NEW FEATURES AND IMPROVEMENTS
- The number one requested feature is in the game — trees respawn now! Finally, you don’t have to choose between a big proper base and saving the ecology of the Survival: Fountain of Youth’s world. Just remember to leave a stump for the tree to regrow — and in a certain number of days, you’ll be able to chop it off once again!
- Art assets/textures optimization. Can’t promise you’ll be able to launch the game on a calculator now, but as a result, players should experience reduced memory consumption, better game performance, and higher fps. Please note that some textures are not final yet, we'll continue polishing them, as we consider the visual part of the game as important as its performance.
- Improved animals’ behavior and animations in battle. A bit more natural and less scripted, a bit more diverse, and a bit easier to control with a new red highlight before the attack (Animal Attack Indication — you can turn it off in Controls).
- Improved Barrel which contains up to 60 units of liquid. Storing water is as important as gathering it!
- Animals’ carcasses now disappear over time. Just 3 days and you can say goodbye to your pet cemetery!
- Native support for Sony DualSense (PS5) and Sony DualShock 4 (PS4) controllers.
BUGFIXES
- Fixed the visibility of the ignition failure.
- Fixed long loading time when traveling from the first region to any other.
- Fixed the bug with a quiver disappearing when trying to equip it.
- Fixed the bug with a stingray getting stuck in the monolith and electrocuting when approaching it.
- Fixed several bugs with loading save slots.
- Fixed interactive objects that couldn’t be interacted with.
- Fixed the bug with Set of Tools counting as an inventory item until it is dropped and retaken.
- Fixed the bug when a character could catch the Burning Sun and Heat statuses while standing in the shadow.
- Visual improvements.
- Localization fixes.
- Multiple small fixes.
