- CPU: AMD Athlon XP 2400+, Intel Single Core 2,4 GHz
- GFX: ATI Radeon 9800, Geforce 6600 Serien
- RAM:
- Software: Window XP
- HD:
- SFX:
- DX:
- INET:
- Peripherie:
- MISC:
- LANG: Englisch, Französisch, Deutsch, Spanisch – Spanien, Polnisch, Portugiesisch – Portugal, Türkisch, Koreanisch, Spanisch – Lateinamerika, ThaiSprachen mit voller Audiounterstützung
Continent of the Ninth Seal
Sammlung
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Über das Spiel

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Systemanforderungen
- CPU: AMD Athlon 64 X2 6000+, Intel Duel Core 3.0GHz
- GFX: ATI Radeon HD1900, Geforce 8000 Series
- RAM: 1 GB RAM
- Software: Windows XP
- HD:
- SFX:
- DX:
- INET:
- Peripherie:
- MISC:
- LANG: Englisch, Französisch, Deutsch, Spanisch – Spanien, Polnisch, Portugiesisch – Portugal, Türkisch, Koreanisch, Spanisch – Lateinamerika, ThaiSprachen mit voller Audiounterstützung
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- Buffs, and related. One provides extra XP gains, stamina, and an extra end dungeon loot chance, another has a mixed bag of daily rewards.
- Skill books. Equipped items that enhance, or alter your skills, but don't work in PvP. Although at the same time, or before they started selling them, they also made getting them from just playing much easier, and probably not a month goes by where there isn't at least one skill book related in-game event to help you get them.
- Souls. Equipped items that when used with gear/costumes provide various buffs, including some not usually found on equipment. Certainly nice to have, and will make things easier, but not absolutely necessary.
- Enhancement related items, and an equipment bonus stats reroll item. They make it easier to get those really high enhancement levels, and ideal stats, but both could be done without them, it'll just take a lot longer, and require more luck. They have enhancement bonus chance events now, and then, plus most of these items can also be obtained through various daily activities, and the odd event, it's just much easier to get them in volume from the cash shop. Also by the time you get to the enhancement levels where you'd likely really want these items, I find the bonuses to be too high (ex: +300% - 5800% extra damage on weapons), which makes playing kinda boring as a result. Bonuses to damage, and defence from enhancing don't work in PvP, but bonus stats on items do.
- Some accessories. Accessories in C9 are mainly for bonus stats. The ones from the cash shop can provide stats not found on regular accessories, although like with souls, are helpful, but not absolutely necessary.
- Auspices. A set of bonuses you can equip. You'll get one, or two basic ones early in the game, plus it's not uncommon for some, even pretty good ones, to be in the random boxes you get from in-game events.
- Pets. Provide bonus stats, pick up most items for you, and provide an occasional buff, or extra attack. Main benefit to me is the item pick up aspect, but only in some places. If you wanted to use pets full time you'd want at least three of them per character, since they can only be used for so long before requiring rest, and are character locked. Then the ones you get are selected randomly.
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