Our largest roadmap ever is now available! Get a brief summary below on this thread, or discover all the information on our article:
[url=https://live.dovetailgames.com/live/train-sim-world/articles/article/tsw4-roadmap-part1-23rd-august][b]Read the Train Sim World 4 Roadmap (Part 1) in full![/b][/url]
Also check out our Steam store page, where you can get up to 25% discount with a pre-order! https://store.steampowered.com/app/2362300/Train_Sim_World_4/[b]At A Glance[/b]
A quick summary for those who don’t want to go through the whole article. There are more details on all these points within the Roadmap.- [b]Vorarlberg: Lindau - Bludenz[/b]: Our first Austrian route, and first border-crossing, featuring the ÖBB 4024 Talent 1
- [b]Antelope Line: Los Angeles – Lancaster[/b]: Challenging canyon terrain meets the hustle-and-bustle of Los Angeles with the unique F125 locomotive, with Rotem cars
- [b]East Coast Main Line: Peterborough – Doncaster[/b]: The perfect racetrack for the high-speed LNER Azuma (and railtours…) to stretch its legs
- [b]Flying Scotsman[/b] (Deluxe and Special Editions only): The world’s most famous Steam locomotive takes a Centenary Railtour on ECML
- [b]Railpool BR 193 Vectron[/b] (Deluxe and Special Editions only): Coming to Nahverkehr Dresden (which will be upgraded to TSW4 feature set), the ‘computer on wheels’ will be a great addition to German railfans’ collections
- [b]Scenario Planner 2.0[/b]: Chained paths, custom start times and weathers, portal support for AI trains, new UI, and more!
- [b]Livery Designer 2.0[/b]: Undo/Redo, text entry, new fonts, toggling AI livery usage, 1,000-layer limit, and more!
- [b]Photo Mode[/b]: Pause the game to take the perfect screenshots, with adjustable camera settings, filters, and enhancements, to populate your in-game Gallery
- [b]Creators Club improvements[/b]: Filter by content you own, and a new UI
- [b]New Scoring System[/b]: Rewarding experienced drivers for driving well with all-new Platinum medal tier.
- [b]Free Roam Mode[/b]: Spawn trains anywhere at any time, set paths where you like, use custom formations – the world is your sandbox to use your whole collection as you choose in a single session
- [b]The PC Editor (Beta)[/b]: Access our version of the Unreal Engine 4 toolset, the same tools our teams use. Create gameplay, trains, and even your own routes!
- [b]Ease of Access improvements[/b]
- [b]Improved Overhead Line Rendering[/b]
- [b]New Rain on Windscreen Effects[/b]
- [b]Haptics for Controllers[/b]
- [b]Volumetric Fog[/b]
[b]Roadmap Images[/b]
[i]Due to the length of the roadmap, there is only a selection of images on this thread - please view the roadmap above to find all the imagery and information![/i] [b]Train Sim World 4 Key Arts[/b]
[b]Route Maps[/b]
[b]Blackpool-Preston-Ormskirk (Just Trains)[/b]
[b]New OHLE Rendering[/b]
[b]Rain Window Effects[/b]
[previewyoutube=hGnSDVJTWec;full][/previewyoutube][b]Character Updates and New Dioramas[/b]
[b]Northeast Corridor: New York – Trenton additional timetable[/b]
[b]Southeastern High-Speed Route Improvements[/b]
[previewyoutube=dnd8e1_wGyc;full][/previewyoutube][b]Niddertalbahn Bonus Content[/b]
As mentioned above, our roadmap exceeds the Steam limit of 8000 characters (It's actually over 8000 words) so for more information and developer insight, dive into the [url=https://live.dovetailgames.com/live/train-sim-world/articles/article/tsw4-roadmap-part1-23rd-august][b]Train Sim World 4 Roadmap Part 1[/b][/url]!
You can also head over to our incredible and extensive [url=https://dovetailgames.freshdesk.com/support/solutions/articles/80001086985-train-sim-world-4-faq][b]Train Sim World 4 FAQ page[/b][/url], and find out more on our[url=https://www.trainsimworld.com/][b] Train Sim World 4 Website[/b][/url], including details on pre-order, discounts, and other commonly asked questions.
