Patch Notes
[*]Fixed missing geometry in multiple areas.
[*]Now using Unreal Engine 4.10.
[*]Fairly large performance gain across the board.
[*]Fixed Vsync setting.
[*]Reduced draw calls in Level 6 & 7 to prepare for full VR support.
[*]Added and invert look option.
[*]Fixed issue where game would not start in Linux (missing executable)
[*]Optimized various areas.
[*]Replaced some reflection actors with ambient cubemap setups to increase performance.
