- Further optimisation on car damage code
- Added SLI/Crossfire support
- Improved game performance for machines with low RAM
- Fixed an issue with loading times when you have vsync turned on in the visual options
- Reduced stuttering on low spec machines resulting in a much smoother experience
- Improved performance when Pinball Mode PowerUp is in effect
- The game no longer needs the KB2670838 Windows update when using Windows 7
- Localisation fixes
- Number of laps required on long routes have been reduced
- Players should now be able to switch between APO using either the arrow keys or A and D when upgrading vehicles
- Fixed an issue with mines exploding twice when not making contact with a target when using the Mine Shitting PowerUp
- Cop vehicles now return to their static state on event restart and do not remain active
- APO slots now show the correct amount available
- Fixed caps on momentary PowerUps
- Death Race mode would show players in the lead when they’re not
- ‘Menage a Trois’ achievement is now unlockable
- ‘Filled er up!’ achievement is now unlockable
- Fixed an issue when scrolling through leaderboards
- Fixed the ‘Car Tart’ challenge to correctly display 24 cars instead of 25
- Fixed the ‘Hotwiring Hotstuff’ challenge to correctly display 24 cars instead of 25
- Sound effects volume now no longer effects the engine volume which has its own slider
- New animation effects now present on the bloody hand cursor (still not bloody though!)
- Fixed APO bars incorrectly appearing in the garage when pressing the RT/LT triggers on a controller
- Fixed a bug with the tutorial which meant you could get stuck when being told to go to the Stadium
- Wheelspin is now only available when the car is travelling below 5mph
- The game will now choose desktop resolution as the default game resolution for fresh installs (except on low end machines)
- Fixed a checkpoint spawn issue in the ‘Got Gas?’ Checkpoint Stampede event
- Further improvements in reducing multiplayer desync and network interruption issues
- Fixed a bug that resulted in showing no available lobbies when filtering for games with PowerUp purchasing off
- Fixed an issue where clients can crash if the host uses the Kickstarter Eagle skin
- The crusher on Landing Pads now correctly continues to work after a network interruption
- Players should no longer get spawned under the crusher on the Landing Pads arena
- PowerUp gift timer no longer counts into negative numbers
- Fixed playlist to correctly show the current event to be played for clients
- During Fox N Hounds the AI will now correctly run away from other opponents when they have the Fox instead of continuing to chase the player.
- AI APO now correctly reflects the players progress
- Pressing NumPad 0 now correctly toggles playback direction
- Left mouse button is now used to freely move the camera orientation when using the Placeable Cam mode
- Unlocked camera is now default when using the Placeable Cam mode
- Fixed a gap in the geometry in the Bleak City Business District level
- Fixed collision issue with a ramp in the Bleak City Business District which caused you to get trapped inside
- Fixed a hole in the geometry in the Dusty Trails National Park level
- Fixed geometry gaps in the stadium on the Bleak City Business District level
- Audio fixed when inside caves and tunnels
- Storm light on Grey's Mall now made more "magnificent"
- Fixed missing reverb audio in the lower parts of the ship on Magnuchem Reprocessor level
- Fixed floating peds across all levels
- Pedestrians no longer spawn under the crusher on Landing Pads arena
- Fixed a floating sign on the Bleak City Business District level
- Fixed glass particle effects on the Bleak City Business District level
- Fixed the balance of negative PowerUps on the lower level of the Berg Blaster route
- Fixed ped behaviour in the Bleak City Business District level
- Siamese Dream offensiveness reduced
- Damage textures appearance tweaked
- Fixed an issue with your car being damaged if stationary when getting the Mutant Tail PowerUp
- Manual recover when on slopes is now possible
- Tez Eagle blade animation now correct
- Skins can now be previewed first before being applied to your car
- Tropi-kill no longer maintains collision body on roof after roof items removed
- Fixed collision body on the rear of the Plow
- Fixed collision body on spinning blade on The Bear after it’s been removed
- Frozen opponents effect now applies to cop cars
- Tropi-kills turbine visual effects now longer continue to play once the turbines are detached
- Rim choice now also transfers to multiplayer games
- Razorbill no longer maintains collision body when it’s wheels have been removed
- The windows of The Plow now correctly smash
- Fixed an issue with some Kickstarter backers not unlocking the Kickstarter exclusive skins and rims correctly
- Improved the ability for the Subpressor to chase you
- Improved the brightness of vehicle headlights so they are not too bright
- Mods for CarMODgeddon now use the extension .ZIP rather than .ZAD
- .TDX files are now working correctly for mods when using CarMODgeddon
