News Liste Turbo Overkill

Development Update - June 2022
Turbo Overkill
24.06.22 20:25 Community Announcements
Hey everyone! We’ve got a bunch of new WIP content and other sorts of previews for you.

Hope you all have enjoyed the changes and features that have been implemented into the game so far like controller support, enemy outlines and the difficulty adjustments.

Let’s get onto the fun stuff.

(All notes and previews are WIP and therefore subject to change!)

Weapons



The new weapons in Episode 2 are looking sick. All three of them. First off we’ve got the plasma gun.



The plasma gun’s primary fire fires plasma balls while the secondary fire lets loose a stream of electricity that can lock onto 3 targets. You can shoot the primary projectiles with another gun to make them explode (shock combo, anyone?). You can also shoot the electric stream at a plasma ball to charge it up and change its trajectory.

Here’s a preview of all the weapon models as they currently stand. Any guesses on what the other two guns do?



New enemies



We showed off one of the new enemies on Twitter already. We asked for some name ideas (which revealed that many of you need to go touch grass). So meet Meatball.



Here are a couple of others we haven’t shown before. The Slimer:



And this poor fool.



One more.



We’ve also got a bestiary coming!



me too, grizzler. me too.

E2M1



The first mission of the next episode is almost done! The aesthetic for Episode 2 is shaping up to be much different than the levels in Episode 1. See for yourself:





Buildings got bones now.



And even the shacks in E2M1 are metal.



You’ve had a chainsaw leg but are you ready for a chainsaw motorcycle?



That leaked Duke Nukem Forever build got us like





General updates



We originally had these awesome enamel pins made for PAX East but weren’t able to receive them in time. We’re giving them away occasionally on our social media channels so make sure to follow @turbo_overkill and @Apogee_Ent on Twitter to catch our next giveaways.



The next update, patch 0.15 is currently planned to drop Monday, June 27. If you find any bugs, want to give feedback or just want to keep up with the game’s development, make sure to join the official Turbo Overkill Discord.

The next major content update will come in August, including modding and the rocket launcher upgrade. See the roadmap for the full timeline:



One more teaser. We’re also working on ḁ̷͔̺̾̈ ̴̧̫̙̒̓͘ṅ̷͙e̵͖̭̗͑̏w̷̜̖̾ ̶̧͚̓̈́s̶̝͖̐̈́ỳ̴̮̈́͒s̵͉̓̄̋t̶̢̤͠è̸̢̗m̶̝̀͐̐ ̵̼̀̓̎͜f̴̝̐͆ò̴̡̘̌r̵̡͙̽͗̿ ̵͓͒̈́͂t̸̳̖͈̑̋h̷̼͊̎e̴̹̹͌ ̷͚̍a̶̠̹͊͗ȓ̷͈͝e̷̖̤̙̚͝n̷̼̐͋a̵̭̝͕͛̋̎s̷͉͊ ̷̨̬̯͂̿̂į̴͕̩̐n̵̡͉͖̽̄͐ ̵̭̳͠Ë̶͎͖̣́p̵̥̰̄͜i̸̯͂ş̵̲̝͗o̶̠̻̫͗̄d̶͔̑̋͘e̴̪͉̱͒ ̸̾̊͆͜2̴̳̻͎͒͗ ̴̫̦̃̑̃…



T̸̠̺̔̆h̸̘͒͜a̷͍͖̓̎̆ṅ̴͔̤͑k̴̙̣̥̐̄s̴̘̞̋ ̵͉̞̈́f̶̩̹̈́͜ǫ̷̉ŗ̴̥͂ ̷̗̫̳̑̓̀r̶̦̥̓͋̊ē̴͓̹͝ằ̷͔͘d̷̢̲͚̓̓̆i̸͓̕n̷̜͇̗̄̅͊ǵ̶̜͔̖́!

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Release:22.04.2022 Genre: Actionspiel Entwickler: Trigger Happy Interactive Vertrieb: Apogee Entertainment Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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