News Liste Compass of the Destiny: Istanbul

Compass of Destiny: Istanbul 2.0 Update
Compass of the Destiny: Istanbul
28.06.24 07:21 Community Announcements
[b]UPDATE NOTES[/b] [olist] [*] The menu when the game first launches has been organized. [*] Texture of many models has been improved. [*] Some models have been redone. [*] Added a system that shows the zip lines on the mini-map. [*] Fixed a bug that prevented lenses from appearing when in compass mode. [*] Adjusted camera rotation speed on the gamepad. [*] Some buttons on the gamepad have been relocated. [*] Solved the problem of enemies still attacking us after our character dies. [*] Now when our character takes damage, it makes a sound. [*] Our character now makes a sound and reacts when damaged. [*] We can now use the torch in combat mode. [*] Fixed the issue where fame and stats could go negative. [*] Fixed bugs in Nazif and selahittin fight sequence. [*] The issue of Nazif not taking damage from abilities has been resolved. [*] The boss fight logic of the head of the müneccin, Ahmet Dede, was fixed. [*] Fixed a bug with overlapping interfaces. [*] Fixed bug with resolution scale. [*] Fixed the size of some icons in the map. [*] The icon of the inns is added to the map [*] Staircase icons have been added to the mini map. [*] The lighting of the fıtratı of Ali köse pasha was renewed. [*] The designs of various interiors have been reworked. [*] The first cutscene after Ali köse pasha's fıtra was rearranged. [*] Many cutscenes in the dungeon map have been reworked. [*] Fixed audio issues in the Treasury mission. [*] Audio issues on Treassure map is fixed. [*] Edited some extra effects on high and ultra settings. [*] The sea has been rebuilt. [*] Safe house lights have been restored. [*] Solved the problem of falling from some ziplines. [*] Damage bugs on the janissary ship is fixed. [*] Added a hint about where the mystery pages are hidden. [*] Fixed some bugs that broke the flow of the last desire mission. [*] Updated health values of miniboss and last boss. [*] The camera angles in the final boss fight of the game changed. [*] Janissaries' health and damage is balanced. [*] Key icon in minimap is changed. [*] The shadow problem in Low settings is fixed. [*] The number of monkeys in the dungeon has increased. [*] Lockpick screen design has been changed. [*] Collision bugs in the dungeon map is fixed. [*] The death traps on the magnetism map have been modified. [*] Reward chests have been added to the Galata district. [*] Bugs in the mission related to Zait are fixed. [*] Game difficulty balanced across all options. [*] The banister cutscene in the Venetian castle has been restored. [*] Added “Hit” next to the combo bar. [*] Added “turn camera and adjust camera” buttons to input guide. [*] The outer road on the map of the ruins of the Venetian fortress is illuminated. [*] The camera angle changes depending on proximity and distance. [*] The location of the Indian box on the screen has been changed. [*] The voice level of the “Ali Yahya” NPC in the galley has been increased. [*] The NPC named “Sadullah” in the galley was given a bottle. [*] The screen was going black at the end of the cutscene when we were robbed in a mission in the galley, problem solved. [*] In one of Burhanettin's dialogues, there was no sound in a text, sound was added. [*] “World Loading” has been added to the screen in the transition section between maps. [*] The palace of the head of the “Muneccim Ahmet Dede” has been restored. [*] There was an error in the location of a shop in “Şişhane”, the problem was solved. [*] Sea texture revised. [*] Galata coffeehouse restored. [*] Night-time dense fog reduced. [*] Music has been added to the Thieves guild and Prison map. [*] The walls of the “Neva” NPC house can disappear depending on the camera angle. [*] The door to Saladin's house was working in a way it shouldn't have, problem solved. [*] The dialogues at the moment of meeting Kara Mustafa were reworked. [*] Some ambient sounds were stuck in the morning or evening, problem solved. [*] The lighting in the Venetian castle episode 9 has been restored. [*] The interior stairs of the Galata tower did not have a coating, coating was added to the stairs. [*] The game used to enter cinematic mode when we asked about Burhanettin, now we can move during the question. [*] Updated the fonts in various interface text. [*] Music added to all shops. [/olist]
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Release:15.09.2023 Genre: Action-Adventure Entwickler: M11 Studio Vertrieb: 5Deniz Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

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