???? A DLC IS ON THE WAY!
Terraformers' first DLC is coming soon, on January 25th! In New Frontiers, explore new celestial bodies in the solar system and face new challenges. [previewyoutube=PV8OR-t2OK8;full][/previewyoutube] Features: • Explore new celestial bodies. • Establish outposts in 8 different locations across the solar system, send resources and technologies back to Mars. • Identify system-wide resource shortages, export them for extra benefit. • 8 new events. • 3 new leaders. • 5 new space projects, new city building, regional building and technology. • New and longer scenario. • New music track.???? WISHLIST NOW ????
https://store.steampowered.com/app/2646850/Terraformers_New_Frontiers/???????? FREE UPDATE OUT NOW
Major addition:- Full gamepad support
- Compact UI option (finalised)
- Larger text option (finalised)
- Full keyboard navigation option (finalised)
- Implemented keyboard shortcuts
- Adapted localisation for gamepads where necessary
- Data handling for upcoming DLC integration
- Added traditional chinese localisation
- Added 6 new projects
- Better event popup option text placement
- Fixed a bug related to picking cards in another "ui state"
- Improved the placement of some popup in the space cities
- Fixed a bug when placing a "dock" where the pathing algorithm would produce wrong results
- Large performance improvements in the map generation
- Performance improvements in the Marsyclopedia
- General performance improvements (a bit everywhere)
- Improved logs
- Fixed a bug where the martian event could happen twice
- Fixed some issues with the reward popup after a victory
- Fixed some overflow issues with the gameplay messages (middle of screen)
- Improved some steam/gog/epic initialization steps
- Improvements to some UI visuals (icons and moon roads)
- Fixed a bug which happened after using the import lifeform skill
- Fixed a bug with switching cities after relocating a city
- Fixed a bug with leader skills in the Marsyclopedia
- Fixed a map generation bug wit some special resources
- Improved sorting of building actions
- Fixed a bug with Urban Planning
- Fixed a bug where sandstorms lasted a turn too long
- Fixed a bug where the mohole project displayed a strange icon
- Fixed an issue where the planet's visual would not load to their actual state straight away and slowly move towards the correct appearance
- Lots of other UI improvements and polish