This is a small patch that fixes some issues and softlocks reported by players. We have a larger patch in the works coming soon.
Fixed a couple of terrain holes in the [spoiler]Z-loop point past the mountain[/spoiler] at the end of the game
Put the first two rooms of the fortress on a different loading tile so that they load in earlier and can’t fail to be loaded when you arrive on slower hard drives.
Put an invisible collider under the bed in the fortress to stop lantern getting stuck when it rolls under there, sorry to the reddit user who suffered this fate.
Fixed gap under frozen stream in snowy area, south edge, nearby the [spoiler]crashed train[/spoiler]
Fixed issue where clear times over 24 hours would display as the wrong time in the credits
Fixed issue where quitting after seeing a campfire scene could, in rare cases, cause you to get into a softlocked state in the snowy area
Fixed an issue where the time you spent in the credits was added to your clear time for determining the ‘most punctual person’ achievement.
Made slippery sand just a tiny bit easier to walk up.
Some other minor compatibility and visual tweaks
