News Liste AMID EVIL

BUILD 2241 - 24 November 2021
AMID EVIL
24.11.21 07:13 Community Announcements
This update contains the following: [b]DLSS updated to 2.3.1 which includes better visuals + new sharpening option.[/b] [b]Added AMD FidelityFX Super Resolution (FSR).[/b] You can now enable FSR + Sharpening for extra peformance during Ray Tracing or on lower spec PC's. [b]Unreal engine upgrade to 4.27.1[/b] This includes: More general optimizations Ray Tracing optimisations More general stability Unfortunately it means a large patch, however this also prepares us for the black labyrinth DLC. [b]Other fixes[/b] -You can now run the game in exclusive Fullscreen in DX12. -Final boss level visual fix when save/loading. -Fixed up inconsistent ray traced enemy shadows. -Fixed lifts being offset occasionally . -Volumetric fog more optimized, should give a decent frame boost. -Celestial claw lighting fixed, planets+suns now give off lights/shadows. -Fixed issue with portal location UI in gateway when loading a game. -Fixed many minor level issues. -Other minor misc fixes.