[/p][p]Today, we are releasing a small patch that packs a punch - by thawing the frozen and demystifying the hidden. Thank you all so much for your patience as we have been working on this - your reports helped us identify patterns and locate the problem![/p][p]
[/p][p]Patch Notes:[/p][p]
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- p]Fixed an issue that caused the fog to be incredibly potent in Still Wakes the Deep, especially on the deck. Now you can see your [strike]monsters[/strike] friends clearly![/p][/*]
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- p]Fixed an issue that caused freezes when the corruption effect played on both Still Wakes the Deep and Siren’s Rest, especially on AMD GPUs. This should have a positive knock-on effect for anyone who has other GPUs and also experience this issue.[/p][/*]
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- p]Made alterations to the umbilical cord during Scene 3 of Siren’s Rest.[/p][/*]
[/p][p]That’s all for now. Thank you all so much. ????[/p][p]
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