News Liste Chef Life: A Restaurant Simulator

Patch 04: QoL, UI and Save System
Chef Life: A Restaurant Simulator
22.06.23 09:35 Community Announcements
Hello Chefs!
It’s with great happiness that we’re deploying a new patch! Huge improvements were made on user interfaces, quality of life, balancing and animations, as well as a lot of bug fixing, including repairing the save system, and new content!

You can read below a list of the changes. There are many others that you may or may not notice, but they should make your experience on Chef Life all the better!

MAJOR CHANGES


IMPROVED SAVE SYSTEM


  • fixed bugs
  • optimized save file size
  • more auto-saves during the tutorial
  • new popup warning the player they'll lose progression if they quit during service

QUICK START


You can now skip the tutorial.

SMOOTHER DAILY FLOW


A shortcut in the market allows you to automatically make the same food order as the previous one.
You can also load the same basket as the day before.

BETTER QUEST WORKFLOW


There’s now markers to quest-related recipes on the research table and recipe book.
  • Quest markers are displayed if a recipe needs to be leveled up to complete a quest
  • You can filter recipes out recipes not needed in quests
  • They're displayed on the preparation table so you now know exactly what to give to your brigade
  • New feedback to show the progress of brigade members' levels

REWORKED THE WARMKEEPER


  • Heat lamps are now a separate station from the warmkeeper
  • The warmkeeper allows you to store a wider variety of dishes

IMPROVED THE DRESSING EDITOR


  • Resize all ingredients that you've already dropped
  • Improved interface and feedback
  • Only 300 personalized plating max. New feedback to find the extra plating in the editor index
  • Only variants compatible with the dish are displayed

NEW PHOTO MODE FEATURES


  • More backgrounds colours
  • New decorations, with different moods
  • Interface had been reworked to offer better readability

BETTER DIALOGUES & NPCs


  • New animations and visual effects to enhance dialogue events
  • Improved NPC animation and camera movement when they arrive in the restaurant

BETTER MAPPING


  • More interfaces are now clickable (PC only)
  • Reworked the cutting board
  • Reworked the meat slicer
  • Improved rumble features
  • Tweaked controls

IMPROVED RECIPE BOOK


  • Improved the interface for readability
  • Better sorting to find recipes by their status : new, still learning able to be leveled up
  • You can filter recipes needed for quests
  • Easily identify recipes that are currently being learnt
  • The minimum/maximum grade a craft can get is displayed

ACCESSIBILITY & COMFORT OPTIONS


Added an Accessibility menu:
  • Change subtitle size
  • Toggle the HOLD action on mandatory inputs
  • Can display longer the barks
  • Display a voice indicator
  • Turn off background animation during dialogues
In the "preferences" menu: select automatic techniques

CHARACTER CUSTOMIZATION


  • New appearances
  • New haircuts
  • New beards and mustaches...
  • and above all... you can now wear glasses!

LAYOUT AND BUILD


  • Reorganized sections
  • Improved UI
  • Room capacity of each layout is clearer
  • Workstation capacity is now displayed

BOOMBOX


Added a boombox, allowing you to change the background music.

OTHER CHANGES


  • Sous-chefs’ wheel provides information about who does what
  • Tags are displayed on the recipes on the research table
  • Money gained is displayed on the character
  • Better sorting in fridges to find food by their categories
  • Better sorting on the shipping table during service
  • Improved research table interface
  • Improved certain workstations' visuals
  • Restaurant menu is more intuitive to use
  • Improved different interfaces for clarity and dynamism
  • Improved some recipes' final designs
  • Some craft icons has been changed for consistency
  • Fixed and balanced recipes that can be kept in the fridge
  • Fixed and balanced other recipes
  • Balanced and fixed some events
  • Improved and fixed sous-chefs' behaviors
  • Added an open/closed sign on the restaurant entrance
  • Better feedback to understand what needs to be shipped during daytime for quests
  • Shortcut to change all wall lamps with one button
  • Steam Deck optimization
  • Many others fixes


We hope this update will provide the answers to the important feedback you’ve been giving us in the past months. We want to thank you for your patience and your cooperation, allowing us to improve Chef Life.

Have fun in the kitchen!
Logo for Chef Life: A Restaurant Simulator
Release:23.02.2023 Genre: Simulation Entwickler: Cyanide Vertrieb: Nacon Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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