- A new FREE progression system with a dedicated menu and an impressive set of 50 new rewards to unlock
- Changes to the Quests structure, including a new menu
- UI Improvements & Adjustments
- Balancing changes to the PvP sandbox
- Exciting new shop items
- Bug fixes
New Dragoneer Level progression system
The Dragoneer Level is a brand-new progression system that will now serve as your main level in the game. It’s a single unified progression path, free for all players, designed to reward your performance, time, and dedication across various game modes. Importantly, the Dragoneer Level does not replace the current Dragon Pass. Instead, it works alongside it, allowing you to progress through both systems simultaneously. Play matches, complete quests, earn XP, and claim rewards as you reach each new level. We have already teased a few rewards coming with the Dragoneer Level system - now it’s time to show you a few more:


Quests Restructuring
The Quests menu, which was previously part of the Dragon Pass tab, has now been moved to its own dedicated section and introduces an updated structure for weekly quests. Previously, weekly quests were cumulative and shared across all players. To put all players on equal footing, they now reset each week and are randomized for each player, similar to how daily quests currently work. Daily and Weekly Objectives still remain to get some nice chunks of XP to level up the Dragoneer Level and the Dragon Pass. As a result of these changes:- The “Quests” sub-tab has been removed from the Dragon Pass tab
- The new Quests Menu can now be accessed directly from the Main Menu - as it was before - but with an improved interaction area for mouse users
- The Treasure Quest can also been seen in the Quests Menu
- And speaking of the Treasure Quest, it can be progressed during the week instead of only weekends!
- The previously assigned shortcut key for opening the Quests menu will now open the “Dragoneer Level” menu instead

UI Improvements & Adjustments
Main Menu Main Menu has received a few not significant, but still noticeable, adjustments that you will see right after launching the game. These changes include:- The top-right level progression section now displays your Dragoneer Level instead of your Dragon Pass. As a result, all players will see Level 1 there after updating the game. Your Dragon Pass level will now be shown in a separate section below.
- The "Dragon Pass" section has been more visually separated from the Quests section and now includes: An icon representing your current Dragon Pass level and a progression bar with accompanying text showing how much XP is needed to reach the next level.
- Your Dragon Pass level icon is now also visible next to its corresponding tab in the top navigation menu.
- The "Quests" section now shows a reset timer for all three quest types.
- The Leaderboard shortcut has been removed from the Main Menu. You can still access the Leaderboard through the Ranked section of the “Play” tab.
- The "XP Boosters" section has been moved to the left side of the screen, just below the "Play" button, with a slight UI redesign.
- The "Treasure Chests" section has been slightly lowered as a result of the above changes.


- Your current Dragoneer Level icon with a progress bar
- Text indicating how much XP is needed to reach the next level
- A preview of the reward you will earn upon leveling up
- A "Rewards" button, which replaces the former "More Info" button and redirects you to the “Dragoneer Level” menu




Balancing
Key balancing adjustments will be made to ensure a fairer and more dynamic battlefield. Phantom:- Reduced Health back to 75.
- Reduced Movement Debuff duration to enemies from 2.5s to 1s after exiting the trail.
- Reduced Damage Buff duration to allies from 10s to 8s after entering the trail.
- Duration is unchanged when hitting allies directly with the blast at the trail’s end.
- Reduced Movement Debuff duration from 6s to 3s.
- Reduced Damage Buff duration to allies from 15s to 12s.
- Kills and assists on players now grant a partial recharge of Power and Ability instead of fully recharging them.
- Increased cooloown from 15s to 17s.
- Reduced cooldown from 30s to 26s.
- Reduced Stamina block duration from 4s to 3s.
- Reduced range of lightning bounces by roughly 10%.
- Reduced damage of lightning bounces from 20 to 15.
- Reduced cooldown from 25s to 22s.
- Change applies to both Phantom & Windguard.
New shop content!
With the launch of the Dragoneer’s Advent update, take flight with a new Galestrider: “Alterius, Peerless Hunter”!
Bug Fixes:
- Fixed a rare case where some dragons are invisible during Preview screen
- Multiple minor fixes with different localizations