- A fix for an issue stopping the player from passing the first boss fight due to Apotheosis spawning in the wrong point.
- A fix for a bug that incorrectly saved the player's state (for example, current health) between locations.
- Improved movement logic of the Necromancer's army (this is a work in progress).
- Improved display of different "shields buffs" on the Necromancer.
- Fixed a problem with the game freezing when switching between locations.
- Fixed a problem with mixed up icons in the necromancer's throne, the Enchancer's table.
- Fixed Necromancer weapon icon - Atlatl.
- Some fixes of the cutscenes.
- Some fixes in tutorial stage.
- Added missing info pop-ups for some UI elements.
- Added "immune" warning for a several situations where enemies are immune to damage or debuffs from the Necromancer.