[b]Mission Journal: Patch #2.11.2.3305/870[/b]
[b]Date of entry: 2181/04/16[/b] From the red surface of Mars, our engineers have stabilized the core systems. Some anomalies remain, but the mission continues.
[b]Bug fixes[/b]
Fixed a softlock case when clicking a Prelude card from the Valley Trust action
Fixed softlock cases and errors in the Tutorial
Fixed a softlock case after a player got replaced by AI in multiplayer
Fixed the issue with the “space” key in chat
Fixed AI always skipping their turn
Fixed cases of Solar Phase being skipped
Fixed cases of game desync during the final Greenery phase
Fixed Robinson Industries gaining the production of the last resource it raised instead of the chosen one
Fixed issue happening when trying to go to the Main menu during the “Waiting for players” phase
Fixed Ocean placement from South Pole on Hellas being triggered again on replay/turn end
Fixed a misleading “Playing” label in online multiplayer
Fixed CEO's Favorite Project #149 being able to add resources on cards with no resource on them.
Fixed empty list in Flooding #188 UI
Fixed error when clicking on cards in the Compendium
Fixed chat not available anymore in multiplayer games
Fixed chat/players/leaderboard not available anymore in the Online UI
Fixed Titan Floating Launch-Pad #C44 not adding 2 Floaters when initially playing it with no other Floater cards available
Fixed various errors in the tutorial
Fixed action decrease cost not displaying changes when MC cost is automatically decreased when player doesn't have enough
Fixed flying to Miranda correctly giving colony bonus of 1 card, but the UI showed 2 cards going in hand
Fixed CEO’s Favorite Project #149 has a Wild Resource icon on it that wasn't here before
Fixed when list of tags become scrollable only one column of tags is displayed instead of 2
Fixed Urban Decomposers #C48 City requirement icon is smaller than the Colonies requirement icon
Fixed localization key issue in tutorial
