• Amnesia: A Machine for Pigs: Artwork zum Sequel.
  • Amnesia: A Machine for Pigs: Artwork zum Sequel.
  • Amnesia: A Machine for Pigs: Artwork zum Sequel.
  • Amnesia: A Machine for Pigs: Artwork zum Sequel.
  • Amnesia: A Machine for Pigs: Artwork zum Sequel.
  • Amnesia: A Machine for Pigs: Artwork zum Sequel.

Spielesammlung

19,99€ -80%
Marktplatz
  • Auslieferung:
  • Plattform: PC
  • Release: 10.10.2013
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Preise Update 15.04.21
Marktplatz
Amnesia: A Machine for Pigs
  • Auslieferung:
  • Plattform: PC
Zum Shop
Preise Update Neu

Über das Spiel

Amnesia: A Machine for Pigs soll nicht direkt ein Sequel sein, sondern spielt nur im selben Universum mit einem anderen Charakter. Bevor wir keine konkreten Infos haben, soll dieses Zitat erst einmal genügen:

Set in 1899, Amnesia: A Machine for Pigs follows the "wealthy industrialist" Oswald Mandus, who has returned home from "a disastrous expedition to Mexico, which has ended in tragedy." Struck by a destructive fever, Mandus is haunted by dreams of a dark machine until he mysteriously regains consciousness. Months have passed, unbeknownst to the industry tycoon, and as he emerges from his slumber the roaring engine of a mysterious machine sputters to life.

Diese Welt ist eine Maschine. Eine Maschine für Schweine. Eine Maschine, die nur fürs Schweineschlachten gut ist.

Dieses Mal haben die Entwickler von Amnesia: The Dark Descent und Dear Esther ein Ego- Horrorspiel für Sie entwickelt, das Sie erbarmungslos in die Abgründe von Gier, Macht und Wahnsinn hineinzieht. Es wird seine Schnauze in Ihre Rippen bohren ... und es wird Ihr Herz fressen!

Wir schreiben das Jahr 1899

Vom Fieber und Träumen über eine obskure, höllische Maschine geschüttelt, erwacht der wohlhabende Unternehmer Oswald Mandus in seinem Bett ... doch er erwacht in einem Albtraum von Realität, gemartert von Traumbildern einer desaströsen Expedition nach Mexiko, gebrochen durch die platzenden Träume einer industriellen Utopie und gepeinigt durch Schuld und eine Tropenkrankheit. Im Haus ist es still, aber der Boden unter ihm vibriert nach dem Willen einer teuflischen Maschine. Sicher weiß er nur, dass seine Kinder in Todesgefahr sind ... und dass nur er sie retten kann.

Features
  • Neues Herangehen an die Amnesia-Welt, wobei aber deren Wurzeln nicht in Vergessenheit geraten.
  • Die finsterste und grausigste Geschichte, die jemals Gegenstand eines Computerspiels war.
  • Überwältigender Soundtrack der preisgekrönten Komponistin Jessica Curry.

Systemanforderungen

  • CPU: Intel Core i3 / AMD A6 CPU des oberen Preissegments oder Äquivalent.
  • GFX: NVIDIA GeForce 200 / AMD Radeon HD 5000 des mittleren Preissegments. Integrierte Intel HD- Grafik sollte funktionieren, wird aber nicht unterstützt; Probleme können meist durch Treiberupdates behoben werden.
  • RAM: 2 GB
  • Software: Windows Vista
  • HD: 5 GB
  • Peripherie: Volle Gamepad-Unterstützung
  • LANG: Deutsch,Englisch
Dieser Beitrag hat noch keine Einträge.

Steam Nutzer-Reviews

249 Produkte im Account
11 Reviews
Empfohlen
249 Std. insgesamt
Verfasst: 05.04.21 14:04
Nicht mega gruselig aber schon etwas.
Kann man sich wohl gönnen.
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592 Produkte im Account
22 Reviews
Nicht Empfohlen
228 Std. insgesamt
Verfasst: 29.01.21 01:11
Amnesia: A Machine for Pigs ist ein Horror/Adventure game aus dem Jahre 2013.... oder eher ein sehr langweiliger Walking-Simulator.

Wir spielen den wohlhabenden Unternehmer Oswald Mandus der unter Amnesie leidet und sich auf die Suche nach seinen Kindern macht. Dabei erkunden wir diverse Bereiche und landen schließlich in der Fleischfabrik die sich unterirdisch befindet, anfangs hat diese riesige Fabrik grusel erzeugt verstärkt durch die recht guten Geräusche und der guten Musik. Doch leider ließ der grusel sehr schnell nach und auch irgendwie die Atmosphäre, es passierte nicht wirklich viel in diesem Spiel und ich fand es auch nicht wirklich spannend.

Die Story fand ich sehr schnell einfach nur langweilig, nach über einer Stunde hatte ich schon keine lust mehr auf dieses Spiel und habe mich auch nicht mehr für die Story interessiert. Die Geschichte handelt eher über persönliches Leid so viel wie ich noch weiß.
Das Gameplay war mir persönlich auch zu einfach, die Rätsel waren viel zu leicht und es wirkte einfach nur wie ein sehr langweiliger Walking-Simulator. Die Level waren sehr schlauchartig und auch die wenigen Gegner waren einfach nur öde und haben mich auch oft einfach nur genervt.

Die Grafik ist OK, es war auch leider überwiegend sehr dunkel. Die Geräusche dagegen waren gut und die Musik war auch sehr gut und hat auch recht gut Stimmung reingebracht. Die Dialoge hingegen gingen mir nach einer Zeit eher auf den Keks und sind nur auf Englisch (was für mich kein Problem gewesen ist).
Die Steuerung ist gut und lässt sich gut mit Maus/Tastatur oder Controller spielen.

Ich fand es persönlich viel zu langweilig aber vielleicht hatte ich auch zu viel erwartet.
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69 Produkte im Account
11 Reviews
Nicht Empfohlen
864 Std. insgesamt
Verfasst: 25.02.20 00:41
A really boring sequel. Aesthetic remains the same, but the gameplay is less challenging. There is almost nothing to do really aside from follow the main path which makes it one of the most by-the-books linear experiences I've had. 4/10
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66 Produkte im Account
8 Reviews
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252 Std. insgesamt
Verfasst: 10.03.20 10:34
I went the entire game wishing it would never end.
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145 Produkte im Account
46 Reviews
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167 Std. insgesamt
Verfasst: 05.03.20 00:48
A good game to get on a sale.
There are some interesting moments and the story is overall very well done. However, gameplay leaves a lot to be desired as there are barely any mechanics and puzzles are brain dead simple. Monsters are also not very scary at all, but the locations are interesting. It also only took me 2.8 hours to beat which is way shorter than I thought it would be. I wasn't rushing either, just playing the game and that's all it took to beat it. Overall, I'd give it a 6/10. It's a hard one to rate as the story is really cool, but the gameplay is just not exciting and it feels like the game could have been so much more.
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171 Produkte im Account
15 Reviews
Nicht Empfohlen
120 Std. insgesamt
Verfasst: 13.03.20 01:37
I can't recommend this game, it's underwhelming even without comparing it to the dark descent. The game is extremely linear and gets boring fast. Just move from point A to B. The environments are designed nicely but there is no sense of threat, lacking physiological horror, not enough freedom and no player sanity. It really ruined the immersion. What's worse is they got rid of the inventory so you get unlimited lantern lighting. It's also lacking massively in impressive mechanics. Slight spoiler but there was absolutely no threat until after playing for an hour and a half. Monster encounters are VERY rare and they aren't scary or challenging at all. The story is also poorly told as the notes you find have this shitty font you can't even read and there's no voice acting for it. I get the theme they were going for but they didn't pull it off right. Just play the dark descent and avoid this one. I hope frictional games develop their own games from now on because letting others develop an amnesia title doesn't work out at all.
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58 Produkte im Account
14 Reviews
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538 Std. insgesamt
Verfasst: 12.03.20 09:07
One of the most critically underrated horror games of the decade. No, it wasn't a true sequel to Amnesia: A Dark Decent. It was it's own game it it's own right, and it managed to make an astonishingly complex and terrifying game. The game is short, but atmospheric and frankly amazing.
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84 Produkte im Account
6 Reviews
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384 Std. insgesamt
Verfasst: 15.02.20 20:17
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ Paint.exe

---{Gameplay}---
☐ Addictive like heroin Check
☐ Very good
☐ Good
☑ It‘s just gameplay
☐ Mehh
☐ Starring at walls is better
☐ Just don‘t

---{Audio}---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ Earrape

---{Audience}---
☐ Kids
☐ Teens
☑ Adults
☐ Average Solitare Players

---{PC Requirements}---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boiiiiii
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press ‚A‘
☐ Easy
☑ Significant brain usage
☐ Easy to learn / Hard to master Check
☐ Difficult
☐ Dark Souls

---{Grind}---
☑ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isnt necessary to progress
☐ Average grind level
☐ Too much grind
☐ You‘ll need a second life for grinding

---{Story}---
☐ Story?
☐ Text or Audio floating around
☐ Average depends an DLC
☐ Good
☑ Lovley
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of tea
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ There is no „price“
☐ Worth the price
☑ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ Assassin‘s Creed: Unity
☐ The game itself is a big terrarium for bugs
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163 Produkte im Account
15 Reviews
Nicht Empfohlen
376 Std. insgesamt
Verfasst: 23.02.20 23:04
I do not recommend this game. It is not terrible, but I would recommend moving towards other horror games that are simply better.
My problems with the game are:
- Controls clunky and unresponsive
- Story overall boring and mostly told through text pieces
- Not much horror in general (compared to predeccessor less scary settings and less scary monsters)
- Graphics washed out and very foggy
There's not much positive to say about this game. The music adds very well to the atmosphere, the idea of the story is good. And going through the maps with the location plan on the walls is cool.
However, I cannot recommend the game. There are simply much better horror games. Depending on your preference, you could check out Alan Wake (story), Evil Within/RE 2 + 7 (action), Alien Isolation/Outlast (stealth). Outlast is probably the most comparable since you mostly hide from enemies.
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17 Produkte im Account
4 Reviews
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283 Std. insgesamt
Verfasst: 07.03.20 00:53
Dark descent was better xd
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215 Produkte im Account
2 Reviews
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402 Std. insgesamt
Verfasst: 14.04.20 23:23
I forgot
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190 Produkte im Account
11 Reviews
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301 Std. insgesamt
Verfasst: 01.04.20 17:23
A good introduction into the horror genre.
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226 Produkte im Account
1 Reviews
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258 Std. insgesamt
Verfasst: 27.04.20 00:03
It's okay. Typical crashes which set back progress, I get this in all Frictional games. Constant FPS drops tied to some sort of lagging, tried the fixes suggested on Frictional's forum but they didn't work. Same with the screen displaying out-of-bounds over the max (built in) resolution, however this is an easy fix by passing scaling to the game.

I like the game-play and atmosphere, but the flickering light mechanic was picked up right away, so not even the enemies catch me off guard. Hardly anything to interact with, and the puzzles are a little simple. Graphics are quite nice to look at compared to their older titles, I put them somewhere between PBPE and Soma.

This game is nowhere near the level 'The Dark Descent' was on, since sanity is gone, oil and tinderboxes, gone. They've basically made it into a walking simulator where you can occasionally hold things.

I hope Amnesia Rebirth is better than this one, Frictional. I still recommend this one though, at a lower price. It's a shame as the atmosphere in this title is brilliant.
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127 Produkte im Account
2 Reviews
Nicht Empfohlen
190 Std. insgesamt
Verfasst: 14.04.20 03:34
This game may as well be on rails, it was the most linear game in history. You are guided though the entire game with walls on ether side of you with only one direction to go. The enemies in the game are worthless and do not pose a treat at all. The story is lame to say the least. It's a shame because the first Amneisa game is so good. The only thing this game shares with it's predecessor is it's name. Everything is stripped away, no more inventory, no sanity meter, no more puzzles that actually require brain power, all that is required of you is to flip a switch here and there. They even took away lamp oil management, and instead give you unlimited oil in case the game wasn't already easy enough. This game is a hard pass, even for the $2 I spent on it.
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1666 Produkte im Account
343 Reviews
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319 Std. insgesamt
Verfasst: 17.03.20 01:24
It's like Amensia. But with pigs.
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301 Produkte im Account
126 Reviews
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494 Std. insgesamt
Verfasst: 13.07.20 07:11
Noice Game
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293 Produkte im Account
9 Reviews
Nicht Empfohlen
296 Std. insgesamt
Verfasst: 10.07.20 19:44
Not scary at all, unless you have Swinophobia.

In which case, take salvia and lock yourself in a small room along with some pigs and a jigsaw puzzle.

3/10, only play if you think The Dark Descent was fine, but needed more pigs.
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102 Produkte im Account
40 Reviews
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86 Std. insgesamt
Verfasst: 01.08.20 00:40
Yes
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70 Produkte im Account
20 Reviews
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1345 Std. insgesamt
Verfasst: 29.07.20 04:58
well this game is better then the first one
good gameplay and sad story and worth it
i dont why ppl hates it soo much
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1398 Produkte im Account
860 Reviews
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198 Std. insgesamt
Verfasst: 08.09.20 03:19
A short but spooky game with a few good scares in it. Kinda gave me the heebie jeebies for a bit there.
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280 Produkte im Account
24 Reviews
Nicht Empfohlen
185 Std. insgesamt
Verfasst: 28.08.20 22:18
They tried to turn Amnesia into a walking simulator.

What they gained in simplicity was lost in quality.
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447 Produkte im Account
33 Reviews
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154 Std. insgesamt
Verfasst: 09.09.20 21:03
I played it once many years ago and I despised it for not being up to standards with the original Amnesia: No inventory, very few encounters with dumb enemies, the lantern has infinite oil and there's no need to avoid the darkness or staring at the pigmen. Still, even back then I appreciated the story they were telling, and both the ambientation and the soundtrack are very effective at conveying the mood.
Now, seven years later, I can safely say that my feelings are the exact same. I'm still disappointed of how better it could be and how short it is but I again found myself fully immersed in the world Chinese Room built.

I can't recommend it as an Amnesia game but I certainly can as a more entertaining, very absorbing walking simulator.
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320 Produkte im Account
8 Reviews
Nicht Empfohlen
253 Std. insgesamt
Verfasst: 15.09.20 10:45
Where Amnesia: The Dark Descent used the general atmosphere to build up the spookiness, Amnesia: A Machine for Pigs really didn't do so. In fact, this game changed the most important bits which made Amnesia: TDD so scary: your lamp is infinite, so there's no constant anxiety about losing sanity or lighting (new) areas to check for monsters.

The amount of objects the player can somehow interact with are practically nonexistent as there are no more canisters of lamp oil or tinderboxes in the game. If you can interact with something, there's always a reason for it (usually a note), which honestly makes it boring to explore.
The levels/dungeons in Amnesia: TDD were well-thought out and you had to do some thinking to figure out what was needed and where with the help of some notes and such. In Amnesia AMfP, this is really not the case. It's all very straightforward - no revisiting areas, no actual puzzles to speak of, just walking walking walking.

The monsters itself are honestly pretty boring - walking set paths, grunting, and glitching through the player sometimes. There are 3 types of monsters, but most of the encounters are purely visual - no tension whatsoever. You only encounter the nonstandard type of monster once, maybe twice, which also didn't really help making the game scary. Hiding from them is also pretty easy but I've never really felt the need to do so. It's entirely possible to run through the whole game and not die.

The lore in the game feels honestly VERY pretentious. Some vague letters, some conversations on a gramophone, conversations with the entity through the telephone, it's all so very vague and ambiguous. I've tried looking up plot summaries online, which helped a bit, but it all feels so very 'enlightened', so r/iamverysmart.

This game is honestly also too short for it to be worth 20 euros. The 4ish hours I've played were enough for me to fully complete the game, achievements and all, and I don't think I'll ever start this game up again. Amnesia: A Machine for Pigs, or, more honestly, Pretentious Walking Simulator with Piggies.
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290 Produkte im Account
24 Reviews
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522 Std. insgesamt
Verfasst: 02.09.20 05:12
Story isn't as engaging as The Dark Descent, but it still has the same spirit. Personally, I didn't really like the steampunk aesthetic, or the pig-monsters, but I can acknowledge that the developers made good use of them, even if they started to feel a bit stale towards the end. Overall the game is still very good, not as amazing as The Dark Descent, but it didn't need to be. This game is good enough for our attention.
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392 Produkte im Account
17 Reviews
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452 Std. insgesamt
Verfasst: 27.08.20 22:24
A considerable amount of Frictional Games fans don't like this game, but I liked Dear Esther and it might not surprise you that I enjoyed A Machine for Pigs as well. Now, it's instantly clear this game is a lot different from what we are used to, but even if this is more of a walking simulator than its predecessor or the Penumbra series, it's still certainly a fine game for its price. I'd probably rather play Dear Esther though.
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226 Produkte im Account
127 Reviews
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231 Std. insgesamt
Verfasst: 06.09.20 11:28
Spooky enough I guess. Definitely worse that The Dark Decent in pretty much every way, but still worth it.
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40 Produkte im Account
9 Reviews
Nicht Empfohlen
408 Std. insgesamt
Verfasst: 13.09.20 21:36
Amnesia: The Dark Descent is a brilliant game. It was back then, and still is. The game defined a genre.
This one... it looks like Amnesia, and sometimes feels like Amnesia, but in its core, it's not.
It has its moments, but most of the game consists of running around from one place to another pulling levers and valves. And fuses. And then more valves. And more valves and valves and valves.
Even the main character makes a remark about this at one point. I guess even the devs understood that it was too much.
The story isn't bad, but it's very predictable. Without going into spoilers, it doesn't divert much from The Dark Descent.
Monsters are crude and slow, it's easy to outrun most of them. They add nothing new or scary to the game.
It's not a horrible game. Again, it has its moments, but it's not an Amnesia game.
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126 Produkte im Account
17 Reviews
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224 Std. insgesamt
Verfasst: 01.09.20 03:29
Minecraft scares me more than Amnesia: A Machine for Pigs, buuuut its story is fantastic! The world is beautifully constructed and the game's ambiance is top notch, it may not be an horror game like the original Amnesia, but i'm in love with it! Buy it if it's on sale, but have in mind that you'll play an adventure-thriller game, not an horror one.
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1051 Produkte im Account
94 Reviews
Nicht Empfohlen
273 Std. insgesamt
Verfasst: 13.10.20 16:03
A Machine for Pigs takes Amnesia's formula and shows us how to screw it up. The idea had huge potential, but it's squandered on what frankly is a cheap and uninvolving game. This was an extremely disappointing experience in terms of gameplay and mechanics, the story and soundtrack however are brilliant, I'd only suggest grabbing this title on sale
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1197 Produkte im Account
63 Reviews
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348 Std. insgesamt
Verfasst: 18.10.20 18:45
It's a good game with great story during victorian era (1899) and i like concept design so much. Environment, sound design, dialogues are great. The only bad thing is that gameplay and optimization is really bad. In gameplay the game is worse than Amnesia The Dark Descent. In Machine for Pigs there is no sanity, inventory, oils etc. Let's say it's more like a walking simulator and it's way too less scarier than Amnesia 1.
This game is never worth $20, maybe max $5. It's really short game (about 3 hours).
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445 Produkte im Account
75 Reviews
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485 Std. insgesamt
Verfasst: 15.10.20 19:40
mandus is a true blue british hero
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310 Produkte im Account
14 Reviews
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644 Std. insgesamt
Verfasst: 24.10.20 07:59
It's fine
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294 Produkte im Account
15 Reviews
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314 Std. insgesamt
Verfasst: 29.10.20 16:53
An underrated game. The gameplay is simplier and more of a walking simulator than Amnesia: The Dark Descent. However, the story is so much better and the atmosphere is fantastic. It is easier and less scary than the first but this is not necessarily a flaw, allowing a wider audience to be able to appreciate it and its terrific story.
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220 Produkte im Account
4 Reviews
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1289 Std. insgesamt
Verfasst: 12.11.20 03:58
Not as scary as TDD but has better written dialogue and an incredibly good story. Unfairly judged due to being made by a different studio, but I love it.
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396 Produkte im Account
148 Reviews
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198 Std. insgesamt
Verfasst: 30.10.20 07:11
This game isnt good.

Lets get the positives out of the way, the voice acting is good, the aesthetics are good.

Alright, with that out of the way, lets get into the bad. Everything you liked about Amnesia the Dark Descent is now gone. Exploration is now gone, youll be walking in a straight line. Puzzles, gone. Inventory, gone. Lamp oil, gone. Sanity meter, hone. Health meter, gone. This game takes literally every mechanic out of Amnesia, theres one (maybe two) enemies and they arent that good. The puzzles arent very good either. This game pretty much has nothing going for it. The story is very poor and it all feels very not great. Lack of motivation, lack of character development, nothing really makes sense and by the end of the game I had just given up reading notes because they were all just absolute nonsense written with really fancy words. Entire run-on sentences for paragraphs and paragraphs that mean absolutely nothing. Its a real shame.

I absolutely do not recommend, at all.
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25 Produkte im Account
15 Reviews
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472 Std. insgesamt
Verfasst: 04.11.20 23:10
Amnesia: A Machine for Pigs attempts to build on its predecessor Amnesia: The Dark Descent, an iconic survival horror title. However, it fails to meet the brand-name expectations set by the first game.

This game fails to deliver the high-intensity, panic-inducing fear and horror that Amnesia: The Dark Descent so expertly encapsulates. Instead, the mechanics and systems in this game require no resource management: health regenerates (quite rapidly so), you possess a lantern-like light source that can run indefinitely, and your sanity does not degrade. The world is largely non-interactive, with the exception of doors and items required to solve simple puzzles. Enemies do not offer much in terms of fear or the threat of killing you, as you can outrun them easily. Unfortunately, the element of fear depends on cheap flash-frames and similar jumpscares, with limited capacity. Lastly, game progression is extremely linear and thus limiting.

There are redeeming qualities to this game. The plot & story (while gradually unveiled through cumbersome and poorly written notes) are per se interesting and profound, dwelling on subjects of mental illness, morality & ethics, guilt and redemption. In that sense, Amnesia:A Machine for Pigs draws a parallel line to Amnesia: The Dark Descent. The music pieces are also excellent and beautiful, contrary to the poor in-game sound effects and ambient audio. These elements take the player on an interesting ride requiring a relatively short gameplay time.

In a nutshell, Amnesia: A Machine for Pigs tells a tale narrated through an interactive video-game linear walkthrough. Sadly, it doesn't work; the story would have better been projected through an actual movie. This sequel also falls victim to impossible standards set by its predecessor, disappointing the player when falling short from meeting them. It would have been fine if the game was not branded with the Amnesia title.

Would only recommend upon massive sale discount.
6.0/10
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49 Produkte im Account
10 Reviews
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492 Std. insgesamt
Verfasst: 19.11.20 04:10
1. Graphics 9/10 (Amnesia has become the most relevant game in the horror and storytelling category. Influenced by the Lovecraft literature , Amnesia is a game of a story about what is unaccountable and unspeakable. Well developed story, setting from the time of the industrial revolution. Everything revolves around the supremacy of machines and pigs, similar to Brecht's literature and Lang's film 'Metropolis '. Well personalized characters that unfold in a dark, perverse and malevolent atmosphere. At the end of the story, demonic architecture can be seen in the dark, similar to Moloch from the movie Metropolis.)

2. Playability 8/10 (Honestly, I thought it was the first part of the game. But I saw the previous Amnesia game and the developers have removed a lot of important story and character elements. The controls are basic. But the inventory has been removed; the signal of sanity and health, removed. [spoiler]Do not you stay mad by the darkness, nor need tinder to recover sanity![/spoiler] The game has the essence of uncertainty and horror, but it seems that the game is only moving forward and going through narrow places. The game is easy because you always wander around.)

3. Music and FX 8/10 (The Amnesia game has been put forward by the soundtrack. Nor will complex music be expected, quite the opposite. An ambient or atmospheric music that generates tension and suspense. With some sounds of cello, double bass and synthesizers I, all with serious tone. Although the music of tension is lost. When an enemy is chasing you, the music is often low or absent.)

4. Duration 7/10 (The game is quite short. Without forgetting that all the time we are in the situation of only moving forward and wandering around. Escape the spectrum of the pig and nothing else.)

[h1] Recommendation: 8/10 [/h1]
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114 Produkte im Account
12 Reviews
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487 Std. insgesamt
Verfasst: 31.10.20 22:26
Well, Amnesia A Machine for Pigs, one of the most controversial horror games of all time. I... Actually like this game... Of course, I agree with a lot of the complaints about this game. It's much more like a walking simulator than the first one, here the interaction with the world got significantly cut (I don't know the reason for that) and the encounters with the monsters are VERY few and easy to escape and avoid, there's not that dinamic you had in the first game that you had to REALLY hide because a monster was in your way. Here, you can just hide and go around it and done, you escaped them! That makes the gameplay far less scarier than it could've been, and most of the chases and frenetic moments are scripted and all you gotta do is run until the game closes the door behind you so you can be saved. I didn't die A SINGLE TIME because of that. That's a choice that me and lots of other players didn't enjoy.

But I guess this was intentional. You see, the previous Chinese Room games (since this was only published by Frictional Games) were Dear Esther and Everybody's Gone to The Rapture are basically like that. Story focused, and you just walk around, solving the mysteries around the world you're in. And that's basically what Amnesia A Machine for Pigs is, a story focused game where you walk around a lot, solve puzzles, find out about the deeper details about the plot and escape from some enemies. And I don't find that bad at all. The story from Amnesia A Machine for Pigs is great, but not as convincing and mainstream like from the first one. It has some really disturbing plot points and a much more thoughtful and philosophyc way of showing you the point of it all. A real psychological horror about morality and the society we live in. In that way, this game is amazing and tells a great, creepy, disturbing, smart and sad story.
That together with the atmosphere, the ambience, the fucking amazing soundtrack, the sound design and (some) of the level design is worth for a hell of an experience, a ride into the unknown bits of the human mind, and what it is capable of doing to survive in a rotten world that is sinking into shit, just like the pigs in the being raised for the slaughter. In that case, I recommend the game. But if you're looking for something like the first Amnesia, stay away from it, you're only going to get frustrated.
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250 Std. insgesamt
Verfasst: 03.11.20 11:44
While not nearly as enjoyable and immersive as the first one. I will still give this one a mild thumbs up.
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2 Reviews
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102 Std. insgesamt
Verfasst: 31.10.20 20:26
no
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39 Produkte im Account
13 Reviews
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345 Std. insgesamt
Verfasst: 22.11.20 16:52
A big dissapointment here. Despite being a horror game, the game isn't scary at all. Especially, when the the player is constantly notified by his lamp about all the dangers/scares nearby. This ruins all the tension/atmosphere and makes the gameplay really boring and rather easy to predict. Therefore, I would rather call it a walking similator with a few puzzles, a spooky (not scary) adventure game wrapped in a story, which is concluded with a more/less obvious life-lesson.

The game itself is just ugly. Maybe the models encountered in the enviroment are fine, but the color palette almost threw me into a depression, rather than made spooky impression. Yuck. Music is fine, but there are some problems with locating sound sources on your stereo headphones - you never know which direction do certain sounds come from, which makes certain fragments (with enemies) really annoying.

I finished it, because I was curious, but I won't play it again for sure.

Also, the game has some performance issues, but those can be solved by manually altering the configuration files.

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398 Produkte im Account
28 Reviews
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441 Std. insgesamt
Verfasst: 07.12.20 07:52
If this game were simply titled 'A Machine For Pigs' - without Amnesia's moniker overshadowing it, it would no doubt be seen as a pretty cookie-cutter yet enjoyable Chinese Room title. That said, it isn't, and it does, so that means people are right to judge this for what it is. This is a Walking Simulator with extremely light puzzles and laughably basic, easy-to-overcome hide-and-seek mechanics. You won't be scared. If you don't like walking simulators, you won't enjoy yourself. That'll turn many people off, and that's okay.

That said - if you are already familiar with The Chinese Room and what their work offers, you may really like this story. It's well-presented for the most part, and the writing is fairly strong compared to a lot of 'horror' experiences out there. I even think this story is better (as in more complex, horrifying and relevant to our world) than the story in Dark Descent, even if that was a better game in every respect. I think people who overlook this completely really rob themselves of a profoundly dark tale, carefully penned by Dan Pinchbeck and beautifully scored by Jessica Curry.

My advice would be that if you have a slight interest in this game, you should play other titles from The Chinese Room first, at the very least Dear Esther. Pretend it's not the second entry in the Amnesia series and just take it for what it is. Only play this for the story, and pay attention to it. Then it might stick around in your mind as it has mine.
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717 Produkte im Account
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372 Std. insgesamt
Verfasst: 09.12.20 01:02
meat
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42 Reviews
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411 Std. insgesamt
Verfasst: 06.12.20 16:32
Mandus wakes up and his children are gone. He must save them from the machinery he created.
But what machinery is this? And what are It's consequences?

Amnesia: A Machine for Pigs is in my mind a brilliant horror game, but It's not as scary as Dark Decent and that's all right. It's a game with a good story about a man creating madness Itself.

The AI in this game is pure and simply stupid. But do you know what? I couldn't give a less damn about it. The story itself is enough for a game like this. It has at times some interactive parts but the story is where this game shines the most. The architecture, the horrific environments and the creepy atmosphere creates a really great experience. Yes, i would love some more complex puzzles, but what we got here is enough.

This game really got bad reviews i think because people where looking at the first game in the series and comparing it instead of letting it stand on it own legs and judge it by that. And if you look at it that way this is truly a great game in my opinion.

Don't expect Amnesia: The dark descent. Expect something different. It's a very gory tale, and i love it for it.
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102 Produkte im Account
17 Reviews
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236 Std. insgesamt
Verfasst: 27.12.20 09:14
Game is amazing as expected. The story is quite nice, include that with the very atmospheric environment. Not much jumpscares or scary moments compared to The Dark Descent, but it still has the core elements of what makes an Amnesia game. Definitely recommend anyone who wants to play a story-driven horror game!
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837 Reviews
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38 Std. insgesamt
Verfasst: 25.12.20 01:32
very creepy game :(
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172 Produkte im Account
27 Reviews
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436 Std. insgesamt
Verfasst: 24.12.20 03:07
Kinda lame, actually, didnt like the story, not really a plot twist...
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58 Produkte im Account
6 Reviews
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452 Std. insgesamt
Verfasst: 21.12.20 20:51
Very good game must i say, yes.

-fps locks sometimes to 40 -.-
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44 Produkte im Account
7 Reviews
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364 Std. insgesamt
Verfasst: 18.12.20 06:10
This game is not as good as its predecessor, the fear factor was such a downgrade, its not that even scary to be completely honest, but the narrative is still amazing.
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138 Produkte im Account
29 Reviews
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98 Std. insgesamt
Verfasst: 17.12.20 12:48
I speedran through it using exploits, it was pretty fun that way, the story is boring though
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1344 Std. insgesamt
Verfasst: 14.03.21 23:15
Spent way too long on this game, but was Interesting with a spoopy atmosphere and good sound design. Never felt lost as the game design was very well done and the puzzles were amusingly simple, maybe too simple. Personally I thought the first enemy you encounter was a bit comedic and they weren't very threatening. Last 5 minutes of the story were the best, writing was pretty good.

6/10 - Get it on sale.
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85 Produkte im Account
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534 Std. insgesamt
Verfasst: 03.04.21 15:17
3-4 hours to beat this game
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37 Reviews
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281 Std. insgesamt
Verfasst: 30.03.21 22:00
sure kinda scary sometimes but just isnt fun
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85 Produkte im Account
17 Reviews
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658 Std. insgesamt
Verfasst: 12.03.21 22:22
Why's this an Amnesia game? Cause you won't remember it two days from now.
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196 Produkte im Account
53 Reviews
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162 Std. insgesamt
Verfasst: 10.02.21 18:58
---{Graphics}---
☐ You forget what reality is
☐ Beautiful
☑ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ Paint.exe

---{Gameplay}---
☐ Very good
☑ Good
☑ It‘s just gameplay
☐ Mehh
☐ Starring at walls is better
☐ Just don‘t

---{Audio}---
☐ Eargasm
☐ Very good
☑ Good
☑ Not too bad
☐ Bad
☐ Earrape

---{Audience}---
☐ Kids
☐ Teens
☐ Adults
☑ Human
☐ Lizards
☐ For everyone

---{PC Requirements}---
☐ Check if you can run paint
☑ Potato
☑ Decent
☐ Fast
☐ Rich boiiiiii
☐ Ask NASA if they have a spare computer

---{Difficulity}---
☐ Just press ‚A‘
☑ Easy
☐ Significant brain usage
☐ Easy to learn / Hard to master
☐ Difficult
☐ Dark Souls

---{Story}---
☐ Story?
☐ Text or Audio floating around
☑ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life

---{Game Time}---
☐ Long enough for a cup of coffee
☑ Short
☐ Average
☐ Long
☐ To infinity and beyond

---{Price}---
☐ It’s free!
☐ Worth the price
☑ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{Bugs}---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
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32 Produkte im Account
12 Reviews
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268 Std. insgesamt
Verfasst: 13.02.21 12:14
Its name is Amnesia, it looks like Amnesia, and there's Frictional Games' logo when you start the game. ...But that's pretty much where similarities with the other two Amnesias end.

First time I started playing Machine for Pigs when it had just been released. I played for 2 hours, quit and didn't touch it for 10 years. Because of the stuff mentioned in the beginning of this post I expected certain things from the game. To have a plot so absorbing it would grab you into its pincer grasp since the beginning and wouldn't let go until you've beaten the game. I expected it to have interesting and at least in some way relatable main character, preferably the rest of them as well. At the very least one would expect the characters to have a minimum amount of depth for you to actually care do they live or not. In MFP, I didn't care. Not in the slightest. Dark story pumped full of shock value isn't the thing that interests me; it's the characters and what's between them, what they do during the story and how they develop.

The areas are large, so there's lots of running, but only a handful of things you can interact with. There's lots of doors, but only a couple of them can be opened. After 84 years of running and trying to find something you can grab, push or move it's like xmas coming early when you find a door you can actually use. And don't even ask me about the lack of inventory. Let's just say I'm not the biggest fan of carrying objects for long(ish) distances without an inventory and not even knowing is it a key item or not.

Multiple times I got stuck for not noticing some lone item laying somewhere, looking exactly the same as countless of others I couldn't even touch. Usually while playing this kind of games I don't have too much trouble with puzzles. However, in MFP, I had to constantly check from a walkthrough video how to proceed, because I had triple checked every nook and corner without finding a solution - mostly because one can't tell key items apart from the rest.

In a horror game I also expect the enemies to be, if not the major part, at least a big part of the horror. These ones? Nah. They're slow and not scary imo, and their aggro range seems to be less than one meter. They seem to be there just for show, and their appearance always follows a pattern: you're in a place so dark you have to use the lamp, and after it starts flickering, you'll soon see an enemy, and before you know it, it has despawned. I wasn't even close to dying, if we don't take into account this one bug that made me fall through the ground and I eventually died from falling out of the map. Don't think I even took damage from anywhere. Then again, you don't have a visual health in this game, so no clue can you even die otherwise than by getting caught.

Since MFP came out after TDD my expectations were, like, REALLY high. However, to the point where I played on my first attempt (outside the church) the game didn't manage to convince me. Only after wondering how can this be so boring I found out FG wasn't the developer but a publisher, and The Chinese Room was actually the developer, I was like oh, well that explains a lot. Years later I remembered it sitting in my library untouched and thought maybe I assumed too much and was too harsh on it, and decided to give it another go.

But nope. It's still just as boring as I remembered it. I managed to play for longer than the last time, but eventually I gave up. Life is short and I have better games to play.

If I had to name one good thing about MFP, it'd be graphics and aesthetics. Music was good too, but that didn't blow my socks off, either. Too bad they alone can't save the whole. You know a game is good when you're both satisfied and sad when it ends, and you want to get back to it even after you've beaten it and/or collected all achievements. At least for me, Machine for Pigs isn't one of those games. I was RELIEVED after deciding to quit and defo not going to play again. I played it only when I had nothing better to do, and wanted to beat it because a friend bought it for me and I didn't want to seem rude. I truly tried to like this game, but gotta admit it just ain't my cup of tea.

TLDR: The grisly story seems to be the main point, whereas character depth and synergy, gameplay and survival are secondary or nonexistent. If you think walking in empty places with passive enemies (that appear once in a blue moon) and collecting journal pages is exciting, this may be just for you. For myself... well... You know that disorder of seeing The Exorcist and after that most of other horror movies can't make an impression on you anymore? Well I seem to have the same thing with horror games as well. For me MFP was just gaining some common knowledge but mainly a waste of time. If you truly want to give it a chance, I'd buy it from a heavy discount if I were you.
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255 Produkte im Account
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277 Std. insgesamt
Verfasst: 20.01.21 00:43
Amnesia: A Machine for Pigs

Pros:
-Beautiful graphics
-nice gameplay

Overall its just a nice game [nothing special] but i believe Amnesia:The Dark Descent its wayyyy better. :D
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117 Produkte im Account
42 Reviews
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316 Std. insgesamt
Verfasst: 07.03.21 18:57
this can barely be called an amnesia game. the only thing that I can compare it amnesia with is that you have a latern. The insanity function from the first game where you had to stay in the light to keep your sanity meter up was a core mechanic and it was stressful when you ran out of tinderboxes or didn't have any oil left. the puzzle solving of the first game that relied heavily on the physics engine is completely gone, you are only able to pick up items that are import to progression and it makes the puzzles easier because if you can pick it up you know it has importance. I found the story to much less interesting than the first. the overall experience bored me so much that I quit around 3/4 of the way through the game because I knew it wasn't going to get any better. overall a playable game but not an amnesia game, 5/10.
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Release:10.10.2013 Genre:Adventure Entwickler:Frictional Games Publisher:keine Infos Engine:keine Infos Franchise:keine Infos
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