefberg
25. Maximum Security - Gustaf Grefberg
26. The Prisoner - Gustaf Grefberg, Jonatan Järpehag
27. An Ominous Welcome - Gustaf Grefberg
28. Ghost Town - Gustaf Grefberg, Jonatan Järpehag
29. The Hydra - Jonatan Järpehag
30. System Failure - Gustaf Grefberg
31. Worlds Apart - Gustaf Grefberg
32. Cross Section - Gustaf Grefberg
33. Final Showdown - Gustaf Grefberg, Jonatan Järpehag
34. In memory of Blake Hudson - Jonatan Järpehag
35. Terraform - John Walden
36. In Love - John Walden, Gustaf Grefberg feat. Paulina Palmgren
37. Train Heist - Gustaf Grefberg
38. Train Conductor - Gustaf Grefberg
39. Kites - Jonatan Järpehag
40. Slopes of War - Gustaf Grefberg
41. Birthday Cake - Jonatan Järpehag
42. Mountain Hike - Gustaf Grefberg
43. Moon Market - Jonatan Järpehag
44. The Legend of the Sandfish - Gustaf Grefberg
45. The Prince - Jonatan Järpehag
Split Fiction Composer Q&A
To celebrate the release of the original soundtrack, we sat down with one of the game's composers, Gustaf Grefberg (AKA Lizardking), to ask some exclusive behind-the-scenes questions about how the score was produced.
- b>How did you find working on and creating music for a game like Split Fiction, which jumps between sci-fi and fantasy genres?
As fun as it gets. It helps to be more than one composer, of course. We can tag in and out when things get challenging. But the truth is that during several years of production, it almost never got boring. Even within the genres, we had so much room for variation, and aiming for something unique in each chapter was so much fun. You will find that the chapters within a genre sound different too. It’s certainly harder sometimes to churn out new ideas on an almost daily basis, but it’s certainly fun too.
- b>When creating music for a particular level, what was your process for creating a track that fit the mood and tone of the level?
We sat down and played through with what we had, which often meant something very much work-in-progress. We discussed the overall feeling before we spent some time (usually one to two weeks, depending on available time) to just try out ideas and moods. We then sat down with Josef and listened together and came to a final direction. Sometimes we got them down right away, other times we went through a few iterations to get the feeling and mood that we all aligned with and Josef enjoyed.
- b>When creating the OST for Split Fiction, what inspirations did you take from other games/media, if any?
Since every chapter in Split Fiction is so different, we wanted to do things similarly to the visuals and the gameplay and throw the player into a new world of music. Sometimes the inspiration comes from common genres like trance or drum and bass or cinematic new age music. Other times the inspiration originated from a single instrument. For example, the traversal music throughout most of Summit is based on our own live recordings of hangdrums. There are a few subtle references in there, but most inspiration is based on the foundations of genres or instruments taken in our own unique direction.

If reading about the game's soundtrack has got you wanting to learn more about Split Fiction, we recommend joining the Hazelight Discord! Make sure to follow Hazelight on both X and Instagram to see more aspects of the game!
https://store.steampowered.com/app/2001120/Split_Fiction/
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