News Liste The Outer Worlds 2

The Outer Worlds 2 Hotfix 1.0.4.1 Patch Notes
The Outer Worlds 2
31.10.25 17:15 Community Announcements

Greetings Commanders! We are releasing hotfix 1.0.4.1 for [i]The Outer Worlds 2. [/i]As always, we are very appreciative for your continued support and patience.

[p align="start"]If you come across any other issues, please contact us via our [url="https://outerworlds2.obsidian.net/issue-tracker"]Issue Tracker[/url] page. The Earth Directorate thanks you.[/p]

[b]Critical Fixes[/b]

  • Fixing saves crashing on load 100% of the time if bad data gets into the favorited item data.

  • Fixed several rare crashes.

  • (PS5 only) Fixed crash when game was started with only PlayGo chunk installed, and user progressed past Horizon point station.

  • Plug Puller Perk no longer prevents encounters from advancing.

  • Players will no longer have their conversation history reset at unexpected times during gameplay.

  • Cleared out portions of the map will no longer be reset.

[b]Quests/Progression: (Contains Spoilers)[/b]

  • Players who encountered problems with Inez after meeting her at the Ministry of Accuracy should be able to progress her argument with Milverstreet now, even if they could not before.

  • Inez will now reliably play her intro dialogue lines when first encountering her in the Ministry of Accuracy, instead of on rare occasions playing her standard companion conversation.

  • [b](SPOILER)[/b] Aza now properly starts a dialog and quest outside of the N-Ray Range if the player already killed all the cultists at the N-Ray range.

  • OA Troopers no longer appear in the ACHQ at an unintended time. Loading a save from before fighting these units will allow players to progress the quest as intended.

    [list]
  • Note: Players [i]must[/i] load a save before the bug occurred. We are investigating solutions for a retroactive fix.

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[b](SPOILER) [/b]“Better than Nature” quest now correctly guides the player to Inez if Fairfield is destroyed.

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Otto’s Lock in Free Market Station is now working as intended and can be solved.

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[b]Audio/Visual[/b]

  • PS5 Pro now uses TSR for upscaling to address blurry grass on Paradise Island and unexpected lighting noise across the game.

  • Double jump boots no longer play audio at double volume.

  • (Xbox only) Fixed an issue that can cause some blue noise on the edges of grass and computer monitors.