Release Trailer
[p][/p][previewyoutube="qT-jOAcIhrs;full"][/previewyoutube][p][/p][p][/p]The Fief
[p][/p]Features
[p][img src="https://clan.akamai.steamstatic.com/images/40723209/ff7e0c2ea09818c49ea9fc31aba91287c4d58ba6.png"][/img][/p][p]Establish and expand your fief at Old Mount Altis Fortress[/p][p]Manage your fief from your camp, including rest-based production, objectives, and growth[/p][p]Construct districts and buildings to unlock new functions and increase your population cap[/p][p]Maintain four core Needs:[/p]- [p]Food[/p][/*]
- [p]Defense[/p][/*]
- [p]Goods[/p][/*]
- [p]Knowledge[/p][/*]
[/p]
Content
[p][img src="https://clan.akamai.steamstatic.com/images/40723209/e11fb52d74b778d7188149acc350379b26d2b2c0.png"][/img][/p][p]Intro quest to reclaim Old Mount Altis from the Alvrick gang[/p][p]5 district types and 14 unique buildings[/p][p]12 government types and 27 mandates[/p][p]28 service NPCs and facilities, including:[/p]- [p]Barber: Change companion appearance[/p][/*]
- [p]Traders: Buy and sell items[/p][/*]
- [p]Guildmaster: Train and level professions[/p][/*]
- [p]Master-at-Arms: Train mercenaries or recruit similar companions[/p][/*]
- [p]Armorer: Duplicate weapons and armor[/p][/*]
- [p]Brotherhood Scribe: Sells books[/p][/*]
- [p]Explorer: Deciphers codices and locates sepulchers[/p][/*]
- [p]Trainer: Learn or unlearn traits[/p][/*]
- [p]Mercenaries’ Inn:[/p][list]
- [p]Rest, sing, recruit[/p][/*]
- [p]Store companions in garrison[/p][/*]
- [p]Dispatch up to 3 companion squads on missions[/p][/*]
- [p]Access the camp chest[/p][/*]
- [p]Store animals in garrison[/p][/*]
- [p]Train animals to match the party level[/p][/*]
- [p]Purchase animals based on existing species[/p][/*]
- [p]Store prisoners[/p][/*]
- [p]Sell them globally[/p][/*]
- [p]Rehabilitate them into the garrison[/p][/*]