Assassin's Creed Chronicles: India
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Über das Spiel
Systemanforderungen
- CPU: Intel Core 2 Duo E8200 @ 2.6 GHz or AMD Athlon II X2 240 @ 2.8 GHz
- RAM: 2 GB RAM
- Software: Windows 7 SP1 or Windows 8 or Windows 8.1 (32/64bit versions)
- HD: 4 GB verfügbarer Speicherplatz
- SFX: DirectX Compatible Sound Card with latest drivers
- DX: Version 10
- MISC: Video Drivers: nVidia GeForce 347.52 and AMD Catalyst Omega 14.12
- LANG: Deutsch
- CPU: Intel Core i3 2105 @ 3.1 GHz or AMD Phenom II X4 955 @ 3.2 GHz
- GFX: nVidia GeForce GTX 470 or AMD Radeon HD5870 or better (1024MB VRAM with Shader Model 5.0)
- RAM: 4 GB RAM
- Software: Windows 7 SP1 or Windows 8 or Windows 8.1 (32/64bit versions)
- HD: 4 GB verfügbarer Speicherplatz
- SFX: DirectX Compatible Sound Card with latest drivers
- DX: Version 10
- MISC: Video Drivers: nVidia GeForce 347.52 and AMD Catalyst Omega 14.12. Supported video cards at the time of release: nVidia GeForce GTS 450 or better, GTX 500, GTX 600, GTX 700 series; AMD Radeon HD5770 or better, Radeon HD6000, HD7000, R7 200, R9 200 series Note: Laptop versions of these cards may work but are NOT officially supported.
- LANG: Deutsch
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531 Std. insgesamt
Verfasst: 20.01.21 20:45
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Verfasst: 13.04.21 14:09
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443 Std. insgesamt
Verfasst: 20.12.20 22:22
What I (almost) liked:
- During this game, you'll pass through several First Civilization ruins. There are traps in these, which provided a fun new addition to this game. And then, they overused them and started doing it more poorly so it completely ruined any enjoyment I would have had for this. Yes, the list of what I liked about this game is this short.What I didn't like about this game:
- The story is completely arbitrary and doesn't even nearly seems to be at the heart of this game. It seems to just explain a backdrop for this game. [spoiler]The end state of the game is exactly what it was when the game started, thus utterly wasting your time. No one of any significance dies, no characters grow anything and at the end of the game, you have the thing you had at the start and so do the Templars. What fun.[/spoiler] - The main character in this game is rude, overconfident, and a stereotypical action hero. If you're looking for any character development, you're not going to find it in this game. He ends the game the way he started it, learning nothing and growing nothing. He gets everything he wants done though. - Moving away from the game's story, the mechanics are equally horrible. This game adds a multiplier since ACC: China. So where in ACC: China you felt you had a chance for choice how you wanted to do things and sometimes chose to take a fail for a slightly lesser score, now there's an absolute obligation to get a Gold score, since otherwise you'll lose your multiplier, which completely defeats your chances to get all the level objectives. And where in AC: China, I felt I wanted to get golds in Ghost or Assassin, in this game, I stopped caring after about 3 segments. - Timed sections are executed absolutely horribly. Where in ACC: China they were kill and move fast - here you just had to deal with enemies staring at you constantly and you having to constantly wait to either kill or move past them. This is the least enjoyable way to do a timed segment and completely took the adrenaline of trying to do it fast out of it. There is one okay timed segment at the end of the game, which is a shame, since about half of this game's segments have timed elements. It almost feels as if this game has an identity crisis and can't decide if it wants to be a speed game or a stealth game. I know what I came for, and was sorely disappointed for it. - Puckle Gun segments are completely random where sometimes, you'd hold on to a certain speed and movement pattern and would be fine, and get shot by a stray bullet the second time. - Honestly, they seem to have taken everything that made ACC: China fun, put it away, and only put in the things that were completely unenjoyable. An absolutely tedious amount of timed segments and almost exclusively gimmicky enemies.What I hated:
- Now, I don't want to be petty, but I'm going to be. In a game that is literally about being an assassin that sneaks through shadows and kills and hides enemies (ignoring the 'ghost' aspect of this game for a second), having several enemies that literally cannot be killed unless you use a tool is really, really dumb. Literal trash. One of the guys that can't be killed is fairly common, as well, making me roll my eyes several times while I was playing a video game. - This game has way too many glitches and bugs for what it is. Examples: Enemies that ignored the tools, the character (literally so forgettable I can't remember his name now) suddenly shifts depts when jumping and jumped to his doom, sound suddenly switches off and doesn't come back until after restarting the game, poor hit box registration in several moments but most annoyingly I was killed during an escape sequence despite being very far away from the source of danger, drop and catch detection simply fails to register the button I've been holding down since the start of the drop - and then when rapidly tapping it again - and then randomly worked. This game is not worth your time. The story is bad, the main character is annoying and forgettable, you're not missing any story, there is no reason to play this. Buy ACC: China instead. Play that, enjoy it and love it. This game will just make you wish back to when this style of game was carefully thought out. If you are worried about missing out on story, let me summarize it in one sentence. [spoiler]You run around a whole lot, making literally no progress and ultimately get back the diamond you had at the start of the game, only to pass it on to someone else.[/spoiler]
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80 Std. insgesamt
Verfasst: 15.11.20 15:57
Information / Review English
Assassin's Creed® Chronicles: India is an Action-Adventure developed by Climax Studios.Gameplay / Story
The successor, which begins in India in the early 19th century, remains true to itself. In other words: You can notice both the Persian prince and the other noticeable inspiration Mark of the Ninja from Klei Entertainment again and again. And like in the predecessor, the Indian assassin does not manage to clearly break away from these templates. Among other things, because both the story and the character drawing are pale again and even lag behind their predecessors. It doesn't help that in the tutorial you are on the way to your loved one like Ezio once did with the hero Arbaaz Mir. Not even that the adventure, set about 300 years after the China Chronicles, sends you back on the hunt for a magical artifact that once belonged to Ezio. Because like in China you take a hero who is anchored in the AC canon. But if you want to find out more about Arbaaz, you have to read the comic Assassin's Creed: Brahman to heart. In terms of level design and game requirements, India is also a stringent continuation of China.Pro
+ feels like Assassin's Creed even in 2D + good music, matching Indian language + very varied throughout + Mixture of sneak and action sequences + fair and yet demanding + Trading cardsContra
- AI disappointed - Characters without depthConclusion
Assassin's Creed® Chronicles: India offers you the solid continuation of an equally solid 2D stealth platformer series. Like in China back then, only now in India.Information / Review Deutsch
Assassin’s Creed® Chronicles: India ist ein Action-Abenteuer, welches von Climax Studios entwickelt wurde.Gameplay / Geschichte
Der Nachfolger, der im Indien des frühen 19. Jahrhunderts beginnt, bleibt sich treu. Sprich: Man kann sowohl den persischen Prinz als auch die andere spürbare Inspiration Mark of the Ninja von Klei Entertainment immer wieder bemerken. Und wie im Vorgänger schafft es auch der indische Assassine nicht, sich deutlich von diesen Schablonen zu lösen. Unter anderem auch, weil sowohl Geschichte als auch Charakterzeichnung wieder blass und sogar hinter dem Vorgänger zurückbleiben. Da hilft es auch nicht, dass man im Tutorial wie einstmals Ezio mit dem Helden Arbaaz Mir auf dem Weg zu seiner Liebsten ist. Auch nicht, dass das etwa 300 Jahre nach den China-Chroniken spielende Abenteuer einen wieder auf die Jagd nach einem magischen Aretfakt schickt, dass einst Ezio gehörte. Denn wie in China nimmt man zwar einen Helden, der im AC-Kanon verankert ist. Doch wer mehr über Arbaaz erfahren möchte, muss sich den Comic Assassin’s Creed: Brahman zu Gemüte führen. Beim Leveldesign und den Spielanforderungen zeigt sich India ebenfalls als stringente Fortsetzung zu China.Pro
+ fühlt sich auch in 2D an wie Assassin’s Creed + gelungene Musik, passende indische Sprache + durchwegs sehr abwechslungsreich + Mischung aus Schleich- und Actionsequenzen + fair und trotzdem fordernd + SammelkartenKontra
- KI enttäuscht - Charaktere ohne TiefeFazit
Assassin’s Creed® Chronicles: India bietet dir die solide Fortsetzung einer ebenso soliden 2D-Stealth-Plattformer-Serie. Wie damals in China, nur jetzt eben in Indien.
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9 out of 10 Highly Recommended
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Release:12.01.2016
Genre:
Action-Adventure
Entwickler:
Climax Studios
Vertrieb:
Ubisoft
Engine:keine Infos
Kopierschutz:Digital Rights Management
Franchise:
Assassins Creed
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