This is our 4th update in 5 weeks, packed with gameplay improvements and bug fixes! Read all the details below:
Gameplay improvements
- Reworked our evasive movements to make them more viable. Players will now be able to use the dodge, slip, weave, and diagonal dodges to avoid punches and counter their opponent.
- Blocked punches now cost less stamina than a missed punch, but more than a landed punch. Bugs fixed
- Fixed a bug where allowing the announcer cutscene to play could cause desync in online fights.
- Fixed an issue in career where players would get stuck in infinite loading screen attempting to load fight rewards.
- Fixed issue where Otto Wallin was announced as the wrong fighter.
- Fixed a bug where body jabs/straights wouldn't cause damage if the opponent was blocking high.
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