[/p][p]Thanks to some of the incredible development done on the mobile version of Subnautica, we were able to port that work across to other versions of the game.
[/p][p]This update will roll out worldwide and might take some time to appear across the globe. [/p][p]Change Log[/p][p][/p][p]PC & Console
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- [p]Added a pop-up newsfeed that can be used for one-time-only announcements.[/p][/*]
- [p]Fixed an issue where passing through the Alien Arch portals (e.g. in the Primary Containment Facility) in your PRAWN suit freezes stats like oxygen or hunger, if you exited the suit.[/p][/*]
- [p]Fixed the PRAWN suit sometimes falling through the map or getting stuck when the player returns from an Alien Arch portal.[/p][/*]
- [p]Fixed Leviathans having a tendency to fly above the ocean surface when grabbing the Seamoth or PRAWN suit in certain cases.[/p][/*]
- [p]Fixed having a permanent player view rotation offset upon respawning, if the player died while piloting the Scanner Room Camera Drone.[/p][/*]
- [p]Fixed the game freezing if a player managed to construct a SeaBase piece inside of the Cyclops. It is now recognized as an obstacle for base building.[/p][/*]
- [p]Fixed a bug where the Repulsion Cannon could displace objects built inside the Cyclops, causing them to fall outside of it and sometimes disappearing into the sea floor.[/p][/*]
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- [p]Changed from legacy Unity input to the new “com.unity.inputsystem” to accommodate controller improvements.[/p][/*]
- [p]Fixed a bunch of controller related issues. [/p][list]
- [p]Reworked input options. [/p][/*]
- [p]Various InputSystem related fixes and performance optimizations. [/p][/*]
- [p]The game now properly supports the following controllers in both wired and wireless modes: Xbox 360, Xbox Series, PS4, PS5, PS5 Edge, Nintendo Switch Pro.[/p][/*]
- [p]Updated control icons. [/p][/*]
- [p]Fixed game falling back to text representation of controls instead of control icons for some input bindings when no controller is connected.[/p][/*]