News Liste Astrometica

Experimental Branch Update 25.13.11
Astrometica
Heute 15:01 Community Announcements
[p]Bug Fixes: [/p]
  • [p]Fixed Lumen lighting issue in habitat corridors that made them appear much darker than intended.[/p][/*]
  • [p]Fixed an issue where destroying an airlock wouldn’t update connected room walls.[/p][/*]
  • [p]Fixed a bug where shooting with the Seeker weapon didn’t decrease its charge.[/p][/*]
  • [p]Fixed an issue causing vehicles to move extremely slowly after undocking at high framerates.[/p][/*]
  • [p]Fixed a bug where, after teleporting vehicles, the Repair and Charge Stations wouldn’t function.[/p][/*]
  • [p]Resolved high memory usage crashes causing fatal errors.[/p][/*]
  • [p]Fixed an issue allowing Seeker Laser Weapon T3-T4 to be installed incorrectly (rebuilding the Seeker will fix existing cases).[/p][/*]
  • [p]Fixed a bug where deconstructing a T2 Asteroid Miner didn’t return the Pyrolite.[/p][/*]
  • [p]Fixed a bug causing players to lose tools from the hotbar if inventory was full when unequipping the backpack.[/p][/*]
  • [p]Fixed an issue where the last checkpoint wouldn’t save correctly in airlocks.[/p][/*]
  • [p]Fixed a bug causing vehicles to remain frozen after warping.[/p][/*]
  • [p]Fixed an issue where the hotbar showed the wrong slot amount after using warp gates.[/p][/*]
  • [p]Fixed a bug causing the Asteroid Miner T2 radius to reset after loading.[/p][/*]
  • [p]Fixed a bug with the auto-save system not working correctly.[/p][/*]
  • [p]Fixed an issue where deconstructing a corridor prevented connected rooms from updating properly.[/p][/*]
  • [p]Fixed a bug causing some important items to keep respawning after loading the game.[/p][/*]
  • [p]Fixed an issue where the Deposit Miner laser VFX didn’t display correctly.[/p][/*]
  • [p]Fixed a vehicle duplication bug in the Docking Station.[/p][/*]
[p]Additions:[/p]
  • [p]Steam Deck optimization improvements[/p][/*]
  • [p]Performance optimizations for smoother gameplay.[/p][/*]
  • [p]Docking Station improvements.[/p][/*]
  • [p]Reduced the resource cost of the Ancient Gate Arm.[/p][/*]
  • [p]The Scans tab in the logs now displays scans currently in progress.[/p][/*]
  • [p]Added gamepad support for Seeker weapons.[/p][/*]
  • [p]lumen lighting improvement habitat rooms[/p][/*]
  • [p]Added a screen resolution setting to the options menu.[/p][/*]
  • [p]Added three new Accessibility options:[/p][/*]
[olist][*][p] - Auto Save Timer[/p][/*][*][p] - Auto Save Thumbnails[/p][/*][*][p] - Auto Save on Checkpoints[/p][/*][/olist]
  • [p]Firing with the Seeker now properly decreases the vehicle’s charge.[/p][/*]
  • [p]Added a respawn system for Pyrolite Clusters and Blue Crystals after each load.[/p][/*]
  • [p]Various optimization improvements for overall performance.[/p][/*]
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Release: Genre: Simulation Entwickler: BeryMery Vertrieb: RockGame S.A. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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