・Reduced the time it takes to render large amounts of effects.
[b]■Adjustments[/b]
・Decreased the amount of “Armor Break” accumulation for Feasting Ursine.
・Decreased the amount of “Armor Break” accumulation for Whistling Vortex.
・Decreased the amount of “Armor Break” accumulation for Fanning Peacock.
・Added Mezuki to the list of enemies appearing in “Boss Annihilation,” “Horde Eradication,” and “Onslaught of Warlords” in the Thousand-Mile Journey.
・Adjusted the probability of some enemies appearing in the Thousand-Mile Journey.
・Added “Sentry of the Underworld” to Theater.
・Added a note to the description of the negative effect “Armor Break” explaining that it is not influenced by the positive or negative effects related to status effects.
[b]■Major Bug Fixes[/b]
・Fixed an issue preventing the game from being launched if the installation path included double-byte characters.
・Fixed a bug in which the player’s Morale Rank decreased even if they were successful in nullifying the damage from Critical Blows using a hammer or poleaxe.
・Fixed a bug in which the player was inflicted with Spirit Disruption even if they were successful in nullifying attacks that would deplete their Spirit using a hammer or poleaxe.
・Fixed a bug in which using a Wizardry Spell to imbue an equipped glaive, halberd, spear, slashing spear, or staff with an element reduced the elemental value granted to that weapon.
・Fixed a bug that increased the amount of “Armor Break” accumulation while “Zhurong’s Celestial Fire” under the set bonus Grace of Zhurong was active.
・Fixed a bug preventing Spirit from being consumed properly upon performing a Spirit attack following a deflect with a long sword.
・Fixed a bug in which Cups of Cordiality were not consumed as intended when used at Battle Flags in the Training Grounds.
・Fixed a bug in which staffs were not included in the description for the negative effect “Armor Break.”
・Fixed other minor bugs.