Assetto Corsa Competizione
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???????????? ???????? ???????????????????????????? ???????????????????? ???????????????????????????????????????? ????????????????????????????
I’m not saying it is the best, I just see Forza as some sophisticated simulation working for too many years and some people believe that's an unfair or unbeatable advantage. I don’t think that, given the proper work to convince me. ???????????????? ???????? ???????????????????????? Here’s inside the British and both GT3 and GT4 cars including the tracks of its respective events, and of course its drivers. More about that down the review because of the DLCs, this isn’t exactly a slideshow of “civilian” cars; I love them but the thing here is about the corpo cars, filled with corpo decals, rather than fantasy racing running all naked. Given that, naturally the game abides to Blanpainc rules and regulations. You can race casually, but this isn’t one of those games. Steering and artificial intelligence is slowly nearing there, even if with unstable curving trying to maintain it, still I have never experienced this before and you can impress other game’s drivers. Everytime I run Assetto Corsa Competizione I can almost smell the gas, if it wasn’t for a few things that still aren’t quite there but hopefully will one day. If you’re interested in this only for screenshots or to admire the scenery, random npcs or how good the grass looks, you got another thing coming. The graphics didn’t impress me and screen shot “cinema hud” options are weird to work with. https://steamcommunity.com/sharedfiles/filedetails/?id=2513870458 Those are tertiary elements in the scale of importance. What the driver is really interested in after buying; emulation, simulation, steering - I emphasize that part, and competition with all that in motion. But if they want us to truly smell the carbon dioxide, they gotta work more on the outtern details too, more immersive particle effects. That screenshot has filters and reshade mods that the game should have in first place, that impacted my final scoring in this review.???????????????????????????????? ???????? ???????????????????????? ???????????? ???????????? ???????????????????????????? ???????????????? ???????????????????? ???????????????? ????????
My first phase testing with the Lamborghini Youngster Programme was humiliating, as if I have never been behind any steering wheels. Yes I had to borrow from a nearby friend just to feel like a pro, but once I returned it, I had to readapt myself with a Xbone joystick - but don’t think this limited me, I managed to program it for the level of realism I like even with a joystick. https://steamcommunity.com/sharedfiles/filedetails/?id=2513903037 After taking care of my control situation, I decided to tweak my black demon. They give you a Huracàn Super Trofeo that growls like a devil hissing for meat, demanding sacrifices in the temple of speed. The devs decision to start the career at Monza was just too right. So instead of 60 liters - the default fuel quantity they give you, I deducted only the enough amount for 5 laps instead around 21 liters, super basic but we tend to forget about these - because the game isn’t interested in doing everything for me which is great. Easing pressure, caring about the brakes and other dynamics and vóila, I could finally reach third to last position (better than last position) and with better knowledge I started climbing the ladder. I’m more interested in learning through experience and readings, but you can always look for setups around the the internet and then place it on your files and load it up. The dynamics are so beautiful and harmonical, so realistic, I could finally see why some pilots in history performed better during rainy weather, to experience that for the first time in my gaming life - ever. Guys like Ayrton Senna in the F1 category for example and so many others. The fight is different during the rain in the real world, your worries are condensed and the car and the tires are sliced. Little to none beneficial things like cooler brakes and bad omens like thin layers of water under the tires. A driver in the rainy weather would prefer to use the best line to avoid that part of the track that still is wet, not just water puddles because it is more complex than that - the fight during rainy weather is different and this is simulated on where it should. ACC proved me I’m a rainy racer, having greater time results whenever Jupiter is angry. ???????????????????????????????????? ???????????????????????? ???????????????????? ???????? ???????????????????? ???????????????????????? ???????????? That doesn’t mean the casual should avoid it, but I’m afraid they would rather play something else, Competizione still can be tough even on easier modes. The setup isn’t like Dirt Rally 2.0 for example, with bars to slide around even on advanced setups (you’d see bars but it’s different) you either know what you’re doing or you do not. It is intuitive enough to keep you interested in it, experimenting, but you will need to know it anyway because there are not enough hints if you’re out of place. There are only a couple of basic pre-settings, but very often they’re not enough, just a rough bet for the things you’re going to face. The hud seems overwhelming at first but you can remove things. I don’t recommend that because the devs thought about everything, even swapping colors in the speed meter when you need to shift but got no time to look at it, meant to alert your peripheral vision. ???????????????????? ???????????? ???????? ???????????????????? I don’t own any VR and no hero in my vicinity does, can’t rent around here either so you won’t have my views on that, as ironic as it sounds. There is a camera angle you can choose like a first person view from inside the helmet, but I don’t see much bobblehead physics, maybe it wouldn’t work? There is no gravity simulation shaking that camera angle nor when I brake too hard and I think simulation should start thinking about that.???????????????? ???????????????? ???????????????????????? ???????????? - ????????????????????????
[olist]FINAL SCORE: 7.5/10
If you liked this review please follow my curator's page right here! About DLCs It could have been worse but they removed the dreadered Imola circuit from the base game. Separating immortal classic circuits in different packs mixing it with cars that maybe you don’t need or want. They compressed it with little decency left but if they want to keep me around, stop increasing it as the base game isn’t really that cheap either. Just wishlist these and wait for a discount.
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