Patch Notes
Tesla Balance:
- Changed HP for T1 tesla turret modules from 200 to 150
- Changed HP for T2 tesla turret modules from 300 to 250
- Changed HP for tank cockpit tesla light turret from 190 to 140
- Changed HP for main tank turret tesla light from 250 to 200
- Changed power of sniper ammo T3 from 80 to 70
- Sniper ammo T2 is now available in area 2
Improvements
- Changed power consumption for tesla light turret
- Small cog shelf is now indestructible
- Added an indication telling the player that his projectile has been destroyed by tesla
- Added new audio when Cogs shoot down your projectile
- Added pitch variation to some sounds
- Item restacking now works for drillship storage
Fixes
- Fixed cogs shooting with Tesla weapons through terrain in some cases
- Fixed quest marker hidden behind tunnel icon
- Fixed tanks shaking when going uphill on client
- Fixed large drones spotlight doesn't blink when stunned
- Fixed small drones sliding when stunned
- Fixed tesla turrets missing on laser devices when loading older save files
- Fixed double button on tesla light turret top module
- Fixed tesla weapon VFX when switching weapons
- Fixed Small cog deconstruction issue
- Fixed infinite zoom issue on weapons
- Fixed zoom/equip position issue on weapons
- Fixed weapons shaking in 3rd person
- Fixed drones explosion misplaced after stun
- Fixed tanks not dying when killed while stunned
- Fixed broken movement sounds for enemis when player gets far away and back
- Fixed electricity effect visible while equipping tesla rifle
- Fixed flashing light when equipping weapons on client
- Fixed teleportation of stunned cogs on client
- Fixed random noise sound (low frequency “bump”)
- Fixed tesla audio
- Fixed buckshot scrap recipe
- Fixed grenades don't explode when shot down
- Fixed tesla modules are glitching through the ceiling while being packed/unpacked
- Fixed explosion effect on Cog mortar when hit by Tesla
- Fixed shutdown valve not closing tesla modules
- Fixed electricity effect on tesla cannon when equipped
- Fixed small debug mesh on Cog research
- Fixed tesla mini turret can shoot through walls
- Removed debug variant of tesla mini turret (other mini tesla variants stay in game)
- Fixed large queue increase in production screen when using controller
- Fixed quests ignoring wall-mounted radio
- Fixed missing Tesla rifle and cannon hit effects on client
- Fixed shelf description
- Fixed tesla turrets module description
- Fixed names of tesla heavy and tesla light
- Fixed spelling error in copper floor descriptionFixed quest don't count wall radio as a radio
- Fixed Mod SDK
