As we are participating in Gamescom Latam in Brazil this year, we thought that's a perfect opportunity to tease another episode of the Expedition Logs!
Check out new episode on YouTube titled: "You probably won’t make it…"
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Resources, scanning the surface and extraction
Expanding and running a mobile base in The Alters will not be possible without extracting the planet's rich resources. Metals, minerals, organics, and - most importantly - Rapidium, are vital materials you will encounter while scanning the planet’s surface. Yet finding them will be a tricky task, as you will often find their surroundings riddled with dangers.
Anomalies
Anomalies are lethal obstacles that pose various threats to our protagonist. They vary both in terms of looks and risks exposure to them entails. Some of them can be seen from afar while others will require an anomaly detector or a special tool to unveil. Anomalies can pose a serious danger to the mission as they can kill our Jan Dolski through radiation, as well as distort time and space around him. Luckily, we’re not helpless against them, as in time we’ll be able to create tools to counter their threat.
Biomes and collectibles
Multiplying types and threats of anomalies was one of the key features we worked very hard to improve during the last few months of The Alters’ development. The other one was the planet’s exploration, as we want to make biomes present in the game as interesting and filled with secrets as possible.
Stay tuned for another episodes of expedition logs!
The Alters launch June 13th