
Patch Notes
Technical issues
- Fixed multiple Server crashes and timeouts in multiplayer.
- Fixed multiple crashes in practice.
- Addressed issues causing players getting kicked from MP matches.
- Addressed various progression blocking issues (instances of invisible units, missing warchest rewards, missing soul prison).
- Fixed multiple animation issues causing delays in action resolution.
- Fixed missing localisation texts.
- Changed multiple mission briefings in ascension 2 & 3 so they correspond to the actual mission.
- Fixed a bug where units with Divine Frenzy could cast it multiple times per turn.
Balancing updates
- In multiplayer, Nurglings now come as a stack of 2.
- Chainghasts no longer have 1 armour piercing.
- Fixed several abilities that could target hexes where they would have no effect.
- Expanded valid targets for Aetheric Slam to be more useful against Corruption.
- Increased the cost of Grove of Renewal from 3 to 5 to reflect its value and duration.
- The Spread Plague ability can now be used after moving.
- The Ruinous Chill Blade can now be cast on empty tiles, allowing for more free form targeting.
- The Lady of Ashes “Burning Hatred” ability no longer triggers on fire damage (coming from herself) creating neverending stacks of fire.
- Lady of Ashes now gets a default nightmare lantern if you equip her with a one handed weapon.