• Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.
  • Arboria: Screen zum Spiel Arboria.


  • Auslieferung:
  • Plattform: PC
  • Release: 07.05.2021
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Preise Update 28.03.21

Über das Spiel

Arboria ist ein 3D-Action-Rollenspiel in Third-Person-Perspektive mit Rogue-Lite-Elementen. Als Yotun-Krieger erkundest du prozedural generierte Dungeons, nutzt verschiedene Hilfsmittel zum Überwinden von Hindernissen, vernichtest mithilfe symbiotischer Waffen deine Gegner und mutierst zu einem immer stärkeren Wesen.

Der Yotunz-Stamm ist von der Auslöschung bedroht, denn der Vaterbaum, die Quelle des Lebens, ist krank.

Werde zum Auserwählten und rette ihn, verlasse die sichere Zuflucht und wage dich durch den Abgrund in das unermessliche und unstete Land von Durnar. Die unterirdische Welt ist voller Gefahren und Mysterien und der einzige Weg führt nach unten …

  • Erkunde prozedural generierte Dungeons und andere Gebiete
  • Setze eine Reihe symbiotischer Waffen und Bio-Mutationen ein
  • Wähle aus einer Vielzahl von Verbesserungen
  • Lerne die ungewöhnlichen Bewohner der Zuflucht kennen
  • Stell dich einzigartigen Gegnern und Bossen

riegern ist kein langes Leben beschert, doch sie sind in den Geschichten und im Blut der Yotunz verewigt. Je besser du kämpfst, desto stärker und schneller werden die zukünftigen Krieger.

Heile den Vaterbaum und stelle die Macht deines Stammes wieder her.


  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i3 3.2 GHz, AMD Phenom II X4 955 - 4 Core, 3.2 GHz
  • GFX: Radeon R9 280 or Nvidia GeForce GTX 660
  • RAM: 8 GB RAM
  • Software: Windows 7 / 8 / 10
  • HD: 17 GB verfügbarer Speicherplatz
  • SFX: DirectX compatible
  • DX: Version 11
  • LANG: Englisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5-8400, AMD Ryzen 5 1600
  • GFX: Radeon RX 580 or Nvidia GeForce GTX 1060 6GB
  • RAM: 16 GB RAM
  • Software: Windows 7 / 8 / 10
  • HD: 17 GB verfügbarer Speicherplatz
  • SFX: DirectX compatible
  • DX: Version 11
  • LANG: Englisch

Steam Nutzer-Reviews

15 Produkte im Account
1 Reviews
2526 Std. insgesamt
Verfasst: 20.08.20 14:53
Super spiel und es kommen monatlich Große Updates.
Sehr Empfehlenswert.
35 Produkte im Account
4 Reviews
Nicht Empfohlen
72 Std. insgesamt
Verfasst: 17.05.20 13:10
There is potential here, but there is nothing to guide you on what do do, the subtitles are incredibly cringe, it is INCREDIBLY unbalanced and needs polishing in MANY areas. Wouldn't recommend in its current state even if it was free. Very let down.
1273 Produkte im Account
45 Reviews
Nicht Empfohlen
97 Std. insgesamt
Verfasst: 08.05.20 15:51
Tried my hardest to make sense of the game but there are too many things wrong with it so had to refund. Here goes a full breakdown of this cool wierd looking game that is simply not fun at all to play:

-The mechanics don't make sense and are very poorly explained. You have to heal roots and mine blue crystals. The roots will unlock new skills and new things in your hub for when you die. When you die you can either spend the blue crystals on the gods to gain favour or save them for yourself to invest in skills. Saving the points for yourself reduces them ridiculously low and makes actually investing points an absolute slog. Also investing said points is useless because the modifiers you get are EXTREMELY low. Investing them in gaining favour is also ridiculously useless given that you will very rarely if ever amount enough points to actually change the modifiers.
-The god's favour system is absolutely trash, penalizing you immensely if you have a bad run

Overall there is little to no reward upon death

-The combat is stiff and too poorly directed. This is made even worse when you find that your knockback attacks and the enemies charge attacks go ridiculously far creating constant massive distances between the player and the enemies.
-There are only 3 healing potions. You can heal on random altars if you find any but once they're done, they are done. For how little they heal and how long the healing animation is, you can barely ever use them while in combat. Add this to the poorly visible traps and you get a recipe for disaster.
-The blueprint system is a mess and so hard that I have not found a single complete blueprint in my 1.5 hours of playtime.
-The sound design is destroyed by repetitive sounds and annoying music that repeats and repeats. Specially the character you buy upgrades from does the most annoying god damn sounds!

After the above, there is nothing else to the game. No story, no solid foundation, just wierdness and none of it explained. I feel like the hub needs its own tutorial specially when you unlock something to actually knowing what that thing does!

Very frustrating game, not to mention getting stuck in geometry, permanent motion blur and other issues one expects from a EA game. The main bulletpoints though, those are what breaks it for me. Am usually very lineant with games that are on EA, specially if they have cool aesthetics and are very wierd and unique, however I feel Arboria is just not good at all as a game and has ONLY cool wierd visuals, the rest is just bad.

Props to the art director and the people that made the assets and everything.
3631 Produkte im Account
120 Reviews
64 Std. insgesamt
Verfasst: 09.05.20 12:00
You play as an ugly troll. Beside your light and heavy attacks you have also some magic attacks to use.

I did not get far in the game yet, but so far you fight against mostly against wasps. There are 3 kinds of wasps. One that charges you, a shooter and a kind of mortar wasp.

There is a little trollish elf who follow you in the game. When you die, the elf takes your head and uses it to grow a new body.

Oh yeah, there is a strange hat that drives trolls mad.

In some rooms there are sick roots that you need to make healthy. To do that you must destroy some waves of enemies.

The game is fun with the crazy troll looks and pretty challenging with some other dangers then enemies.

Some troll gameplay: https://youtu.be/aYMaySxfA1M
98 Produkte im Account
2 Reviews
66 Std. insgesamt
Verfasst: 14.05.20 17:46
Good game, nice VFX. For low graphics settings still too much parcticles and bad optimization
586 Produkte im Account
24 Reviews
480 Std. insgesamt
Verfasst: 23.06.20 14:01
The review key was provided by the developer.

[h1]»Fight horrifik creatures of underworld, collect da divine Veri, heal your venerable roots and find unholy hat of madness!«[/h1]
[h3]— Yotun Shaman[/h3]

[h3]???? Cons[/h3]
  • Very unfinished story at this point
  • Little artistic diversity in the dungeons
  • Very long loading times on HDDs
  • No visual customization
  • Some sounds are missing
[h3]⚪ Neutral[/h3]
  • Dynamic difficulty based on performance of previous run    
[h3]???? Pros[/h3]
  • Good visual presentation
  • Great weapons and spells
  • Interesting mythology
  • Fully voiced cutscenes

[h1]???? Gameplay[/h1]
Arboria is a Third-Person Action Roguelite. You pick your character from a small, randomly generated selection, enter Durnar, the game's dungeon, and fight through randomly generated levels.

On your expeditions you will mainly find Armor, Symbiontz (the game's weapons), Mutationz (spells), consumables, including Bongoz (potions), grenades and traps, Essence (elemental upgrades for Symbiontz and Mutationz), and Veri (currency), but you will also rarely find blueprint parts. While most of the aforementioned are temporary upgrades that last for the duration of the run, you can bank your Veri after each level of the dungeon and can permanently unlock benefits by completing the blueprints.

When it comes to fighting the various Bugz in Durnar, you have a dodge, a light, heavy and charged heavy attack, two variations of each spell, and the option to use a consumable. Combat isn't quite on a Souls-like's level but if you want to survive for any extended period of time, the (well-timed) dodge will quickly become your best friend (I also enjoy using the Shield Mutation).

Scattered throughout the dungeon, you'll also find corrupted roots of the Father Tree, which you can cleanse by fighting waves of enemies. Cleansed roots unlock upgrades to the village, so it's definitely incentivized to cleanse every root you find. Doing so will also heal your Yotun.

[h1]???? Difficulty[/h1]
The difficulty in this game depends, aside from your ability to avoid enemy attacks and environmental hazards and traps, strongly on your character's stats, perks and curses, and there are ways to influence those in both directions. In Arboria, the Godz expect a certain tribute of the Veri you gather on your adventures.

When you return after a more successful expedition, they will be neutral or slightly positive towards you and you can make them even happier by donating a part of the Veri you gathered to them. The more you donate, the happier they will be and the higher your stat bonuses and chances for better character perks will be. When they are delighted, you will get more characters to choose from, a 100% chance for positive traits, +10 to your primary stats, a weapon proficiency level of 2-6 for each character and a 100% chance for an extraordinarily good character with two perks instead of one. Likewise, if you die early on in a run and bring no Veri home, the Godz will be angry, resulting in only bad stats, including -2 to all stats and curses instead of perks, including bad sight, color-blindness, voices in your head, and others.

While this system allows players to manually adjust the game's difficulty if they find it to be too easy, it can also result in a situation where dying makes the game more difficult, which makes it more difficult to not die in the next run. If a player hasn't mastered the game's combat, this can easily backfire, and there should probably be a system in place that can reset the Godz' mood, to not ruin the experience for some.

[h1]???? Story / Presentation[/h1]
There isn't too much present in terms of story, yet. You start out as a Yotun named Gobbok, who is tasked with finding the rogue Yotun Raggar and is accompanied by the Fairy Rata. In the game's tutorial, you quickly discover Raggar's corpse, along with his hat. Gobbok decides to try it on and you continue through the level. Upon discovering the gate to the next level Rata tells Gobbok that they can't proceed at that point and should head back to the village to inform the Shaman about Raggar and bring him his hat. Gobbok, who is clearly influenced by it, swats her aside and proceeds through the dungeon on his own.

When Rata returns to the village and explains the situation to the Shaman, he tells her that the Father Tree will produce as many Yotun warriorz, as are needed to find Gobbok and destroy the hat.

The story is presented via fully-voiced and animated in-game cutscenes, the animations are fluid and believable, the voice-acting is decent and the overall aesthetic is very consistent. In the save room between levels, you will find holographic recordings left behind by Gobbok that tell you about his progress, but since there are currently only three levels of Durnar, there simply isn't too much there.

[h1]???? Graphics / Art-style[/h1]
The graphics are very detailed with lots of foliage, lighting and particle effects and a maybe-slightly-too-strong motion blur effect. The art-style, on the other hand, takes some getting used to, especially when it comes to the Yotunz you control.

[h1]???? Soundtrack[/h1]
The score is good but kind of forgettable, effective but sort of bog-standard. The only times something stuck out to me as great music was during the loading screens. It's not that the game needs more but it certainly wouldn't hurt.

[h1]????‍????‍????‍???? Target audience[/h1]
The game is made for you if you enjoy third-person Action games like Absolver or Darksiders, and/or enjoy Roguelites like Gunfire Reborn - in short, if you enjoyed Neverinth, you'll probably have fun with this.

[h1]???? Performance[/h1]
On my system, the game runs fluently on the highest settings, but you may want to consider installing it to an SSD, due to the loading times being very long on an HDD. I measured some loading times and, on an SSD, it took between 00:07 and 00:08 to load the main menu and between 00:27 and 00:32 for a level, while, on an HDD, the main menu took between 00:58 and 01:10 to load and a level between 02:09 and 02:25.

Tested with the following setup:
AMD Phenom II X4 955 @3.20 GHzAMD Radeon R9 390X8GB

[quote]???? Supports [Alt]+[Tab]: Excellently[/quote]

[h1]???? Business Model[/h1]
Buy the game, play the game.
No paid DLCs, items, loot boxes.[/quote]

[h1]???? Conclusion[/h1]
Arboria is a very promising Action Roguelite, reminiscent of Neverinth, that still has a long way to go. With the current campaign, you can clear it in about 4~6 hours, but Achievement hunters will put in much more already. It manages to be different but familiar and in my eyes is already worth getting, however, you may want to wait for a more finished version.

[url=https://store.steampowered.com/curator/37072886][quote]All Yotun warriorz lookyn for quality reviewz, go follow da Devilz in the Detail's thingy thing!
237 Produkte im Account
7 Reviews
209 Std. insgesamt
Verfasst: 30.06.20 21:11
I really like the game so far. It is quite early 'Early Access' but the core design is great and in time when new features get added it will be even greater. I see great potential in Arboria and I'm looking forward for the new updates :)
16691 Produkte im Account
940 Reviews
450 Std. insgesamt
Verfasst: 25.05.20 00:28
a rogue-lite where you control a weird plant person. Every time you die, you can change its loadout - abilities, weapons, appearance... uniquely solid game. The dark artwork is very captivating
76 Produkte im Account
1 Reviews
Nicht Empfohlen
464 Std. insgesamt
Verfasst: 18.05.20 08:10
Played the game for almost 7 hours now
but i was done with the Content in about 4h

it crashed two times on me and thats really annoying if you consider there is no such thing as saving
lost about 20k of the currenzy you get becuz of the crashing

if they fix the crashing issues and add more content this game is actually not bad

also i can't agree on combat being clunky
you just need to get used to it
you can cancel every atk/skill by just dodging
so even if the atks are slow you shouldn't be having problems
also there are certain combos you can do that actually make the combat pretty balanced

In conclusion

i can't recommend this game in its current stats
the crashing is kinda gamebraking to me
and theres not even close to enough content to justify its price

currently this game isn't worth more that 5$ if that
778 Produkte im Account
2 Reviews
130 Std. insgesamt
Verfasst: 21.07.20 19:05
First of all, the art style is very original and, in a way, beautiful. Models of all the trolls, npcs and monsters are detailed and fit the setting perfectly. The whole world of dem trollz is interesting and has potential, but as for now the story seems rather unfinished.

Gameplay? Well, it's mostly fighting and exploring, and at first fighting seemed frustrating and a little bit sluggish - but the first impression has faded (at least partially) once I've learned how the animations work - it can be very satisfying, especially when you get to change weapons. Still, it's sometimes hard to feel the range of the attacks, or the timing...and the camera can be extremely annoying, especially when fighting multiple enemies - but I assume this will all get polished, it's in EA after all.

Exploration is cool, as the locations look well, there's a variety of monsters, each having different fighting style, you can find roots or chests, as well as some items, totems(?), crystals... problem is that besides crystals, roots and big chests all the other stuff is sometimes barely visible in the dark background. Oh, and there are traps. A lot of traps.

The hub where you land at the beginning on every new game needs some work - there is map, but no NPCs are marked on it, it's easy to get lost inside. Also, the role of certain NPCs could be explained a little bit better. I haven't played enough time to get to know the possible upgrades in detail, but it seems to give you quite some options. The currency doesn't seem hard to gather, you get a lot of it as you progress through levels.

To sum up: it's a nice game in a fascinating world in a very well designed setting. It's fun to play, however the fact it's in EA is noticeable. Very promising, as the devs seem to be constantly working on improvements and, what's important, they seem to listen to player's comments. Give it a chance, but don't expect miracles (yet).

Oh, and you heal with a bong.
481 Produkte im Account
46 Reviews
147 Std. insgesamt
Verfasst: 15.07.20 10:02
I wish that more games would be as creative, weird and unique as Arboria. This game offers an abstract world and set of characters, straight out of a drug trip. The setting is colorful, but with a dark and adult undertone.

The gameplay reminds me of a light version of Dark Souls, with punishing and timing-based combat. You'll have to constantly evade and learn the enemy timings and attacks. At first, you will have no clue what is going on, but the game slowly opens up and does a good enough job of introducing you to the mechanics, that you won't feel overwhelmed. However: just like in Souls games, you will need to be frustration resistent. You will die often, especially in the beginning. And some things have weird names, so you will need to discover what they do and how to use them best. By nature, your first steps in this game will be a bit rough and punishing, but when you are willing to learn and get better, there is a charming and promising game to enjoy.

I joined the game at a sale after the Elements update, and at that point in time, I would not have recommended it. But as the developers keep the promise of updating on a regular basis, the game got so much better with the Bugz update. I can now safely recommend it, and I look forward to see what's coming!
143 Produkte im Account
6 Reviews
627 Std. insgesamt
Verfasst: 30.08.20 17:14
i love this game i gotta say fell in love with the voices and the charming characters and just really wanted to get lost in this world and for the most part i did it is early access and for that i cant give my full review but for where it stands as it is now its a solid rogue lite with a interesting combat system with cool weapons and abilities feels diverse enough to keep my interest and its story is where i feel the game will truly shine the intro with gobbok and the fairy it had me hooked and captivated and wanting to find out more of this world and the plot but you can only go so far great combat and replayability i give a 8/10 until its complete :D
143 Produkte im Account
5 Reviews
2780 Std. insgesamt
Verfasst: 27.08.20 04:25
I've been playing since EA launch. It has the expected downsides of an EA game, but I've enjoyed it nonetheless. I'm looking forward to future updates and bug fixes.
1297 Produkte im Account
41 Reviews
100 Std. insgesamt
Verfasst: 14.05.20 03:03
Hello Im Skill Incarnate and Welcome to My Games Review Series.
My reviews cover indie games that i have bought, had gifted to me and have been provided by developers for review.

In This Episode I excited to cover my first Dark Souls like game on the channel, Arboria by Dreamplant, another small
developer who share my enthusiasm for challenging Action RPGs.
Arboria takes place in the village of a tribe of sentient plant people called the Yotunz. The Yotunz have been protected
for generations by the Father Tree, an ancient magical tree with the power to create life. Recently the Father Tree has
started to wither and die, its roots corrupted by an unknown evil. You are a newly created Yotun, a warrior chosen by
the village to descend into Durnar, catacombs beneath the village full of dangerous traps and deadly monsters. Your goal
is to find the roots of the Father Tree and heal them, restoring its magic and granting you the power to destroy the evil
dwelling in the Durnar once and for all

This is a brutally challenging game where danger is everywhere and death is just an occupational hazard. With each death
you will be restored by the Father Tree learning from your defeats and gaining more power and skill .... until you meet
something bigger and die again...

Disclaimer: I was not paid by the Developer for this video. Game was provided for review purposes.

Arboria review

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Arboria on Steam

59 Produkte im Account
2 Reviews
840 Std. insgesamt
Verfasst: 30.12.20 01:54
The game has so many features that compliment each other and everything so nicely. If I had to put it to any kind of genre, i'd put it to a psuedo-souls-like. Combat runs nice and smooth, with a pokemon-esque elemental wheel, fire is strong against ice, ice is strong against shock etc, three stats to level up after each floor, responding to different types of weapon; strength (The slow, heavy hitters), toughness (middle of the road) and focus (Hit fast, not hard.)
266 Produkte im Account
45 Reviews
1749 Std. insgesamt
Verfasst: 30.11.20 10:08
Needs bug fixing, more content, more graphics option toggles and balancing. Keep in mind it's still early access.

Roguelite with Souls-like combat. Lots of unlocks and different weapons, elements & perks.
Every time you die, you get a new character with different stats & perks. Strange, but cool art style. 's good.


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Rating auf Steam Größtenteils positiv
76.67% 69 21


Steam DB
Heute 06:23

18 Steam-Errungenschaften

Release:07.05.2021 Genre:Action-Adventure Entwickler:Dreamplant Publisher:All in! Games Engine:keine Infos Franchise:keine Infos



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AppId:6571 Erstellt:09.02.21 18:36 (nilius) Bearbeitet:09.02.21 18:49 (nilius) Betrachtet:121 GameApp v3.0 by nilius