The dawn of a new era begins April 15th—a chance to prove yourself, to rise, and to claim what’s yours.
Dragoneer's Advent
Every battle tells a story. Every level brings a reward.
Introducing a brand-new, FREE progression system, packed with rewards.
Whether you're a fresh recruit or a battle-hardened veteran, everyone starts at the same level. It’s up to you to rise through the ranks!
This update introduces the Dragonee's Advent, a new reward track free for all players in addition to the existing Season 3 Dragon Pass.
Your Season 3 Dragon Pass remains fully active and your progress continues as usual.
You’ll enjoy two progression systems at once—double the goals, double the rewards.
Here’s how the Dragoneer’s Advent works:
- Level up by playing matches and completing quests.
- Every level unlocks exclusive rewards—new armor pieces, dragons, and more.
- Over time, you will build full armor sets, tame legendary dragons, and leave your mark on the skies.
Start strong with 50 levels of free rewards, ready to claim as you play.
Are you ready for the Dragoneer's Advent? Take a look at some of the rewards:




New Quests Menu
Prepare to face randomized challenges each week - they will be available in a new dedicated Quests menu, separate from the Battle Pass!
While quests will no longer stack and will reset each week, the overall design of Daily and Weekly Objectives will remain mostly unchanged, with only minor adjustments.
Each reset brings fresh trials crafted just for you, keeping the adventure exciting and unpredictable.
The Treasure Quest will be part of this brand-new Quests menu, while still remaining accessible from the Main Menu.
Balancing Changes
Key balancing adjustments will be made to ensure a fairer and more dynamic battlefield.
Phantom:
- Reduced Health back to 75.
Rimeblood:
Hallowed Hailstorm (Power):
- Reduced Movement Debuff duration to enemies from 2.5s to 1s after exiting the trail.
- Reduced Damage Buff duration to allies from 10s to 8s after entering the trail.
- Duration is unchanged when hitting allies directly with the blast at the trail’s end.
Hallowed Blizzard (Rage):
- Reduced Movement Debuff duration from 6s to 3s.
- Reduced Damage Buff duration to allies from 15s to 12s.
Marauder:
Relentless Predator (Passive):
- Kills and assists on players now grant a partial recharge of Power and Ability instead of fully recharging them.
Gust (Ability):
- Increased cooloown from 15s to 17s.
Stormraiser:
Chain Lightning (Power):
- Reduced cooldown from 30s to 26s.
- Reduced Stamina block duration from 4s to 3s.
- Reduced range of lightning bounces by roughly 10%.
- Reduced damage of lightning bounces from 20 to 15.
Blast (Ability):
- Reduced cooldown from 25s to 22s.
- Change applies to both Phantom & Windguard.