• Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.
  • Combat Mission Black Sea: Screen zum Spiel Combat Mission Black Sea.

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  • Plattform: PC Veröffentlicht: 21.01.2021
-60%60.86€24,34€
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Preis Update 10.06.25

Über das Spiel

Combat Mission Black Sea is a military grade simulation depicting a fictional series of escalations between Russian and Ukraine which results in open conflict in the summer of 2017. As Russian forces move into Ukrainian territory the Ukrainians do their best to defend their country against a numerically and technologically superior adversary. Events surrounding the invasion cause NATO to send its advanced rapid deployment forces to check the Russian advance. A brutal scenario, for sure, but one which allows you to get a glimpse of what full spectrum contemporary near-peer tactical warfare is all about.

HIGHLIGHTS
At your command are detailed, highly researched American, Ukrainian, and Russian units from common brigade types such as Mech Infantry, Motor Rifle, Stryker, Armored, and more. All the capabilities one expects on the modern battlefield are included, such as Active Protection Systems (APS) swatting incoming threats, UAVs hovering around the battlefield transmitting valuable intel, and precision guided artillery munitions that find their mark in one shot. Well, as long as the enemy's electronic warfare attempts fail, otherwise you might find your finely tuned fighting machine isn't so finely tuned after all. Take all of this for a spin with four high-stakes campaigns, 22 standalone scenarios, and a plethora of Quick Battle maps to test your tactical acumen.

FEATURES
  • Tactical warfare at battalion and below scale in a true 3D environment
  • Command individual vehicles, teams, and squads
  • Expansive simulation of "soft factors" such as Morale, Experience, and Leadership
  • Innovative systems portraying Fog of War, Spotting, Line of Sight, Command & Control, and Objectives
  • Unmatched realistic physics, ballistics, and battlefield effects
  • Fight in a wide range of weather and lighting conditions, all of which realistically impact fighting abilities
  • Unique hybrid system for RealTime or WeGo (turn based) play
  • Full featured Editor for maps, scenarios, and campaigns
  • Quick Battle system sets up deliberate or randomized battles based on player specifications
  • Single player and head to head play, including Play By Email (PBEM)
  • Supported for the long haul with patches, upgrades, and expansions

Systemanforderungen

  • CPU: Pentium IV 1.8 GHz or equivalent speed AMD
  • GFX: 256 MB VRAM or better and must support 1024x768 or higher resolution in OpenGL
  • RAM: 4 GB RAM
  • Software: Windows 8
  • HD: 13 GB verfügbarer Speicherplatz
  • SFX: DirectX 10 compatible Sound Card (Windows only)
  • MISC: The game does not work in a virtualized environment (virtual machine)
  • LANG: Deutsch, Englisch, Französisch, Italienisch, Spanisch

Steam Nutzer-Reviews

326 Produkte im Account
22 Reviews
Empfohlen
1508 Std. insgesamt
Verfasst: 01.08.21 15:22
Combat Mission: Black Sea features the most modern military equipment in the whole series. It originates in 2014, but it was brought to steam several months ago and i quiet like it. It may looks ugly and has a really bad performance, no matter how good your PC is. But on the other hand, it simulates combat cituations very deeply. Its a fairly realistic game to a certain degree, but there are a lot of compromises to keep the game playable and sometimes these compromises are just caused by engine-limitations. Spotting for example can be a bit janky, as soldiers sometimes dont see enemies a few meters away, even its bright daylight and good weather. Small arms are not very different, it actually dont matter much if your squad uses AKs or M4s. Walls can be penetrated, but the dont degrade over time if get shot at (except for HE-Rounds, if big enough). Close Quarter Combat isnt really good as the game lacks special CQC-Orders like breaching buildings. And so on and so forth. All in all, the game still delivers an authentic experience and mimics real gunfights good.

While the game experience is good, the game certainly has its flaws. The Tutorial is shit, the developers dont bother with explaining anything. If you want to understand the game, read the manual. Or watch guides on youtube. A LOT of guides. While the game is not easy even if you understand it, a better tutorial would help new players getting into it. My first Combat Mission war Battle for Normandy and since then, i play Fortress Italy, Afghanistan, Shock Force 1 and 2 and now Black Sea. I am kinda experienced but did not understand the game fully. The games covering World War 2 are a lot easier (but still difficult) as the dont have electronic warfare and modern weapon systems. A Tank in Black Sea is extremely vulnerable to precision Airtstrikes or ATGMs, that wasnt the case in CMBN. So for beginners i highly recommend the WW2-CMs.

Another big annoyance is the pathfinding. I would assume that units take the closest way to the target. But nope, they sometimes run around a building then running right through it and get shot in the meantime. this can be avoided by placing shorter waypoints, but that is not optimal in many situations, e. g. when crossing a plain field which you naturally want to pass as fast as possible.
Wheat fields can be verry annoying as they block line of sight effectivly. Sometimes they prevent me from ordering target-orders even if the theoretically should see the target. Also, they are interfering with the hull-down command of armored units. you can order your armor to look over a slope and dont show much of the own body. Normally, the enemy just can see the turret of your tank while your tank sees everything. That does not work well if the slope is covered in wheat (or even grass) as the command only take the ground height into account and not ithe grass/wheat on top of it. I know, there are workarounds for all these things but sometimes the game feel even more clunky as it is already.

My biggest gripe however is the price tag. yeah i know the developer team is small and the have to eat and yadayadayada. But im sure they would earn a lot more money if the games (and the dlcs, which are nearly full price) werent that expensive. black sea dont have any dlcs, but its still very expensive with the 60 € price tag. even i as a fan dont buy all the games/dlcs because they are so ridiciously expensive. Most people wont even consider trying the game out because of it. The good thing is that battlefront at least provide Demos which help with the purchase decision but as i said, 60 € are very much even if you like the game.

I can recommend it to veterans of the series (but they probably buy every title anyway). The game is even harder than shock force 2. For newcomers, i dont recommend it. Play the WW2 ones instead. Sadly, they are not on steam, but that might change some time
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Rating auf Steam Sehr positiv
90.5% 181 19
Release:21.01.2021 Genre: Simulation Entwickler: Battlefront Vertrieb: Slitherine Ltd. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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