[p][/p]
Balance Changes
Items:
[p][/p][p]Deadline[/p]- [p]Buy value: From 8,100 to 15,000 Coins[/p][/*]
- [p]Sell value: From 3,000 to 5,000 Coins[/p][/*]
- [p]Crafting:[/p][list]
- [p]Old: 2 Explosive compound + 1 Synthesized fuel[/p][/*]
- [p]New: 3 Explosive compound + 2 ARC Circuitry [/p][/*]
- [p]Sell value: From 640 to 270 Coins[/p][/*]
- [p]Buy value:[/p][list]
- [p]Old: 10 launcher ammo for 6,000 Coins[/p][/*]
- [p]New: 6 launcher ammo for 4,500 Coins[/p][/*]
- [p]Old: 6 launcher ammo for 4 Metal parts + 1 Explosive Compound[/p][/*]
- [p]New: 6 launcher ammo for 1 ARC Motion Core + 2 Crude Explosives[/p][/*]
- [p]Reduced Fire-rate gained from upgrades from 22/44/60% to 13/26/40%.[/p][/*]
- [p]Increased Weight from 2 to 5.[/p][/*]
- [p]Rebalanced explosive damage against ARC for a more consistent experience.[/p][/*]
- [p]Explosions on smaller enemies, e.g. Turrets are largely unaffected.[/p][/*]
- [p]Explosions on larger sized enemies, e.g. Bastion will typically deal a bit less damage.[/p][/*]
[p][/p]
Content and Bug Fixes
ARC
- [p]Fixed a bug where ARC could call down reinforcements outside the map.[/p][/*]
- [p]Shredder[/p][list]
- [p]Shredder will now detect and move more reliably towards Lure Grenades.[/p][/*]
- [p]Shredder movement and handling updated: slightly reduced turn speed, improved braking, stiffer suspension, and more consistent reactions to impacts for steadier behavior in combat.[/p][/*]
- [p]Improved Shredder navigation to prevent it from getting stuck on corners when moving toward the player.[/p][/*]
Audio
- [p]Reduced volume attenuation for explosion tinnitus and concussion effects to improve clarity.[/p][/*]
Maps
- [p]Barricades can no longer be placed overlapping your character, preventing clipping through walls and access to locked rooms.[/p][/*]
- [p]The Dam Battlegrounds[/p][list]
- [p]Fixed an issue where players would get stuck in the Dam Control Tower elevator shaft.[/p][/*]
- [p]Added collision to the staircase walls and ceiling in the Hidden Bunker on Spaceport.[/p][/*]
- [p]Fixed an issue where players could enter the wall near the Launch Tower ramp on Spaceport, preventing unfair ambushes.[/p][/*]
- [p]Fixed an issue where players could access the locked room on the Control Tower without a key.[/p][/*]
- [p]Fixed railing props on Blue Gate that mistakenly blocked bullets; shots now pass through as expected.[/p][/*]
- [p]Fixed a collision issue on Stella Montis near the Train Station that could cause players to fall through the terrain.[/p][/*]
- [p]Fixed a location in Stella Montis Train Station where players could get stuck.[/p][/*]
- [p]Removed two player spawns on Stella Montis that were too close to ARC spawn areas.[/p][/*]
- [p]Fixed missing visibility collision on walls in the Business Center area of Stella Montis that allowed shots to pass through.[/p][/*]
Miscellaneous
- [p]Fixed a crash when using Raider Voice (proximity chat) on PCs without AVX2 support.[/p][/*]
- [p]Fixed a crash that could occur when surrendering after reconnecting to a session.[/p][/*]
- [p]Fixed an issue where scavenging parts from the Shredder could leave behind invisible collisions.[/p][/*]
- [p]Fixed an issue where the Trials weekly rollover could display an outdated rank; the celebration now reflects the correct current rank and the UI remains accurate during the cooldown period.[/p][/*]
- [p]Updated recommended AMD graphics driver to version 25.11.1 to reduce recent crash issues on AMD GPUs.[/p][/*]
- [p]Your Raider Den has been ducked out.[/p][/*]
Movement
- [p]Improved enemy ground detection to better handle steep surfaces, reducing erratic movement when traversing angled terrain.[/p][/*]
Weapons
- [p]Aphelion[/p][list]
- [p]Fixed an issue where Aphelion tracers could become excessively bright at distance, reducing visibility for the player being shot at.[/p][/*]
- [p]Increased Aphelion blueprint drop rates.[/p][/*]
- [p]Corrected player facing stats for the Stitcher, showing incorrect scaling of reload time across upgrade levels.[/p][/*]
And the ARC Raiders Team[/p]
