
Adjustable Difficulty

New Skills

New Flourish System
With the addition of multiple flourishes, we’ve also implemented a new point based system for these skills. Characters will have a default of 5 Flourish points to spend. Each Flourish skill has a different Flourish Point cost, so be sure to check that out before you use them. This also adds a new layer of tactics to combat as you weigh what skills to use and how to build points for future attacks.New Monster Type System

New Items

Bugs & Text
We’ve also worked diligently to smash a variety of bugs and correct any text issues we managed to catch as well. Perhaps our favorite “minor” bug to fix was the inventory cursor issue.Outro
