At one of your colonies or any other player's colony, new missions can now appear under your "ship and crew management" tab.
Crew sent on missions can develop their skills and attributes. Some missions are designed specifically to develop NPC skills and attributes, while others can have a lasting impact on the colony.
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[*]Education missions train skills and attributes.
[*]Ground Combat Patrols can increase the political stability of a colony that has lapsed
[*]Intelligence missions can establish or expand your Intelligence Networks, which can aid in other missions
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More of these missions are being unlocked every few days as we expand this feature, so keep an eye out for them. New missions will be in these categories, and new categories will be added soon:
- Propaganda missions (can influence voting)
- Destabilisation missions (can reduce stability which is desired for criminal enterprise missions)
- Criminal enterprise missions. These both increase criminal activity and will return crime-based rewards
- Policing missions (can reduce criminal activity)