- [p]Fixed a couple of terrain holes in the [spoiler]Z-loop point past the mountain[/spoiler] at the end of the game[/p][/*]
- [p]Put the first two rooms of the fortress on a different loading tile so that they load in earlier and can’t fail to be loaded when you arrive on slower hard drives.[/p][/*]
- [p]Put an invisible collider under the bed in the fortress to stop lantern getting stuck when it rolls under there, sorry to the reddit user who suffered this fate. [/p][/*]
- [p]Fixed gap under frozen stream in snowy area, south edge, nearby the [spoiler]crashed train[/spoiler][/p][/*]
- [p]Fixed issue where clear times over 24 hours would display as the wrong time in the credits[/p][/*]
- [p]Fixed issue where quitting after seeing a campfire scene could, in rare cases, cause you to get into a softlocked state in the snowy area[/p][/*]
- [p]Fixed an issue where the time you spent in the credits was added to your clear time for determining the ‘most punctual person’ achievement.[/p][/*]
- [p]Made slippery sand just a tiny bit easier to walk up.[/p][/*]
- [p]Some other minor compatibility and visual tweaks[/p][/*]
News Liste Baby Steps
Release:
Genre:
Gelegenheits-Spiel
Entwickler:keine Infos
Vertrieb:
Devolver Digital
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
