This version adds a few more strings that are English only. We are in the process of localization and will have them fully localized soon.
Full changelog:
- Improve way monorail recycling works: [list]
- Monorail beacons snap to monorail pylons
- Monorail recyclers will now wait before recycling if another recycler needs to path past them
- Sped up monorail recycling station animations
[*] Add debug options to the options menu for players to customize their experience:
- Option to enable the dev console
- Option to enable recycling silo chaining
- Option to recycle all buildings
- Option to end the level immediately
- Option to give player resources
- Option to remove building unlock conditions
- Custom difficulty now correctly enables all options
[*] Improve settings to do with game resolution:
- Game starts up at the last used resolution (or the maximum resolution if the last used isn’t available) instead of only when the player’s profile is loaded
- New setting added that separates out Refresh Rate from resolution
- Add a borderless window setting
[*] Improve animal descriptions in the Handbook to be more precise about their animal needs
[*] Add a waving flag on top of shade pillars so that they are easier to see within tropical forests
[*] Add “Monk” as a difficulty preset
[*] Fix turning the volume down to 0 to actually mute audio
[*] Audio sliders better correspond with perceived volume
[*] Add a button to the Animal Info panel that allows cycling through to the next animal
[*] Change language dropdown to be a taller panel so that many more language options are visible at a time
[*] Make Relocate Animal button always visible, and add preview lines to better show where where the herd is moving from, and where they'll be moved to
[*] Fix a regression where animal herds could no longer be selected by clicking on the "sad animal" icon or their portraits
[/list]
- Free Lives
