
- Streamlined Economy: Manage only one resource as oil is automatically converted to cash, allowing you to focus on the action. Unit expenditure is up-front, meaning no more micromanaging production lines.
- New Base Building System: Like a traditional RTS, base building units are selectable. Build directly from the builder (or destroy your opponent's builder!)
- New Airstrikes: You no longer control the planes mid-flight. They go directly to their target and strike, much faster than previously.
- Huge balancing update and unit model improvements as well as UI tweaks and changes: for example, all units now accelerate and decelerate faster, guaranteeing more streamlined and action-packed RTS gameplay.