News Liste Colonies Online

UPDATE 0.12.1!
Colonies Online
24.12.15 14:48 Community Announcements
Big features

Character visual customization
  • We're glad to announce that we've implemented the ability to customize the character, which is available during the creation phase. You can choose gender, appearance and haircut. The possibility to change the appearance of the existing characters will follow in the next update.


Heavy weapon - Minigun
  • The first member of heavy weapons has appeared in the game. These weapons are bulky and reduce the character's movement speed, which is easily compensated by the weapon power. In order to get the minigun you will have to sweat quite a bit while gathering resources and rare components, but the result is totally worth it!


List of changes:

Visual and interface improvements
  • New and improved login, character choosing/creation and loading screens

  • Item tooltips now include general description (what the item is, how it is used)

  • Improved jungle biome

  • All biomes density and objects count are optimized

  • Item Pick Point container now has scrolling, which allows to pick up all the items without the need to re-login


Game mechanics
  • The abilities activation time is reduced to 1 minute for all profession slots

  • The refinement time is reduced to 5 seconds no matter the quality and quantity of the resource

  • The resources waste rate during refinement is considerably increased

  • Evac beacon available points now do not include mission point and outpost Delta. You should use shuttle instead of direct jumps

  • Beacon jump to your own base now available, provided the base has at least 3 active power generators

  • Energy shields are removed from indoor devices, such as extractors, crafting stations and such. Thus the devices now consume less energy


Other
  • Mastery vendors now sell ready-to-use sets of weapons and armor

  • Quality of resources in deposits is increased, which compensate the increased waste rate during refinement

  • Quantity of rare resource in deposit is decreased to 1

  • The random noise of resources quality in deposits is removed

  • Resources requirements for crafting are changed in accord with new deposits parameters

  • The chitinid lairs now have less health points

  • Mission rewards now include experience bonus

  • Constructions prices are increased

  • Equipment durability loss caused by character coma/death is reduced

  • Turrets power consumption is reduced


Good luck with conquering planets!