Patch 1.4 is out now!
We can’t believe it has been over a month since launch and we first want to take a moment to thank all our players. Your feedback is much appreciated and has served as a basis for the priorities addressed in today’s update and the hotfixes which preceded it.
New PC Features
- Added Key Remapping
- Added FOV Slider
- Added more display FPS limiter options (72, 75, 90, 120, 165)
All Platforms
Balancing & Tuning
Tutorial Tuning
- Added and updated some tutorials based on player feedback
- Fixed the “Mind Attack Counter” tutorial not showing up as intended under certain circumstances
- Fixed the “Panic Mode” tutorial not showing up as intended under certain circumstances
- Fixed the “Gloom Sanctuary” tutorial not showing up as intended under certain circumstances
- Fixed the “Salt Can Interrupt Attacks” & “Desperate Dodge” tutorials activating incorrectly under certain circumstances
- Renamed and fixed a number of issues with the Gloom Vortex tutorials (formerly known as the Fast Travel Hub), not triggering as intended under certain circumstances
- Fixed the “Gloom Vortex” tutorial showing incorrect interaction prompts under certain circumstances
Angie Tuning
- Angie encounter has been tuned based on player feedback
- Angie de-spawns for a longer duration when temporarily defeated
- Angie’s regular movement speed and hearing radius is reduced to encourage exploration
Chapter 6 Boss Tuning and Polish
- Extensive changes have been made to this encounter to address player frustration and feedback
- We’re aware there are still some balancing issues with this boss and we plan to release another hot fix patch as soon as possible to address these
Chapter 5 Boss Bug Fixes
- Bug fixes & visual updates
Fire and Essential Oil tuning
- Fire Oil - Self Damage radius is more forgiving
- Fire Oil - Fixed damage direction from triggering the wrong hit reaction on the player when self-damaging
Bug Fixes & Misc
- Fixed Jess being hit into inaccessible gloom by enemies and not consistently bouncing off the barrier
- Fixed a potential blocker in Chapter 5’s irrigation puzzle
- Fixed players being able to input keystrokes/button presses while loading
- Fixed enemies getting stuck on Jess when going up a ladder, while in panic mode
- Fixed a checkpoint not saving progress as intended in the prologue
- Fixed an issue causing players to bypass the Mandacore encounter under certain circumstances
- Fixed spikes meant to block a door
- Fixed Crystalline Spikes being invisible on certain PC configurations
- Fixed default setting to be full screen instead of windowed mode
- Fixed default setting to be set to Custom scaling quality instead of Performance
