News Liste BALSA Model Flight Simulator

Early Access Update 1 (v0.100.1)
BALSA Model Flight Simulator
17.09.21 23:17 Community Announcements
/////////////// CHANGELOG /////////////////


-------- v0.100.1 ---------------------

Tweaks and Fixes:
* Active Pause releasing no longer causes vehicles in the editor to drop to the floor.
* Active Pause also no longer affects vehicles that are not fully spawned in.

* Added -startLogView commandline arg (Launch Option on steam) to immediately start the log viewer on game start.
* Added version checking before joining MP matches.


-------- v0.100.0 ---------------------

New MP Session Settings panel (for game hosts):
* Implemented configurable weapon fire rules, so weapons can be set to not affect players that are not assigned to teams or are on the same team (depending on how it is set).
* Added a part count limit beyond which vehicles cannot be spawned. Useful for performance-limited servers.
* Added the option to allow or deny Cheat commands in multiplayer.
* Added the option to suppress particle effects from remote vehicles.
* Added the option to disallow weapon fire completely.

Parts:
* Added new EDF (Electric Ducted Fan) part. Can be mounted internally or externally, in stacks or surface-mounted. (motor sold separately)


Physics:
* Tweaked physics solver parameters. It's a subtle difference, but feels more stable now.
* Vehicles are now set to not collide at all with other vehicles while grabbed, and for some time after being released

Ballistics:
* Weapon projectiles will no longer hit vehicles that are in the editor.
* Weapon projectiles no longer hit vehicles that are grabbed (or recently released)


Sounds
* Changed the airhorn and other warning sounds when missing waypoints or flying the wrong way in waypoint route missions.
* Added new sounds for the new EDF.

Stock Vehicles:
* Revised after prop mass rebalance:
* BB-8 Frogger
* Delta Raider XS
* Rottwing



Tweaks and Fixes:

* Unpainted vehicles now also take on team colours of those are enabled.
* Added a fix for an issue where after the mission Debriefing screen appears, in multiplayer, the UI is left hidden and unresponsive.
* Fixed issues that could cause vehicles to be auto-grabbed in the wrong situations after spawning or resettings.
* Word Filter told to chill out big time.


* Version bumped to 0.100.0 as this is the first early access update.


/////////////// KNOWN ISSUES IN THIS RELEASE /////////////////

COMPATIBILITY WARNING:

* Because of changes to stats in a few parts (specifically, increased mass on a couple of propellers), existing vehicles may not behave the same as they did before. We advise revising the balance on your saved vehicles.



* The 'Hostiles Only' option in the Targeting game settings is currently inoperative.

* Some stock vehicles are out of date and may show overlapping parts and/or be difficult to control.

* Interactive Areas for player transports (cars, jeeps, snowplows) are not fully highlighted at the moment. This may make them a little harder to spot.

* Map icons for Rovin Harbor and Weatherfall Islands are not correctly aligned against the map background.


* The water surface may sometimes flood over scenery in some areas. This tends to go away after a few seconds (but may not happen at the edges of large maps)

* All VOIP is disabled in this build, for testing reasons. It will be re-enabled later.

* !! VR mode is not functioning in this release !!
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Release:14.09.2021 Genre: Simulation Entwickler: Floating Origin Interactive Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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