- Improvements to the Dynamic Campaign Map, such as a new supply system, UI improvements, a more aggressive A.I., and faster travel across the map through seaport and airport improvements.
- Adding a stronger focus on visual grit and details during battles, by improving shader technology and FX. A great example of improved visual grit is the [url=https://community.companyofheroes.com/coh-franchise-home/company-of-heroes-3/forums/1-general-discussion/threads/2421-company-of-heroes-3-unit-weathering-damage]new vehicle weathering system[/url] that we’ve implemented, seeing [url=https://youtu.be/1LaxA2i4OIY]vehicles now slowly accrue more dirt[/url] and mud based on the terrain they are navigating through. You will see more impact damage, scarring, burning and damage on their vehicles as you progress on the battlefield.
- Overhauling the lighting system to provide higher fidelity and to ensure clear unit readability
- Enhancing moment-to-moment gameplay by making changes to the camera positioning and providing clearer mini map information. Changes are still being made to the HUD layout and the UI.
- Seeing players experiment with the Multiplayer Pre-Alpha in November 2021 really helped the team make significant improvements to Battlegroups, their upgrade trees, units, and call-in abilities.
- Reviewing and improving parts of voice-over lines to ensure they are authentic to specific characters and their native accents featured in the game.
News Liste Company of Heroes 2
Release:25.06.2013
Genre:
Echtzeitstrategie
Entwickler:
Relic Entertainment
Vertrieb:
THQ
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop
