• Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel
  • Beyond: Two Souls: Screenshots zum Artikel

Spielesammlung

19,9€
Marktplatz
  • Auslieferung:
  • Plattform: PC
  • Release: 09.10.2013
Zum Shop
Preise Update 15.07.21

Über das Spiel

Von den Schöpfern von Heavy Rain kommt das erste interaktive Drama in der Geschichte der Videospiele. Quantic Dream definieren mit dem Spiel Beyond - Two Souls weitaus mehr, als nur ein neues Genre. Sowohl grafisch, als auch in Sachen Storytelling, Dramaturgie und Emotionalität wird Beyond neue Maßstäbe setzen. Mit bekannten Hollywood-Stars, wie Ellen Page (Juno, Inception) in der Rolle der Protagonistin Jodie Holmes, wird dem Spieler ein cineastisch inszenierter Action-Thriller der Spitzenklasse geboten.

Story
Schon seit ihrer Kindheit spürte Jodie, dass sie ein wenig anders als alle anderen ist. Sie besitzt besondere übernatürliche Fähigkeiten, die es ihr ermöglichen eine Verbindung zu einer immateriellen Entität namens Aiden aufzubauen. Doch bald wird sie feststellen, dass diese Gabe ihr komplettes Leben verändern wird.

In Beyond übernimmt der Spieler die Rolle der Protagonistin Jodie Holmes und durchlebt 15 Jahre ihres Lebens anhand einzelner Lebensabschnitte. In schicksalsprägenden Momenten liegt es in der Hand des Spielers über den weiteren Verlauf der Geschichte zu entscheiden. In Spielszenen wird die Kontrolle über Jodie oder ihre Entität Aiden übernommen.

Features
  • Dynamische Storyline: Je nachdem wie sich der Spieler entscheidet, ändert sich der Spielverlauf.
  • Cineastisches Storytelling auf Hollywood-Niveau mit Ellen Page in der Rolle von Jodie Holmes.
  • Neues Gameplay: Ein Leben, zwei Seelen. Der Spieler steuert Jodie Holmes und ihre immaterielle Entität Aiden.
  • Neues Genre: Erstes interaktives Drama, das den Spieler hautnah ins Spielgeschehen eintauchen lässt und durch eine emotionale Achterbahnfahrt führt.

Systemanforderungen

  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5-4430 @ 3.0 GHz or AMD FX-6300 @ 3.5 GHz
  • GFX: Nvidia GeForce GTX 660 with 2GB VRAM or AMD Radeon HD 7870 with 2GB VRAM
  • RAM: 4 GB RAM
  • Software: Windows 7 or later (64 bit)
  • HD: 49 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: 720p, 30 FPS
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch
  • Setzt 64-Bit-Prozessor und -Betriebssystem voraus
  • CPU: Intel Core i5-6600K @ 3.5GHz or AMD Ryzen 3 1300X @ 3.4GHz
  • GFX: Nvidia GeForce GTX 970 with 4GB VRAM or AMD Radeon R9 390 with 4GB VRAM
  • RAM: 8 GB RAM
  • Software: Windows 7 or later (64 bit)
  • HD: 49 GB verfügbarer Speicherplatz
  • DX: Version 11
  • MISC: 1080p, 60 FPS
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch

Steam Nutzer-Reviews

351 Produkte im Account
174 Reviews
Empfohlen
849 Std. insgesamt
Verfasst: 16.06.21 02:27
Was für eine fantastische und bewegende Story. Nach Heavy Rain konnte ich ein noch imposanteres Epos erleben. Instant-Buy für alles Fans und die es werden wollen für diese Art von Games. Ein außergewöhnliche Leistung und Unterhaltungswert die kaum mit Worten zu beschreiben sind.
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413 Produkte im Account
12 Reviews
Empfohlen
752 Std. insgesamt
Verfasst: 08.06.21 18:31
Dieses Spiel ist das erste Singelplayerspiel, welches ich wirklich bis zum Ende gespielt habe. Vermutlich werde ich das auch noch öfters tun, da ich die anderen Möglichkeiten der Story ebenfalls sehen möchte.

Das Spiel ist eher wie ein Film aufgebaut, darüber sollte man sich im klaren sein. Wer solche Spiele mag, dem kann ich das Spiel nur empfehlen!
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215 Produkte im Account
8 Reviews
Empfohlen
1309 Std. insgesamt
Verfasst: 30.05.21 21:59
Sehr schönes Spiel mit tiefgründiger Story, die Steuerung und Kamerafahrt kann manchmal etwas Verwirrend sein, aber im Großen und Ganzen ein sehr gelungenes Spiel.
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264 Produkte im Account
6 Reviews
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670 Std. insgesamt
Verfasst: 10.07.21 21:11
Gute Story, aber die Steuerung ist echt ein Krampf und ich war eher froh, dass ich es durch hatte, denn die eingangs erwähnte Steuerung macht leider aggressiv.

Wer storygetriebene Spiele ohne hohen Anspruch mag (wie auch ich zwischendurch) kann im Sale schon mal zuschlagen.
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225 Produkte im Account
150 Reviews
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1413 Std. insgesamt
Verfasst: 28.07.21 18:57
[h1]Wir alle treffen den Tod allein[/h1]

Mensch und Geist

In diesem interaktiven Action-Thriller mit Starbesetzung (Dafoe / Page) schlüpfst du in die Rolle von Jodie Holmes und erlebst mit ihr alle Aufs und Abs ihres Lebens. Warum das interessant ist? Weil Jodie von Geburt an mit einer sehr speziellen Fähigkeit gesegnet wurde, die es dir vereinfacht gesagt erlaubt, ihren hauseigenen Poltergeist auf die Welt loszulassen. Neugierig geworden? Lies weiter…

https://steamcommunity.com/sharedfiles/filedetails/?id=2550610496

Zwei Welten

Ohne dich jetzt inhaltlich zu spoilern, hier ein paar Details zum Gameplay. Die Geschichte von Jodie kann sowohl chronologisch als auch in gemischter Reihenfolge (wie vom Entwickler gedacht) gespielt werden. Ich empfehle Letzteres. So wirst du beim Sprung von Kapitel zu Kapitel quer durch die Zeit geschleudert und erlebst abwechselnd Passagen aus Jodies Kindheit, ihrem Teenagerdasein und später als Erwachsene. Das ist schon dahingehend spannend, weil du nicht immer nachvollziehen kannst, was im Vorfeld nun genau passiert ist, dich aber schnell mit der Situation anfreunden musst, um Jodie heil durch ihre aktuelle Herausforderung zu bringen.

Konkret kannst du wahlweise Jodie selbst steuern oder ihren „Geist“ mit dem Namen Aiden. Wie du das sicherlich aus diversen Spukfilmen kennst, kann Aiden Gegenstände durch die Luft schleudern, durch Wände gehen und sogar die Kontrolle über fremde Personen übernehmen. Du bewegst dich also mit Jodie in der Menschenwelt und mit Aiden bei Bedarf in der Geisterwelt und genau diese Kombination macht dieses Spiel so interessant. Denn du entscheidest, ob Aiden eingreift, wenn Jodie Gefahr droht oder ob er (du) still dabei zusieht und einfach alles geschehen lässt.

Vielleicht steht die kleine Jodie aber auch einfach nur vor dem Kühlschrank und hätte gerne einen Cookie aus der Keksdose, die aufgrund ihrer Größe unerreichbar scheint, und du hilfst ihr dabei, ihn zu bekommen, ohne dass ihre Mutter etwas mitbekommt. Egal ob kleine oder große Entscheidungen, du bist zur Stelle.

https://youtu.be/MuUmQgwiKO8

Entscheidungen

Genau wie bei Fahrenheit & Heavy Rain vom Entwicklerstudio Quantic Dream, liegt auch bei Beyond Two Souls ein Teil des Spielreizes darin, unterschiedliche Wege zur Verfügung zu haben. Hier spielt natürlich immer der Gedanke mit, was wäre wohl passiert, wenn ich mich in jener Situation anders entschieden hätte? Manche Entscheidungen triffst du durch das Drücken einer Taste, indem du dich für eine Antwortmöglichkeit entscheidest, andere entscheiden sich anhand der Quick-Time Events, die du immer wieder absolvieren darfst. Im Vergleich zu den alten Spielen gehen diese hier wesentlich einfacher von der Hand, sind auch bei Weitem nicht mehr so unnötig kompliziert und machen mehr Sinn. Dafür sind manche Reaktionstests, die gerade bei Kämpfen und auf der Flucht eine sehr wichtige Rolle spielen, ein wenig Fordernder.


Auswirkungen & Wiederspielwert

Das Spiel entfaltet seine volle Magie leider nur beim ersten Durchlauf in der gemischten Abfolge. Die Geschichte ist wie einer dieser Filme, die beim ersten Mal sehen, irre spannend sind, aber sobald die Story einmal entmystifiziert worden ist, ist die Luft komplett raus. Vor allem dann, wenn du beim zweiten Durchlauf merkst, dass deine Entscheidungen gefühlt, überhaupt keine Auswirkungen haben. Teilweise war ich deswegen fast schon etwas gefrustet und habe mir gewünscht, das Spiel nach dem ersten Durchlauf einfach zur Seite gelegt zu haben. Um dir jetzt aber nicht den Spaß des ersten Spieldurchlaufs zu nehmen, gehe ich nicht konkreter auf diese Schwäche ein. Überleg dir nur gut, ob du das Spiel später wirklich noch ein zweites Mal von vorne beginnen möchtest.

https://steamcommunity.com/sharedfiles/filedetails/?id=2550761178

Umfang

Hauptspiel: 10-15h
DLC: ca 30 Minuten
100% Achievements: Hier kannst du die doppelte, wenn nicht die dreifache Spielzeit rechnen. (Ca 20-30 h in Summe) Es sind keinerlei Szenen in irgendeiner Form überspringbar, was sehr viel Zeit kostet. Da es nur einen Autosave Slot gibt, werden sämtliche Kapitel gelöscht, sobald du von vorne beginnst. Viele Erfolge werden durch das Treffen unterschiedlicher Entscheidungen oder eben das Meistern bestimmter Situationen freigeschaltet. Da gibt es einige Kombinationen. Mir hat es nach dem zweiten Spieldurchlauf definitiv nicht mehr gereizt, noch auf die 100 % zu gehen, weil die Luft einfach raus war.


PROs

+ Interaktiver Film
+ Sehr gute Schauspieler
+ Passend dazu die deutschen Synchronsprecher aus den Filmen
+ Hervorragende originale Sprachausgabe
+ Verschiedene Sprachen und Untertitel kombinierbar
+ Tolle Grafik und Animationen durch Motion Capture
+ Spannende Geschichte
+ Viele unterschiedliche Orte
+ Interessantes Spielkonzept mit Mensch & Geist
+ Guter Soundtrack
+ Einige sehr emotionale Momente und Entscheidungen
+ Solide Spieldauer
+ Wählbare Kapitel nach dem Abschließen des Spiels
+ Boni: Konzeptzeichnungen & Making Of freischaltbar
+ Unkomplizierte Steuerung
+ Gemischte Erzählweise erzeugt zusätzlich Spannung
+ Optional chronologische Reihenfolge spielbar
+ Coole Kampf-Action und Stealth Abschnitte
+ Kostenloser DLC
+ Unterschiedliche Enden
+ Keine Crashes, absolut stabil
+ Optionaler Coop-Modus (1x Geist / 1x Jodie)
+ Extra einfacher Schwierigkeitsgrad mit Richtungsangabe bei QTEs


KONTRAs

- Zwischensequenzen sind nicht überspringbar, auch nicht beim zweiten Spieldurchlauf
- Sehr viel vorgegaukelte Entscheidungsfreiheit
- Fehlende Konsequenzen
- Action/Stealth Abschnitte sind toll aber stark vereinfacht
- Geist-Aktionen sehr überschaubar/limitiert/willkürlich
- Es gibt keinen auch nur annähernd fordernden Schwierigkeitsgrad
- Kamera nervt manchmal
- Nur ein Speicherslot mit Autosave

Ein solider Titel aber für mich im Vergleich das bisher schwächste Spiel von Quantic Dream.


Weitere Reviews

Fahrenheit
Heavy Rain


FAZIT:

Spannender, interaktiver Thriller mit Top-Besetzung, guten Ideen aber inkonsequenter Umsetzung.

⸻⸻

Systemprofil


[/tr]
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[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
Auflösung 3840x2160 (DSR)
OS Win 10 Pro Build 21H1
CPU Intel Core i7 7700K
GPU EVGA GeForce GTX 1080 Ti SC2 GAMING
Treiber ForceWare 471.11
SSD Samsung 860 PRO
RAM 32GB-DDR4 3000 MHz



⸻⸻
???? Powered by HoI 4 Deu Curators group in German / English ????⠀⠀
  • Follow Main group
  • Follow Second group [/list]

  • Cheers,
    Fletcher
    Weiterlesen
    453 Produkte im Account
    344 Reviews
    Empfohlen
    1159 Std. insgesamt
    Verfasst: 13.06.21 14:08
    Zitat:

    ⚖️ Grade = B. Worth a buy, if you enjoy a Blockbuster movie with options. However, if you're looking for more user friendly option, it doesn't have


    [h1] EXPECTATION CHECKLIST:[/h1]
    ✔️ Cinematic scenes
    ✔️ Supernatural Abilities (list in compliments section)
    ✔️ Long hour content
    ✔️ Many possible ending
    ✔️ Proceed without any guide or map
    ❌ Fast forward on completed scene
    ❌ Customization
    ❌ Score/Time Attack for replay value

    ???? Long version checklist ➜ Reveal
    ???? Disagree, Criticize, Insult ➜ Write here


    [/tr]
    [/tr]
    [/tr]
    [/tr]
    [/tr]
    [/tr]
    GRADE MATCHED WORTH BUYING? DISCOUNT? COMMUNITY REVIEWER
    A+ 5 You need it right now No Wait - -
    A 3-4 You'll be proud to having it No Wait -
    B 2 You'll be half satisfied Wait 10%~49% -
    C 1 Lack of interest Wait 50%~90% - -
    D 0 Not what you need Wait 100% - -


    [h1] GAME IMPRESSION:[/h1]
    ???? 2013: Game released on PS3
    ???? 2015: Game released on PS4
    ???? 2020: Game released on steam
    ???? 2021: Love the demo and buy instantly
    ???? 15 hours later: Demo was better than the full game ????

    [h1] BUYER MUST KNOW:[/h1]
    ???? Keyboard and mouse controls are not good
    ???? Coop mode is require keyboard mouse with controller
    ???? Coop mode is require switch character in order to play accordingly
    ???? Full version campaign doesn't progress in a normal sequence
    ???? Original order = Play the plot back and forth (very confusing)
    ???? Remixed order = Play the plot in chronological order
    ???? Advanced Experiments = Puzzle in the white rooms by rooms
    ???? F r e e_to_play_demo available
    ???? Demo progress will not sync after purchase
    ???? Full version is less exciting than demo gameplay
    ???? Community Rating: Very Positive

    [h1] BAD FEEDBACKS CHECKING:[/h1]
    ⚠️ Controls are garbage ➜ Not happen in the demo, but happen on the full version ????
    ⚠️ Feel clunky and cumbersome ➜ Kinda true in some situation
    ⚠️ Don't buy unless you have a controller ➜ Some people struggling playing with keyboard+mouse, but not everyone

    [h1] COMPARE TO OTHER SIMILAR GENRE:[/h1]
    ???? Provide alternative cutscene if make decision differently
    ???? Notify undiscover decision making
    ???? Display global percentage of decision made
    ???? 7 Supernatural Abilities
    ???? 24 different endings

    Thanks for reading, please ???? to support because writing all this is not a easy task, then:
    ???? Browse more similar reviews and follow this Curator, or
    ???? Join our group to discuss & preview future update
    Weiterlesen
    139 Produkte im Account
    74 Reviews
    Empfohlen
    914 Std. insgesamt
    Verfasst: 12.06.21 08:35
    I normally don't do actually *serious* reviews, but... wtf is this game? It started so corny and I was laughing my ass off at some of the attempts to a writing (notably with that party level)

    And the suddenly, a quarter way through the game, it just completely flipped. When I was playing the first missions, I absolutely did not expect to be on the brink of tears on the final level.

    If you can get through the cheesy and honestly hilarious mishaps of the first few levels, this game is just phenomenal, and after playing all the Quantic Dreams games, this one, in my opinion, is the actual best.

    9.5/10

    BTW, please play this with the Letterbox remover mod, by default the game has a black letterbox on all the time, its horrible, get the mod and experience the game properly.
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    586 Produkte im Account
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    891 Std. insgesamt
    Verfasst: 14.06.21 22:18
    [h1]Beyond: Two Souls[/h1]

    [h1]....or how much intersection may life and death have!? [/h1]


    [h1]The game in a nutshell[/h1]

    Beyond: Two Souls is an interactive Sci-Fi/Paranormal Thriller with Adventure elements. The main focus is on Jodie Holmes (Elliot Page), a young lady with a psychic connection to an invisible entity named Aiden. Depending on the game mode we experience her story either linearly or non-linearly through different episodes and developments in her life between the ages of 8-25. As the story progresses we have to make decisions and the story changes in a therefore resulting ending.


    [h1]+[/h1]

    - strong and emotional narrative
    - beautiful graphics
    - great appearance by Elliot Page and Willem Dafoe
    - supernatural abilities
    - cinematic cutscenes that vary with decisions
    - replayability for different achievements and endings
    - undiscovered decisions marked for your next replay
    - fantastic soundtrack supervised by Hans Zimmer
    - co-op mode possible

    [h1]-[/h1]

    - clunky controls with mouse and keyboard
    - ...therefore controller highly recommended
    - QTE


    [h1]Conclusion[/h1]

    I have to say it at this point: For me, QTE is by far the most pointless and annoying feature in gaming history and as useful as the need for a fridge in the Arctic. In combination with the more than clunky controls playing with mouse and keyboard, it was a challenge to enjoy this game. The fact that I'll play it again soon despite that should say enough. The story and its actors are terrific and the staging brilliant. Jodies personal struggles are very dear to my heart and her story worth exploring several times. This game not only addresses core questions of the metaphysical and supernatural, but also deals with topics such as power and abuse of power (both worldly and psychological in nature) as well as the ultimate question: Which path will I take in life and for what reasons - and what are the consequences for me and others of the rejected opportunities. Highly recommended!
    Weiterlesen
    21 Produkte im Account
    1 Reviews
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    1231 Std. insgesamt
    Verfasst: 12.06.21 03:39
    One of very few games in your life that you'll never forget. It will strike you emotionally, breaks your heart, and heals you back up.
    Its story is very rich, I cant think of a better way to tell it, if you haven't played it, you must! Thank me later ;)
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    387 Produkte im Account
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    875 Std. insgesamt
    Verfasst: 06.06.21 00:37
    This game would be a great movie. But man was it a chore to play through
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    1062 Std. insgesamt
    Verfasst: 27.06.21 22:27
    The story is interesting and despite what everyone says about the original version of the story, it's not hard to follow.

    This game though is borderline unplayable with these terrible controls. I really feels like they spent all their money on hiring two big actors for the cast and didn't have enough to pay some Q&A testers.
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    89 Std. insgesamt
    Verfasst: 20.06.21 21:01
    Very good story line but almost unplayable as the controls are all over the place, which really ruins the experience.
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    649 Std. insgesamt
    Verfasst: 22.06.21 21:56
    Beyond: Two Souls tells a story of Jodie, a girl born with a gift - an invisible and mysterious entity named Aiden. Being special with such an entity around her, it's no surprise she was experimented on and it was the government that wanted to use her and find the connection to the world from where the entity belongs to while she just hoped for a normal life.

    The game is scripted meaning it is more of an interactive movie directed by David Cage. Cage has wonderful ideas but turning then into a masterpiece probably needs more than one single great mind. You can play as both Jodie and Aiden. The game asks you in which way you want to experience the game, either chronologically or the way it was originally intended. Jodie tells us then she doesn't know where to start and she may as well begin here. We get to see a scene where we see her at a police station where a sheriff is trying to find out what happened to her. SWAT team storms the station. We don't see what happens, but we get to see how they all end up - dead with the exception of the sheriff who was kind.

    After that we start to see more from Jodie's life. Each chapter shows a life event from anywhere from her life and they are very different and of a different kind of gravity. While this is something I'd expect, it is also something that made the game very incoherent story-wise and atmosphere-wise. I was once at a birthday party being a total clueless outcast and then on a CIA mission. Part of the game seems like a slice of life game, then turns into a drama, horror and then sci-fi.

    Most of the time you'll probably watch cinematic scenes. When not, you will be asked to do simple tasks like stand up, grab something or walk. There are no puzzles that would require thinking, all you have to do is follow a white dot somewhere on the screen. Next, there are quick-time events happening during the cutscenes. In combat the game will slow down and tell you what button to press or where to move your mouse. It's very hard to say what you are supposed to do, so choosing the right direction is quite a guesswork. No matter how beat up you end up, the game just progresses on. Can you even die since Aiden can heal people?

    Controls are bad. The game is a port from Playstation and a PC user will probably use a keyboard and mouse. Moving Jodie was difficult. The camera seems to have life of its own, often decides to turn in the opposite direction resulting in you turning twice and watch the camera move just to end up in the same spot you started walking from. When the game goes into slow motion you often need to move your mouse in time to a certain direction as I described before. That alone is a mess and if it made actual impact on the story (as in Detroit: Become Human) I'd probably be more negative. Moving Aiden is much easier since he can just fly through everything and it switches to first person view. On the other hand using his ability requires you to either align two points at another one, place the two points somewhere specific or just 'charge' the action. When in fight you can get confused about what you are supposed to do.

    Aiden can also move objects, kill people, control people, heal and protect. The perfect Deux Ex machina! Aiden's abilities would be great if they would be the same all the time. Unfortunately, that's not true. Sometimes you can roam free and explore a large area, the next time you just can't even go through the first door that is a step away. There's not much freedom in using Aiden.

    Dialogues have choices, nothing new and expected. Your choices can affect the outcome of the story in the chapter but not in the whole game like in Heavy Rain or Detroit: Become Human. The game will simply gravitate towards one similar ending that is not even satisfying since it brings even more questions than it answers. The revelation that you can just simply let go off the controls and just let the game flow made me wonder why this was even produced as a game. It would made a great TV series or a 3 hour movie (8 if not edited and released just as it is).

    The story is what makes the game and honestly I'm not entirely sure what to think about it. The story is one huge mess that drags Jodie through her life in which she wants to be normal but is not allowed to. There doesn't seem to be much of a character development and many of the situations and dialogues seem to be forced. The game was supposed to provoke deep emotions in us and make us think but unfortunately I couldn't fully immerse myself in the game. Jodie wasn't a believable character to me, no matter how great Elliot's acting was. I couldn't attach to her in any way. The controls didn't help it either, the QTEs felt futile, the frustration with the actual game parts was something that was breaking the story apart too. It broke the tension and flow. I could just passively watch while being detached from everything. It was also partly because I wouldn't choose any of the options in the game if it were me in Jodie's position.

    As for visuals, the game is stunning. The motion capture they use is one of the best. We get to see different environments, in some we can even roam free for a bit, and that is something great. Unfortunately all we can do is just look at the scenery and walk from given point A to a given point B without any detours. The scenes are done in a way we'd expect from a movie. It makes us feel emotions we probably wouldn't from a more traditional approach game. The acting is excellent and Elliot Page did a really great job at breathing life into Jodie. Willem Dafoe played well too and even went out of his comfort zone at the end of the game. Unfortunately, the relationship between Jodie and Nathan somehow lost all kind of chemistry, it felt like the actors weren't even present at the same scene when it was shoot. It left me wondering if either of them cared about one another at some point?


    Verdict:
    Big disappointment. As a movie-like game I expected a strong and coherent story where decisions mattered, instead I got a very linear and clichéd story where I could not even make the decisions that seemed logical. The ones I could choose didn't change the narrative. There was one decision I liked - leave everything including the past at the base. Unfortunately, there was a hop into the future where the items were present again! I coldly turned Ryan down at every occasion. At the end, the game threw a decision at me stating 'Kiss' (the possibility of taking his life would actually make sense, the option was not there).

    From the game play view, this game could be described as follow the white dot or find a blue dot and do something with it. I did not pay 20 bucks for a game in which even walking is a tiresome task. I learned from other games that QTEs can be rewarding or satisfying but in this case they do the opposite most of the time because while they are easy to execute, they are difficult to read. 95% of the times you can just let the game go on without doing a single action (I mean during the actual game time not watching cinematics), in those 5% that it matters, the decision itself won't matter much.

    The story is good if it would be told in a different way and would make for a great series or a movie, Your decisions in the past do not change the outcome of the game.

    The controls are bad, resulting in frustration. They distract from anything that could catch your interest.

    The presentation of the game, animation, sound and music are truly stunning. Same goes to Elliot Page's acting. Without Elliot the game would be most probably lifeless. While I enjoyed the acting of other characters in the game, the characters weren't written in a way that would make them believably human from my point of view.

    Obvious plot holes and the fact I couldn't make decisions or feel like anything mattered just made me passively watch the game, not giving me any motivation to attach to the characters, story or even just play the game.
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    615 Std. insgesamt
    Verfasst: 28.06.21 05:47
    An interactive story, ideal for a rainy day. Nice graphics, storyline and character development. Fun freewill to be nice or destructive as desired. Controls could be better on a keyboard and mouse, but still managed.
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    46 Produkte im Account
    14 Reviews
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    785 Std. insgesamt
    Verfasst: 13.07.21 15:19
    So, I have written a review that is 2.5 K chars too long to post, great.

    TLDR:
    love-hate relationship with the game.
    recommendation? yes
    unconditionally? no

    story? 1st 3rd ok, rest pretty good
    controls? terribly awful (though maybe ok with controller)
    would I play other games by Quantic Dream? Detroit: Become Human quite possibly. I hear they improved controls to some degree. Or maybe I'll wait till after I bought a controller.
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    66 Produkte im Account
    20 Reviews
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    689 Std. insgesamt
    Verfasst: 03.07.21 19:08
    No words,this is definitely my new favorite game and thank you Quantic Dream for bringing this game to PC.
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    385 Produkte im Account
    15 Reviews
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    397 Std. insgesamt
    Verfasst: 28.06.21 21:58
    Great acting, many nice scenes, overall very well put together. Too bad the story is not really on par with the rest. There are a number of scenes that are just fillers making it a pain to play any further (way too many flashback scenes where she is a kid, IMO). However should you give it a try, I would recommend you play this with a controller or on another platform.

    Warning: The keyboard / mouse controls are a real mess in the PC version, it almost ruins the experience completely!
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    17 Produkte im Account
    3 Reviews
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    690 Std. insgesamt
    Verfasst: 27.06.21 11:44
    Wonderful experience with rich story and narrative cinematic camera system. Enjoyed the game play from paranormal perspective.
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    5378 Produkte im Account
    6 Reviews
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    625 Std. insgesamt
    Verfasst: 28.07.21 17:33
    11/10 Masterpiece
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    2263 Produkte im Account
    73 Reviews
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    799 Std. insgesamt
    Verfasst: 06.08.21 04:38
    The story is so great!
    Thank you for giving me this experience.
    I'd recommend playing this game for lovers of story dominating games.
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    1318 Produkte im Account
    25 Reviews
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    793 Std. insgesamt
    Verfasst: 06.08.21 16:03
    If you like story driven choice/decision based games (like Life is Strange, Walking Dead, Detroit etc) then you will surely like Beyond 2 Souls.

    Quantic Dream is highly praised for story driven games and this game is no exception. The game's strong aspect is the story, characters and details. The game revolved around dealing with difficulties of life and face them with a positive attitude.

    Sound, music voice acting is good. Graphics is pretty decent considering it's release date. Game play is based on Quick time events (QTE) and some minor actions like running, crouching etc.

    The camera control is a bit clunky and often it can frustrate the player. The game could take around 10 hour for 1 playthrough.

    Overall it is a good game and if the player is into story driven games then this game will not disappoint the player.
    Rating: 8/10 and recommended.
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    45 Produkte im Account
    8 Reviews
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    620 Std. insgesamt
    Verfasst: 16.08.21 20:03
    I'm somewhat of a reviewer myself.
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    4465 Produkte im Account
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    827 Std. insgesamt
    Verfasst: 04.08.21 17:37
    Last played on: January 2021.
    My verdict is at the bottom
    [h2]The people of the game[/h2]
    Besides Jodie Holmes, most characters are only slightly fleshed out. Aiden is a noticeable exception. Despite having no actual dialogue, Aiden certainly develops a personality of his own and grows alongside Jodie. Another outlier is Nathan Dawkins. He starts as a scientist and caregiver that might be trying to help Jodie but goes through a personal tragedy and becomes a warped, twisted version of his former self. I thought he was the only other well defined character in the game. I found other characters were mainly there to show Jodie’s growth (like Cole and the homeless people) or become potential love interests (e.g. Jay and Ryan).

    The villains are absolutely ludicrous in how poorly-written they are but they occupy a very small portion of the game time. There is no alternate viewpoint. As a player, we are given (some) control over Jodie and Aiden’s destinies so they are the ones that are present most of the time.
    [h2]My emotions![/h2]
    Beyond: Two Souls is beautifully acted, through motion-capture and voice acting, with some well known actors such as Elliot Page (Jodie Holmes) and Willem Dafoe (Nathan Dawkins). The game excelled at drawing me in and making me care about Jodie. Being ping-ponged between different periods of her life somehow made me feel like Jodie was a friend or a family member. I certainly empathized with her, Nathan and Cole (another caregiver that becomes Jodie’s friend) throughout most of the game. Others, such as Ryan Clayton, are much harder to love. And the “evil” antagonist, General McGrath, is not well written enough to warrant comment.

    I know this game was published in 2013 and I played it in 2020-2021 but it seemed forced to have Jodie meet potential love interests. I feel like the game would have been perfectly fine without any attempt to force a relationship. Fortunately the game gives the player some leeway in that regard.
    [h2]Voice acting AND top-tier music[/h2]
    The voice acting is of an extremely high quality. The performance from the actors themselves is excellent but the technical aspects of the sound design were also very well crafted. The slow-motion focus sound as well as the punches and other impact sounds really kept me focused during battles and fights. The music was composed by Lorne Balfe and produced by Hans Zimmer (yes, that Hans Zimmer). It is absolutely superb, alternating between styles: sometimes it’s mysterious and touching, other times rhythmic and full of energy or dramatic and sad. Although it is mostly instrumental, the soundtrack makes judicious use of chorus or chorus-like effects. It seems designed to help the player understand the characters more as well as enhance or highlight the emotions of a scene. And it works all the time!
    [h2]Verdict[/h2]
    This is an outstanding emotional story-telling game, much more akin to an interactive movie than anything else. I really bonded with the main character and walked away both filled and empty.
    [h3]What I liked most about the game[/h3]
    The bond and love I felt for Jodie, Aiden, Nathan and some other characters. I did not know (or I had forgotten?) I could feel that way for video game characters.

    You know how sometimes you feel sad when you finish a book or TV series just because you won’t get to live more with the characters? Well this is how I felt when I finished playing Beyond: Two Souls.
    [h3]What I liked the least about the game[/h3]
    While the story was solid for most of the game, it does contain potential plot holes as well as weird character motivations and the ending felt dubious to me. The whole Navajo chapter felt disjointed, superfluous and a bit tacky.
    [h3]Should I buy this game?[/h3]
    Yes! If you liked other games from Quantic Dream, if you like interactive movies or if you like storytelling games with deep emotional connection, you should buy and play this game. In my opinion, there’s no need to wait until the game is on sale.
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    58 Produkte im Account
    3 Reviews
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    861 Std. insgesamt
    Verfasst: 30.07.21 13:09
    I think that everyone should play this game, at least once in their lives :D Every detail of this wonderful story is flawless, and no matter which decisions you make, it will still be interesting. Also, this game is so emotional and it will melt even the coldest hearts, because you will realize that suddenly you got attached to the main character and you will feel like you are going through everything with Jodie, for real.
    Since this game is actually Playstation game, at the beginning you will maybe have some troubles with camera angle on your PC, at least for me it was kinda strange when I started, but please don t give up because of that, you will get used to it very soon and you will enjoy every second of the game.
    So my conclusion is that I highly recommend this game to everyone, you won't regret for playing it because you will have an amazing emotional experience.
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    141 Produkte im Account
    17 Reviews
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    2124 Std. insgesamt
    Verfasst: 03.08.21 17:03
    I don't think I've ever played a game that gave me more shivers down my spine than Beyond: Two Souls.
    What an emotional rollercoaster! It is worth buying for the story alone. The graphics are fantastic.

    But, if you're playing on PC, the controls are really really frustrating. You can still play the game the whole way through, but it's just annoying.

    Overall, I would definitely recommend Beyond. It was a unique experience. Worth every penny.

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    253 Produkte im Account
    13 Reviews
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    815 Std. insgesamt
    Verfasst: 26.07.21 20:14
    I loved the story, it's really amazing, it feels like an interactive movie that keeps me wanting to see how the progress develops. I played the remixed version (chronological ordering), and I'm glad I did, people say the original ordering felt too random. Even though allegedly we are playing Jodie's memory, which are mixed up, I didn't feel like watching a movie like Memento (2000) again... This kept the story nice and easy for me.

    But for god's sake, those controls pissed me off! I am so angry that I wanted to do the better, longer outcomes, seeing the story in full, and not keeping getting rescued!! It takes a second to do the right thing but you are given no hints like, move the mouse up or down, left or right. Surely one can practice it, but I'm the kind of guy who has no patience for that! I get punished for one tiny moment done wrong in the game (actually, I'm given multiple chances, fair enough, but guess what, for some reason still too hard for me), and to hell with that! I won't replay whole chapters just because of these unforgiving, panic inducing controls I am supposed to get used to. No way! I just watched the better endings on YouTube, although I'm definitely not proud that I didn't get things right.

    So yes, probably I will regret this decision, but because the controls made me so angry, I won't upvote a game that is otherwise awesome. I'd say, yes, buy the game, but for the hardest parts, just save yourself the trouble and watch the missed scenes on YouTube. Now I'll go and channel my anger into a physical workout excercise.
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    Logo for Beyond: Two Souls
    Rating auf Steam Sehr positiv
    88.15% 2396 322

    45 Steam-Errungenschaften

    Release:09.10.2013 Genre:Action-Adventure Entwickler:Quantic Dream Publisher:Sony Computer Entertainment Engine:keine Infos Franchise:keine Infos
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