- [p]Fixed a bug related to players micro teleporting on high-ping servers[/p][/*]
- [p]Timing adjustment related to the Nitrous PM56-C's shield deactivation[/p][/*]
- [p]Fixed several collision spots in the police station[/p][/*]
- [p]Fixed a bug with wooden/metal cabinets related to survivors respawning inside them[/p][/*]
- [p]Fixed interaction with the wooden cabinet[/p][/*]
- [p]Fixed a bug with Kestrel 0-2 related to her night vision after returning from "Human Form" to her normal form[/p][/*]
- [p]Fixed a bug with Kestrel 0-2 related to showing 2 survivors on the map when spamming the button for "Human Form"[/p][/*]
- [p]Fixed Jack's breathing (sound/animation)[/p][/*]
- [p]Fixed incorrect display of interference when viewing Owl[/p][/*]
- [p]Each New Game no longer resets FPS back to 60[/p][/*]
- [p]Fixed the moment with the lock in the Episode 1 finale related to spamming the interaction button[/p][/*]
- [p]Stamina has been increased in Episode 1[/p][/*]
- [p]Visual improvements for Kestrel in Episode 1[/p][/*]
- [p]The achievement "Wild West" can now be obtained outside of "Hardcore" mode[/p][/*]
- [p]The initial cutscene of Episode 1 can be skipped by pressing the space bar[/p][/*]
