Update 1.05
[b]Updates:[/b] ● Added music to both Last Man Standing and Competitive game modes. ● A message has been added to the Matchmaking Messages when a match has been found for you. ● Tweaked the volume of the Birds and Wind SFX in Last Man Standing. ● Added a message when using game invites to Matchmake into a Multiplayer game on different versions of the game. ● Various functionality improvements with the Multiplayer Chat. ● Added a SFX to the start of Multiplayer matches. ● Tweaked and cleaned up some of the in-game cinematics a bit. ● Additional protection added for achievement progress. [b]Balance Changes:[/b] ● Made some of the PVP Daily Quest a bit easier to accomplish [b]Bug Fixes:[/b] ● Fixed some localization issues. ● Various generic stability fixes in both Single Player and Multiplayer. ● Fixed an issue where the White “retreat” flag would still be displayed on players who were killed while retreating in a Multiplayer Match. ● Fixed an issue where invalid text was displayed on the Game Room UI when using a controller. ● Implemented some Multiplayer fixes to alleviate some Multiplayer matches to incorrectly end with “Inconclusive Match Results” errors. ● Fixed an issue with the incorrect Hero Level being displayed in Last Man Standing matches. ● Tweaked collision around the PvP camps to reduce the chance of retreating characters getting stuck. ● Fixed an issue where all camps in a Multiplayer map can be selected all at once. ● Fixed an issue where having certain characters in a Steam Username were not handled correctly by the game. ● Fixed an issue where players were incorrectly shown as being in a Game Room when a game invite did not complete successfully. ● Fixed an issue with invalid text being displayed for the Protecting Prowess ability description. ● Fixed an issue where players could hear enemy construction announcements in Multiplayer. ● Fixed an issue where the same daily missions could be issued repeatedly. ● Fixed a crash at the game start up. ● Fixed a hang that could occur on Map 1 when shooting near the castle walls ● Fixed a hang that could occur on Map 4 during the 2nd objective ● Fixed a hang that could occur on Map 8 in New Game+ mode ● Fixed a hang that could occur on Map 14 after the 4th cutscene ● Fixed an issue where too many skills could appear for a hero on certain maps in New Game+.
