MODDING
Toolkit
- Fixed a potential crash when loading a level without a required mod and then loading with the required mod.
GAME
Crashes and Performance
- Fixed a crash when hovering over certain items in the inventory or while trading.
- Fixed trippy, high-saturation graphical artefacts appearing in-game, often when teleporting using waypoints.
New Subclasses
- Hexblade warlocks can now replace a spell at Level 2 like the other warlock subclasses.
- Immutable Form now reacts to Arcane Shot: Banishing Arrow.
- The Fancy Footwork passive now also works even if you miss.
- Vaprak's Greed now takes into account Human Versatility and increases carrying capacity accordingly by another quarter.
- Arcane Shot: Grasping Arrow can now also damage Flying targets when they move.
- Removed the Long Rest indicator on the Accursed Spectre passive tooltip.
- Dazzling Breath now correctly applies the spellcasting ability modifier when an enemy succeeds its Saving Throw.
- Dismissing Wind Walk and Gaseous Form will no longer also remove your Starry Form.
- The Shadow Blade no longer shows an empty tooltip when you examine the item while upcasting.
- Fixed a bug causing Shadow Blade to lose properties when other conditions are removed. This could cause, for example, the blade to lose any bonus damage when Concentration is broken.
- Piercing Arrow's overall damage is now also reduced by half rather than just the bonus damage.
- Curving Shot will now only target enemies and not neutral parties. (This could cause neutral parties to, then, naturally, also become your enemies.)
- Fixed a bug allowing Sneak Attacks to be triggered on Dirty Trick: Sand Toss.
Gameplay and Scripting
- Removed some defunct dialogue that mistakenly made it into Minthara's Speak with Dead dialogue in Patch 8.
- Fixed an issue preventing you from waking up if you Long Rested while Shadowheart was killed outside of camp after deciding [spoiler]her parents'[/spoiler] fate.
- The recast of Cloudkill at Level 6 is now accurately marked as Level 6 instead of Level 5 in the UI.
- Fixed a bug preventing you from moving corpses into containers on the controller or split screen UI.
- Fixed a multiplayer bug where the Traveller's Chest belonging to the client wouldn't show up in the Basement (Blighted Village) camp in Act I.
- Fixed the Illusory Double invoked with Invoke Duplicity appearing to lack equipment and armour.
- Fixed a bug where if you had Scratch summoned and then travelled to a new region, he would be dismissed once the new region loaded and, as a bonus, appear dead in your party line.
- All barbarian Rages now correctly gain 3 damage bonus, instead of the previous 2, for objects thrown in a Rage once they hit Level 9.
- The movement-based Booming Blade condition will no longer apply to inanimate objects that can't move on their own anyway.
Photo Mode
- Fixed Wild-Shaped boars and cats not paying proper attention to the 'Look at Camera' option.
- Fixed a 'FileSystem error' potentially triggering for users who use non-Latin Windows user accounts when trying to save a screenshot using Photo Mode.
UI and Tooltips
- Fixed inconsistent damage values on the Booming Blade tooltips at higher levels.
- Fixed a bug causing certain skill tooltips to not appear when you hover over them unless you pin them.
- Fixed a Twitch extension bug causing the overlays to disappear on Twitch as soon as you click on them.
